Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Ertu70
Pele
Level 119
God Stats
2W - 3L
1,263 SR
Queue Stats
16W - 17L
1,429 Elo+
Party 3
Artemis
Artemis
Locosway
Artemis
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 20L
1,527 Elo+
Party 3
Lancelot
Lancelot
SWAGSIX
Lancelot
Level 88
God Stats
11W - 10L
1,542 SR
Queue Stats
83W - 81L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
锦世繁花
Kukulkan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 66L
1,510 Elo+
Party 2
Team Averages
Level 115
1,461 SR
1,490 Elo+

VS

Team Averages
Level 87
1,463 SR
1,537 Elo+
Ganesha
Ganesha
BondloonG
Ganesha
Level 59
God Stats
0W - 1L
1,526 SR
Queue Stats
8W - 5L
1,600 Elo+
Party 1
Thor
Thor
ChanGizz
Thor
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 71L
1,469 Elo+
Solo
Agni
Agni
U-bun-tu
Agni
Level 127
God Stats
2W - 4L
1,355 SR
Queue Stats
286W - 283L
1,481 Elo+
Solo
Hercules
Hercules
blxckJosh
Hercules
Level 92
God Stats
9W - 14L
1,435 SR
Queue Stats
34W - 35L
1,535 Elo+
Solo
Chiron
Chiron
imbojimbo
Chiron
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
0 / 4 / 0
6,865
528
5,928
11,917
8,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Ertu70
Pele
13
8 / 1 / 1
7,736
595
7,932
11,466
4,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
Locosway
Artemis
12
0 / 1 / 5
6,615
509
9,008
7,737
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
SWAGSIX
Lancelot
12
2 / 0 / 3
7,053
543
3,856
9,152
6,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
锦世繁花
Kukulkan
13
1 / 2 / 3
7,686
591
4,833
7,001
2,532
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BondloonG
Ganesha
10
0 / 2 / 1
6,221
479
3,277
10,544
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
13
1 / 2 / 1
6,965
536
2,947
12,047
5,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
13
2 / 5 / 0
7,497
577
8,942
9,413
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
blxckJosh
Hercules
14
4 / 0 / 0
8,598
661
6,886
9,181
12,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
imbojimbo
Chiron
11
1 / 2 / 0
6,253
481
4,225
8,240
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
8
8
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
0
4
0
0
L
Ganesha
BondloonG
Ganesha
0
2
1
0.25
L
Thor
1
2
1
0.75
W
Pele
Ertu70
Pele
8
1
1
8.5
W
Artemis
Locosway
Artemis
0
1
5
2.5
W
Lancelot
SWAGSIX
Lancelot
2
0
3
3.5
L
Agni
2
5
0
0.4
L
Hercules
blxckJosh
Hercules
4
0
0
4
L
Chiron
imbojimbo
Chiron
1
2
0
0.5
W
Kukulkan
锦世繁花
Kukulkan
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,557
Damage
26,277
47,273
Taken
49,425
24,334
Mitigated
31,680
13,702
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,928
2,066
0
4,740
11,917
8,045
0
0
11,917
0
51,061
L
Ganesha
BondloonG
Ganesha
3,277
510
0
1,346
10,544
7,604
173
0
10,544
14,961
0
L
Thor
2,947
527
0
1,125
12,047
5,271
0
866
11,181
0
63,965
W
Pele
Ertu70
Pele
7,932
2,374
0
2,208
11,466
4,602
305
2,631
8,667
0
64,413
W
Artemis
Locosway
Artemis
9,008
4,315
0
2,961
7,737
3,092
953
1,666
6,027
0
50,941
W
Lancelot
SWAGSIX
Lancelot
3,856
508
0
2,889
9,152
6,063
298
2,683
6,311
0
21,295
L
Agni
8,942
596
0
2,030
9,413
3,490
0
3,826
5,587
58,533
0
L
Hercules
blxckJosh
Hercules
6,886
2,039
0
3,587
9,181
12,382
0
0
9,181
0
66,113
L
Chiron
imbojimbo
Chiron
4,225
1,878
538
1,575
8,240
2,933
374
0
8,211
0
38,262
W
Kukulkan
锦世繁花
Kukulkan
4,833
1,012
0
904
7,001
2,532
53
4,511
2,132
58,311
1,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,955
Gold Earned
35,534
390
Minions Killed
439
0
Camps Cleared
0
1,361,957
Distance Traveled
1,342,382
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,865
528
85
7
0
231,910
2
L
Ganesha
6,221
479
1
0
0
273,014
3
L
Thor
6,965
536
89
7
0
289,496
0
W
Pele
7,736
595
89
7
0
293,066
0
W
Artemis
6,615
509
81
6
0
230,778
0
W
Lancelot
7,053
543
29
2
0
343,896
6
L
Agni
7,497
577
121
9
0
277,559
3
L
Hercules
8,598
661
125
10
0
252,042
3
L
Chiron
6,253
481
103
8
0
250,271
0
W
Kukulkan
7,686
591
106
8
0
262,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role