Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
DGMIGUEL97
Bastet
Level 144
God Stats
9W - 13L
1,416 SR
Queue Stats
363W - 361L
1,510 Elo+
Party 1
Hun Batz
Hun Batz
kaswarin0
Hun Batz
Level 101
God Stats
2W - 0L
1,700 SR
Queue Stats
26W - 21L
1,526 Elo+
Party 2
Artemis
Artemis
kaswarino
Artemis
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
131W - 110L
1,545 Elo+
Party 2
Merlin
Merlin
xItsLoki
Merlin
Level 141
God Stats
11W - 10L
1,502 SR
Queue Stats
233W - 233L
1,517 Elo+
Solo
Team Averages
Level 133
1,524 SR
1,519 Elo+

VS

Team Averages
Level 134
1,560 SR
1,502 Elo+
Kali
Kali
Aromede
Kali
Level 149
God Stats
3W - 3L
1,542 SR
Queue Stats
43W - 56L
1,476 Elo+
Party 4
Nike
Nike
Skyyflyy14640
Nike
Level 103
God Stats
24W - 22L
1,598 SR
Queue Stats
182W - 192L
1,486 Elo+
Party 4
Amaterasu
Amaterasu
alex12456789545
Amaterasu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
hellokittyportal
Nu Wa
Level 157
God Stats
14W - 7L
1,658 SR
Queue Stats
45W - 45L
1,546 Elo+
Solo
Anhur
Anhur
zAAngelz
Anhur
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
5 / 0 / 0
7,486
681
6,267
8,761
6,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
DGMIGUEL97
Bastet
11
3 / 0 / 1
6,143
558
5,505
6,091
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
kaswarin0
Hun Batz
10
0 / 2 / 1
5,241
476
4,165
9,661
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
kaswarino
Artemis
11
1 / 0 / 2
6,440
585
4,559
4,268
1,537
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
xItsLoki
Merlin
10
0 / 1 / 0
5,741
522
2,510
3,084
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Aromede
Kali
10
0 / 2 / 2
5,357
487
6,066
11,988
5,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 0
4,957
451
2,808
8,111
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
alex12456789545
Amaterasu
7
0 / 1 / 0
4,359
396
1,507
5,345
2,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
3 / 0 / 0
5,934
539
3,453
3,852
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
zAAngelz
Anhur
9
0 / 2 / 0
5,085
462
158
6,547
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
9
Kills
3
3
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
0
5
L
Kali
Aromede
Kali
0
2
2
0.5
W
Bastet
DGMIGUEL97
Bastet
3
0
1
3.5
L
0
4
0
0
L
Amaterasu
alex12456789545
Amaterasu
0
1
0
0
L
3
0
0
3
W
Hun Batz
kaswarin0
Hun Batz
0
2
1
0.25
W
Artemis
kaswarino
Artemis
1
0
2
2
W
Merlin
xItsLoki
Merlin
0
1
0
0
L
Anhur
zAAngelz
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,006
Damage
13,992
31,865
Taken
35,843
14,721
Mitigated
16,841
11,074
Healing
13,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,267
870
0
1,625
8,761
6,871
0
171
8,020
836
52,924
L
Kali
Aromede
Kali
6,066
3,131
0
6,638
11,988
5,455
0
1,241
10,729
0
36,705
W
Bastet
DGMIGUEL97
Bastet
5,505
912
0
2,003
6,091
2,122
0
680
5,138
0
38,398
L
2,808
319
0
1,280
8,111
5,753
0
374
7,737
0
28,403
L
Amaterasu
alex12456789545
Amaterasu
1,507
570
0
2,610
5,345
2,759
38
533
4,783
0
11,111
L
3,453
765
0
1,374
3,852
1,137
0
832
3,001
34,959
0
W
Hun Batz
kaswarin0
Hun Batz
4,165
1,714
0
4,283
9,661
3,332
0
1,000
8,354
0
40,319
W
Artemis
kaswarino
Artemis
4,559
1,722
0
2,413
4,268
1,537
405
181
3,987
0
48,607
W
Merlin
xItsLoki
Merlin
2,510
186
0
750
3,084
859
0
751
2,140
38,705
668
L
Anhur
zAAngelz
Anhur
158
148
0
1,287
6,547
1,737
0
0
6,547
0
28,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,051
Gold Earned
25,692
370
Minions Killed
285
0
Camps Cleared
0
1,082,553
Distance Traveled
1,043,526
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,486
681
88
8
0
219,065
3
L
Kali
5,357
487
60
5
0
229,805
0
W
Bastet
6,143
558
51
5
0
233,882
0
L
Nike
4,957
451
42
4
0
184,960
0
L
Amaterasu
4,359
396
18
2
0
238,147
0
L
Nu Wa
5,934
539
99
9
0
200,486
0
W
Hun Batz
5,241
476
67
6
0
239,764
0
W
Artemis
6,440
585
81
7
0
184,876
2
W
Merlin
5,741
522
83
8
0
204,966
3
L
Anhur
5,085
462
66
6
0
190,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role