Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Abysallnights
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,148 Elo+
Solo
Neith
Neith
DV0ID
Neith
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 42L
1,534 Elo+
Solo
Lancelot
Lancelot
LegendaryDane
Lancelot
Level 149
God Stats
10W - 10L
1,413 SR
Queue Stats
128W - 118L
1,522 Elo+
Solo
Artemis
Artemis
MasterSmite007
Artemis
Level 121
God Stats
17W - 9L
1,774 SR
Queue Stats
418W - 419L
1,509 Elo+
Solo
Team Averages
Level 120
1,537 SR
1,443 Elo+

VS

Team Averages
Level 98
1,390 SR
1,475 Elo+
Zeus
Zeus
AstraOfSanzu
Zeus
Level 55
God Stats
1W - 3L
1,293 SR
Queue Stats
355W - 349L
1,473 Elo+
Solo
Anhur
Anhur
Deadshott12
Anhur
Level 140
God Stats
5W - 7L
1,460 SR
Queue Stats
356W - 339L
1,466 Elo+
Solo
Jormungandr
Jormungandr
MazeMachinima
Jormungandr
Level 152
God Stats
137W - 110L
1,606 SR
Queue Stats
193W - 198L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Solarpower123456
Morgan Le Fay
Level 109
God Stats
0W - 4L
1,185 SR
Queue Stats
359W - 353L
1,457 Elo+
Solo
Awilix
Awilix
mquinas
Awilix
Level 36
God Stats
0W - 1L
1,408 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 0 / 3
8,716
581
12,572
7,669
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
12
0 / 2 / 5
7,842
523
5,076
11,677
7,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
DV0ID
Neith
14
2 / 2 / 3
8,633
576
10,396
12,351
6,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
LegendaryDane
Lancelot
16
11 / 1 / 3
9,532
635
10,446
14,073
6,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 0
8,807
587
4,163
8,117
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,647
443
5,783
11,679
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 0
7,513
501
4,579
8,470
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
MazeMachinima
Jormungandr
12
2 / 2 / 2
7,422
495
7,410
12,450
9,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Solarpower123456
Morgan Le Fay
12
1 / 5 / 0
6,791
453
6,075
13,239
6,902
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
mquinas
Awilix
12
1 / 4 / 1
6,784
452
3,596
13,743
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
18
Kills
7
7
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
3
5.5
W
Cthulhu
0
2
5
1.25
L
0
5
2
0.2
W
Neith
DV0ID
Neith
2
2
3
1.75
L
3
2
0
1.5
W
Lancelot
LegendaryDane
Lancelot
11
1
3
12.5
W
1
2
0
0.5
L
Jormungandr
MazeMachinima
Jormungandr
2
2
2
1.5
L
Morgan Le Fay
Solarpower123456
Morgan Le Fay
1
5
0
0.2
L
Awilix
mquinas
Awilix
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,653
Damage
27,443
53,887
Taken
59,581
26,828
Mitigated
27,237
19,298
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,572
2,711
0
1,130
7,669
3,016
1,357
4,229
3,440
58,236
962
W
Cthulhu
5,076
580
1,759
2,775
11,677
7,215
144
3,793
7,884
37,219
0
L
5,783
1,060
0
865
11,679
3,345
0
6,784
4,895
50,019
0
W
Neith
DV0ID
Neith
10,396
3,840
0
3,825
12,351
6,641
0
6,966
5,385
0
69,830
L
4,579
3,047
0
2,451
8,470
2,851
354
2,816
5,654
0
51,422
W
Lancelot
LegendaryDane
Lancelot
10,446
2,315
0
7,147
14,073
6,819
0
2,313
11,760
0
69,970
W
4,163
1,921
0
2,662
8,117
3,137
1,782
1,031
7,086
0
73,354
L
Jormungandr
MazeMachinima
Jormungandr
7,410
1,250
0
4,250
12,450
9,183
0
4,191
8,259
43,528
6,459
L
Morgan Le Fay
Solarpower123456
Morgan Le Fay
6,075
698
0
3,464
13,239
6,902
0
1,688
11,551
43,962
0
L
Awilix
mquinas
Awilix
3,596
1,643
0
3,503
13,743
4,956
0
2,080
11,663
0
41,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,530
Gold Earned
35,157
493
Minions Killed
379
0
Camps Cleared
0
1,445,440
Distance Traveled
1,385,072
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,716
581
87
6
0
275,056
0
W
Cthulhu
7,842
523
63
4
0
316,632
0
L
Zeus
6,647
443
99
7
0
267,125
0
W
Neith
8,633
576
112
7
0
246,665
2
L
Anhur
7,513
501
89
6
0
247,264
2
W
Lancelot
9,532
635
102
7
0
365,978
4
W
Artemis
8,807
587
129
9
0
241,109
0
L
Jormungandr
7,422
495
73
5
0
295,326
0
L
Morgan Le Fay
6,791
453
54
4
0
222,721
0
L
Awilix
6,784
452
64
4
0
352,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role