Player Matchup

Aphrodite
Aphrodite
Curtis711
Aphrodite
Level 43
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 10L
1,459 Elo+
Party 1
Erlang Shen
Erlang Shen
WTFExtreme
Erlang Shen
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,430 Elo+
Solo
Charybdis
Charybdis
elcurabz
Charybdis
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 9L
1,605 Elo+
Party 1
Team Averages
Level 74
1,643 SR
1,498 Elo+

VS

Team Averages
Level 77
1,444 SR
1,495 Elo+
Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DEIVIISSS
Neith
Level 8
God Stats
1W - 4L
1,332 SR
Queue Stats
6W - 12L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
PokeyHades572
Cthulhu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Curtis711
Aphrodite
15
3 / 1 / 4
9,594
738
7,526
10,713
5,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
WTFExtreme
Erlang Shen
15
5 / 2 / 3
10,041
772
12,200
14,123
16,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
elcurabz
Charybdis
14
0 / 2 / 3
8,800
677
10,019
13,952
6,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 4 / 0
9,451
727
4,651
12,405
5,983
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
DEIVIISSS
Neith
13
0 / 2 / 5
8,301
639
6,869
8,437
3,715
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
15
1 / 3 / 4
9,174
706
19,531
15,784
10,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
8
Kills
5
5
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
4
0
1
W
Aphrodite
Curtis711
Aphrodite
3
1
4
5
L
Neith
DEIVIISSS
Neith
0
2
5
1.25
L
Cthulhu
1
3
4
1
W
Erlang Shen
WTFExtreme
Erlang Shen
5
2
3
3.25
W
Charybdis
elcurabz
Charybdis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,745
Damage
31,051
38,788
Taken
36,626
27,854
Mitigated
19,874
17,912
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,651
1,790
0
5,104
12,405
5,983
0
1,780
10,604
0
28,825
W
Aphrodite
Curtis711
Aphrodite
7,526
864
5,835
6,519
10,713
5,665
338
4,511
5,627
27,044
0
L
Neith
DEIVIISSS
Neith
6,869
2,439
0
1,001
8,437
3,715
46
2,024
6,392
0
20,909
L
Cthulhu
19,531
1,436
197
1,998
15,784
10,176
0
3,785
11,946
46,936
3,349
W
Erlang Shen
WTFExtreme
Erlang Shen
12,200
6,869
0
2,077
14,123
16,015
267
4,787
8,612
0
39,984
W
Charybdis
elcurabz
Charybdis
10,019
5,493
0
3,481
13,952
6,174
1,370
7,417
5,850
0
41,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,435
Gold Earned
26,926
166
Minions Killed
139
0
Camps Cleared
0
721,687
Distance Traveled
717,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,451
727
41
3
0
230,067
0
W
Aphrodite
9,594
738
51
4
0
252,115
0
L
Neith
8,301
639
29
2
0
215,576
0
L
Cthulhu
9,174
706
69
5
0
271,378
0
W
Erlang Shen
10,041
772
43
3
0
247,217
0
W
Charybdis
8,800
677
72
6
0
222,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role