Player Matchup

Hun Batz
Hun Batz
Sh4rk07365
Hun Batz
Level 83
God Stats
6W - 8L
1,322 SR
Queue Stats
89W - 92L
1,391 Elo+
Solo
Xing Tian
Xing Tian
Sonofa357
Xing Tian
Level 154
God Stats
64W - 52L
1,589 SR
Queue Stats
235W - 246L
1,502 Elo+
Solo
Chiron
Chiron
Unholy Cruz
Chiron
Level 156
God Stats
8W - 4L
1,437 SR
Queue Stats
24W - 27L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dragoheart
Morgan Le Fay
Level 125
God Stats
5W - 5L
1,547 SR
Queue Stats
86W - 101L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
warrenf11
Baron Samedi
Level 85
God Stats
25W - 22L
1,553 SR
Queue Stats
273W - 261L
1,494 Elo+
Solo
Team Averages
Level 121
1,490 SR
1,469 Elo+

VS

Team Averages
Level 154
1,567 SR
1,503 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Andresduve
Cupid
Level 120
God Stats
2W - 1L
1,690 SR
Queue Stats
122W - 113L
1,513 Elo+
Solo
Jormungandr
Jormungandr
FredDurstFan123
Jormungandr
Level 108
God Stats
6W - 1L
1,637 SR
Queue Stats
33W - 41L
1,423 Elo+
Solo
Ao Kuang
Ao Kuang
KingMayni
Ao Kuang
Level 167
God Stats
3W - 5L
1,466 SR
Queue Stats
41W - 38L
1,557 Elo+
Solo
Scylla
Scylla
Loki-Bondy
Scylla
Level 225
God Stats
15W - 17L
1,540 SR
Queue Stats
271W - 273L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Sh4rk07365
Hun Batz
13
3 / 6 / 2
8,674
1,084
9,577
13,014
7,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Sonofa357
Xing Tian
13
0 / 5 / 3
8,269
1,034
4,217
18,272
16,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chiron
14
2 / 3 / 1
8,497
1,062
7,371
10,911
4,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
dragoheart
Morgan Le Fay
12
0 / 0 / 0
7,133
892
0
627
198
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
warrenf11
Baron Samedi
14
1 / 4 / 4
8,563
1,070
11,336
10,604
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

247

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 1 / 6
9,116
1,140
9,270
9,465
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
15
4 / 0 / 9
9,652
1,207
11,172
4,545
1,991
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Jormungandr
FredDurstFan123
Jormungandr
15
4 / 1 / 9
9,129
1,141
11,949
7,767
6,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
KingMayni
Ao Kuang
15
5 / 1 / 7
9,258
1,157
11,169
8,539
4,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
Loki-Bondy
Scylla
14
1 / 3 / 6
8,734
1,092
5,667
6,282
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
6
Kills
18
18
Deaths
6
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
6
7
W
Cupid
4
0
9
8.5
W
Jormungandr
FredDurstFan123
Jormungandr
4
1
9
8.5
W
Ao Kuang
KingMayni
Ao Kuang
5
1
7
8.5
W
Scylla
Loki-Bondy
Scylla
1
3
6
1.33
L
Hun Batz
Sh4rk07365
Hun Batz
3
6
2
0.67
L
Xing Tian
Sonofa357
Xing Tian
0
5
3
0.3
L
Chiron
2
3
1
0.83
L
Morgan Le Fay
dragoheart
Morgan Le Fay
0
0
0
0
L
Baron Samedi
warrenf11
Baron Samedi
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,501
Damage
49,227
53,428
Taken
36,598
32,856
Mitigated
22,228
7,232
Healing
7,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,270
3,343
0
1,542
9,465
5,909
0
4,414
5,051
0
15,939
W
Cupid
11,172
6,351
613
2,031
4,545
1,991
0
926
3,619
0
21,743
W
Jormungandr
FredDurstFan123
Jormungandr
11,949
2,881
0
0
7,767
6,711
0
2,244
5,523
23,593
219
W
Ao Kuang
KingMayni
Ao Kuang
11,169
3,539
0
3,129
8,539
4,702
0
4,777
3,762
22,616
1,398
W
Scylla
Loki-Bondy
Scylla
5,667
326
145
298
6,282
2,915
0
3,192
3,090
19,899
64
L
Hun Batz
Sh4rk07365
Hun Batz
9,577
1,996
0
129
13,014
7,087
0
5,895
6,649
0
19,521
L
Xing Tian
Sonofa357
Xing Tian
4,217
558
0
2,975
18,272
16,072
0
8,585
8,755
7,441
0
L
Chiron
7,371
2,623
423
1,413
10,911
4,614
0
4,819
5,370
0
27,677
L
Morgan Le Fay
dragoheart
Morgan Le Fay
0
0
0
370
627
198
0
151
476
3,100
0
L
Baron Samedi
warrenf11
Baron Samedi
11,336
1,240
560
1,362
10,604
4,885
0
6,661
3,398
31,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,136
Gold Earned
45,889
131
Minions Killed
146
3
Camps Cleared
9
618,724
Distance Traveled
773,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,116
1,140
20
3
4
163,456
0
W
Cupid
9,652
1,207
29
4
0
158,659
0
W
Jormungandr
9,129
1,141
32
4
0
156,993
0
W
Ao Kuang
9,258
1,157
30
4
1
164,852
0
W
Scylla
8,734
1,092
35
4
4
129,441
0
L
Hun Batz
8,674
1,084
20
3
0
150,039
0
L
Xing Tian
8,269
1,034
3
0
0
159,994
0
L
Chiron
8,497
1,062
46
6
0
135,187
0
L
Morgan Le Fay
7,133
892
3
0
2
25,284
0
L
Baron Samedi
8,563
1,070
59
7
1
148,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role