Player Matchup

Bake Kujira
Bake Kujira
DrTraurig
Bake Kujira
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,422 Elo+
Party 1
Anubis
Anubis
Gufik181
Anubis
Level 88
God Stats
7W - 5L
1,829 SR
Queue Stats
178W - 162L
1,382 Elo+
Solo
Izanami
Izanami
JohnWaits
Izanami
Level 146
God Stats
14W - 14L
1,609 SR
Queue Stats
329W - 313L
1,513 Elo+
Solo
Thanatos
Thanatos
Tinchbo
Thanatos
Level 74
God Stats
0W - 3L
1,291 SR
Queue Stats
72W - 62L
1,514 Elo+
Solo
Chaac
Chaac
XDSAOKatze
Chaac
Level 69
God Stats
7W - 2L
1,748 SR
Queue Stats
67W - 69L
1,411 Elo+
Party 1
Team Averages
Level 89
1,595 SR
1,448 Elo+

VS

Team Averages
Level 112
1,570 SR
1,478 Elo+
Achilles
Achilles
 
Achilles
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Deamex
Ao Kuang
Level 39
God Stats
4W - 5L
1,623 SR
Queue Stats
148W - 152L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IceColdMagic
Morgan Le Fay
Level 75
God Stats
13W - 5L
1,655 SR
Queue Stats
61W - 55L
1,525 Elo+
Solo
Sol
Sol
Zwergiiii
Sol
Level 143
God Stats
9W - 13L
1,410 SR
Queue Stats
172W - 171L
1,408 Elo+
Solo
Anubis
Anubis
alexampuero
Anubis
Level 117
God Stats
8W - 8L
1,663 SR
Queue Stats
147W - 140L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
DrTraurig
Bake Kujira
9
1 / 4 / 2
5,486
499
5,840
12,361
9,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Gufik181
Anubis
12
4 / 2 / 1
7,081
644
6,935
8,203
3,603
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
JohnWaits
Izanami
10
1 / 4 / 0
5,995
545
3,042
7,586
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Tinchbo
Thanatos
12
3 / 1 / 0
6,391
581
3,910
10,031
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
11
1 / 4 / 1
6,141
558
8,132
13,321
9,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 1 / 6
6,509
592
6,115
12,118
8,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
Deamex
Ao Kuang
11
4 / 3 / 1
6,447
586
6,019
10,848
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
IceColdMagic
Morgan Le Fay
11
2 / 2 / 1
6,395
581
6,327
5,399
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 2 / 2
7,703
700
8,719
7,773
2,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
13
2 / 2 / 2
7,832
712
7,158
10,749
5,056
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
10
Kills
15
15
Deaths
10
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
6
5
W
Ao Kuang
Deamex
Ao Kuang
4
3
1
1.5
L
Bake Kujira
DrTraurig
Bake Kujira
1
4
2
0.5
L
Anubis
Gufik181
Anubis
4
2
1
2.25
W
Morgan Le Fay
IceColdMagic
Morgan Le Fay
2
2
1
1.25
L
Izanami
JohnWaits
Izanami
1
4
0
0.25
L
Thanatos
Tinchbo
Thanatos
3
1
0
3
L
Chaac
1
4
1
0.38
W
5
2
2
3
W
Anubis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,859
Damage
34,338
51,502
Taken
46,887
29,222
Mitigated
21,265
17,511
Healing
17,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,115
1,236
0
3,381
12,118
8,757
0
6,244
5,874
0
15,803
W
Ao Kuang
Deamex
Ao Kuang
6,019
1,950
0
3,914
10,848
3,327
0
2,991
7,722
27,371
10,316
L
Bake Kujira
DrTraurig
Bake Kujira
5,840
3,835
0
1,165
12,361
9,878
0
6,324
5,839
30,826
0
L
Anubis
Gufik181
Anubis
6,935
292
0
3,502
8,203
3,603
0
4,518
3,175
44,266
1,110
W
Morgan Le Fay
IceColdMagic
Morgan Le Fay
6,327
788
0
1,137
5,399
1,818
0
2,309
3,090
36,411
897
L
Izanami
JohnWaits
Izanami
3,042
2,317
0
444
7,586
2,475
695
4,209
3,377
0
37,138
L
Thanatos
Tinchbo
Thanatos
3,910
1,011
0
9,895
10,031
3,626
0
2,601
7,394
0
38,008
L
Chaac
8,132
1,948
0
2,505
13,321
9,640
0
8,575
4,746
0
43,770
W
8,719
4,440
0
3,366
7,773
2,307
1,185
1,144
6,629
65,110
1,786
W
Anubis
7,158
1,240
0
6,134
10,749
5,056
0
0
10,182
60,375
2,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,094
Gold Earned
34,886
335
Minions Killed
364
0
Camps Cleared
0
1,116,357
Distance Traveled
1,084,836
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,509
592
11
1
0
250,376
1
W
Ao Kuang
6,447
586
61
6
0
226,093
0
L
Bake Kujira
5,486
499
48
4
0
227,889
0
L
Anubis
7,081
644
84
8
0
214,748
2
W
Morgan Le Fay
6,395
581
66
6
0
221,718
4
L
Izanami
5,995
545
65
6
0
193,319
4
L
Thanatos
6,391
581
72
7
0
256,390
0
L
Chaac
6,141
558
66
6
0
224,011
0
W
Sol
7,703
700
110
10
0
212,921
3
W
Anubis
7,832
712
116
11
0
173,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role