Player Matchup

Bacchus
Bacchus
IXeronixonly
Bacchus
Level 11
God Stats
0W - 2L
1,333 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
InaneBurrito79
Cthulhu
Level 158
God Stats
6W - 9L
1,333 SR
Queue Stats
122W - 135L
1,527 Elo+
Party 1
Lancelot
Lancelot
Orоchimaru
Lancelot
Level 158
God Stats
8W - 5L
1,251 SR
Queue Stats
15W - 22L
1,371 Elo+
Party 1
Agni
Agni
SpeedNTD
Agni
Level 168
God Stats
2W - 2L
1,263 SR
Queue Stats
145W - 145L
1,514 Elo+
Solo
Chernobog
Chernobog
dante123789
Chernobog
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,500 Elo+
Solo
Team Averages
Level 118
1,336 SR
1,482 Elo+

VS

Team Averages
Level 127
1,559 SR
1,566 Elo+
Fenrir
Fenrir
BrocoliDestroyer
Fenrir
Level 153
God Stats
15W - 6L
1,617 SR
Queue Stats
63W - 50L
1,577 Elo+
Solo
Sylvanus
Sylvanus
Meckles-
Sylvanus
Level 143
God Stats
3W - 0L
1,849 SR
Queue Stats
83W - 75L
1,560 Elo+
Solo
Nut
Nut
VixinKittin
Nut
Level 67
God Stats
9W - 15L
1,277 SR
Queue Stats
68W - 50L
1,534 Elo+
Solo
Discordia
Discordia
maxx2us
Discordia
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 107L
1,546 Elo+
Solo
Bellona
Bellona
xXLordOfDeathXx
Bellona
Level 126
God Stats
3W - 2L
1,554 SR
Queue Stats
139W - 102L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IXeronixonly
Bacchus
1
0 / 1 / 0
3,312
368
207
970
440
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 0
5,984
665
4,519
5,510
4,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
Orоchimaru
Lancelot
10
3 / 4 / 0
5,416
602
7,287
9,875
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
9
0 / 1 / 0
5,046
561
1,759
4,991
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chernobog
dante123789
Chernobog
9
1 / 1 / 0
4,903
545
3,288
6,033
1,980
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
6,193
688
5,142
7,193
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Meckles-
Sylvanus
9
0 / 1 / 2
5,508
612
2,461
6,752
4,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
4,922
547
2,991
6,969
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
maxx2us
Discordia
11
1 / 1 / 2
5,583
620
2,842
4,256
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 0
5,213
579
3,230
8,247
5,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
5
Kills
8
8
Deaths
5
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Bacchus
IXeronixonly
Bacchus
0
1
0
0
L
1
1
0
1
W
Sylvanus
Meckles-
Sylvanus
0
1
2
1
L
Lancelot
Orоchimaru
Lancelot
3
4
0
0.75
L
Agni
0
1
0
0
W
0
2
1
0.25
L
Chernobog
dante123789
Chernobog
1
1
0
1
W
Discordia
maxx2us
Discordia
1
1
2
2
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,060
Damage
16,666
27,379
Taken
33,417
12,292
Mitigated
17,441
7,457
Healing
13,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,142
1,714
0
2,522
7,193
3,446
0
449
6,736
0
43,220
L
Bacchus
IXeronixonly
Bacchus
207
0
0
110
970
440
0
321
649
611
0
L
4,519
370
0
979
5,510
4,564
0
0
4,969
35,785
1,668
W
Sylvanus
Meckles-
Sylvanus
2,461
881
1,601
2,998
6,752
4,444
30
504
6,248
21,719
0
L
Lancelot
Orоchimaru
Lancelot
7,287
2,093
0
3,426
9,875
3,773
0
767
8,985
0
40,013
L
Agni
1,759
295
0
1,101
4,991
1,535
0
2,567
2,156
29,590
0
W
2,991
1,933
0
1,886
6,969
2,713
27
23
6,946
0
42,228
L
Chernobog
dante123789
Chernobog
3,288
1,621
0
1,841
6,033
1,980
0
1,246
4,787
0
31,117
W
Discordia
maxx2us
Discordia
2,842
313
0
570
4,256
1,350
0
1,090
3,166
39,068
1,102
W
3,230
697
0
3,553
8,247
5,488
26
3,669
3,892
0
31,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,661
Gold Earned
27,419
288
Minions Killed
314
0
Camps Cleared
0
753,679
Distance Traveled
883,250
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,193
688
60
7
0
224,422
2
L
Bacchus
3,312
368
1
0
0
25,338
0
L
Cthulhu
5,984
665
89
10
0
173,208
1
W
Sylvanus
5,508
612
36
4
0
153,192
0
L
Lancelot
5,416
602
72
8
0
209,621
0
L
Agni
5,046
561
64
7
0
179,669
1
W
Nut
4,922
547
67
7
0
145,161
0
L
Chernobog
4,903
545
62
7
0
165,843
0
W
Discordia
5,583
620
89
10
0
182,030
2
W
Bellona
5,213
579
62
7
0
178,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role