Player Matchup

Odin
Odin
BorygonEco
Odin
Level 27
God Stats
5W - 2L
1,765 SR
Queue Stats
69W - 83L
1,539 Elo+
Party 4
Janus
Janus
DoxOne
Janus
Level 122
God Stats
4W - 7L
1,418 SR
Queue Stats
299W - 285L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nozvel
Tsukuyomi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 60L
1,537 Elo+
Party 3
Vamana
Vamana
Qubeleq
Vamana
Level 56
God Stats
2W - 1L
1,727 SR
Queue Stats
125W - 108L
1,573 Elo+
Party 4
Bastet
Bastet
chrisnero13
Bastet
Level 126
God Stats
2W - 2L
1,816 SR
Queue Stats
152W - 133L
1,525 Elo+
Party 3
Team Averages
Level 91
1,645 SR
1,543 Elo+

VS

Team Averages
Level 119
1,523 SR
1,601 Elo+
Hera
Hera
Crowley554
Hera
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 89L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Dwermitz
Ao Kuang
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 47L
1,555 Elo+
Party 1
Neith
Neith
OmyyReks
Neith
Level 148
God Stats
1W - 0L
1,232 SR
Queue Stats
4W - 3L
1,727 Elo+
Party 2
Chaac
Chaac
Patmore
Chaac
Level 106
God Stats
1W - 0L
1,562 SR
Queue Stats
4W - 5L
1,727 Elo+
Party 2
Odin
Odin
Tanak
Odin
Level 100
God Stats
2W - 0L
1,822 SR
Queue Stats
66W - 41L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 6
9,022
752
7,114
15,553
15,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
DoxOne
Janus
16
1 / 6 / 3
9,198
767
18,553
11,138
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
Nozvel
Tsukuyomi
14
3 / 7 / 2
8,358
697
12,211
15,197
7,369
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
Qubeleq
Vamana
14
2 / 4 / 4
8,315
693
11,575
16,527
20,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
14
3 / 8 / 6
8,522
710
8,282
15,692
7,080
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 18
11,008
917
15,389
10,170
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Dwermitz
Ao Kuang
17
11 / 2 / 13
11,061
922
11,560
16,742
16,907
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
OmyyReks
Neith
16
5 / 3 / 15
10,112
843
14,961
12,802
5,638
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Patmore
Chaac
17
4 / 3 / 17
10,219
852
14,429
16,227
24,809
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Tanak
Odin
17
2 / 3 / 19
9,752
813
10,388
15,830
19,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
110
13
Kills
28
28
Deaths
13
21
Assists
82
Player
Kills
Deaths
Assists
KDA
L
4
3
6
2.33
W
6
2
18
7.5
L
Janus
DoxOne
Janus
1
6
3
0.42
W
Ao Kuang
Dwermitz
Ao Kuang
11
2
13
8.75
L
Tsukuyomi
Nozvel
Tsukuyomi
3
7
2
0.57
W
Neith
OmyyReks
Neith
5
3
15
4.17
W
Chaac
Patmore
Chaac
4
3
17
4.17
L
Vamana
Qubeleq
Vamana
2
4
4
1
W
Odin
Tanak
Odin
2
3
19
3.83
L
Bastet
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,735
Damage
66,727
74,107
Taken
71,771
55,714
Mitigated
71,368
18,491
Healing
28,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,114
2,157
624
2,274
15,553
15,818
260
7,004
8,365
1,227
12,693
W
15,389
2,758
742
911
10,170
4,351
1,270
1,917
8,253
31,177
0
L
Janus
DoxOne
Janus
18,553
790
2,777
1,412
11,138
4,898
242
2,619
8,374
46,570
632
W
Ao Kuang
Dwermitz
Ao Kuang
11,560
3,056
3,295
6,073
16,742
16,907
2,196
3,896
12,846
16,214
338
L
Tsukuyomi
Nozvel
Tsukuyomi
12,211
2,509
1,046
2,240
15,197
7,369
0
4,390
10,766
0
21,929
W
Neith
OmyyReks
Neith
14,961
6,832
2,654
4,326
12,802
5,638
3,002
5,332
7,470
0
30,530
W
Chaac
Patmore
Chaac
14,429
703
766
4,645
16,227
24,809
359
3,004
13,223
0
28,522
L
Vamana
Qubeleq
Vamana
11,575
7,166
551
3,857
16,527
20,549
0
7,080
9,120
0
17,262
W
Odin
Tanak
Odin
10,388
2,029
2,735
2,613
15,830
19,663
520
4,508
11,322
0
19,061
L
Bastet
8,282
751
1,185
2,525
15,692
7,080
805
4,880
10,541
0
14,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,415
Gold Earned
52,152
123
Minions Killed
155
0
Camps Cleared
0
1,136,164
Distance Traveled
1,239,776
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,022
752
2
0
0
249,922
0
W
Hera
11,008
917
49
4
0
251,674
0
L
Janus
9,198
767
83
7
0
227,362
1
W
Ao Kuang
11,061
922
15
1
0
260,987
0
L
Tsukuyomi
8,358
697
17
1
0
214,478
0
W
Neith
10,112
843
34
3
0
215,983
0
W
Chaac
10,219
852
39
3
0
258,078
0
L
Vamana
8,315
693
16
1
0
224,693
0
W
Odin
9,752
813
18
2
0
253,054
0
L
Bastet
8,522
710
5
0
0
219,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role