Player Matchup

Poseidon
Poseidon
Silver V
 
Poseidon
Silver V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
CanYouChillBr00
Danzaburou
Silver I
Level 66
God Stats
44W - 29L
1,621 SR
Queue Stats
108W - 126L
1,233 MMR
Solo
Bellona
Bellona
Bronze IV
Kun9572
Bellona
Bronze IV
Level 99
God Stats
8W - 6L
1,353 SR
Queue Stats
107W - 133L
1,273 MMR
Party 1
Bastet
Bastet
Silver I
Oops_imGAY
Bastet
Silver I
Level 85
God Stats
3W - 0L
1,822 SR
Queue Stats
91W - 99L
1,216 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,559 SR
1,344 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,562 SR
1,232 MMR
Cthulhu
Cthulhu
Silver I
GreasyPOTPIE
Cthulhu
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 118L
1,202 MMR
Solo
Hachiman
Hachiman
Silver II
Majestic Ram
Hachiman
Silver II
Level 146
God Stats
2W - 5L
1,337 SR
Queue Stats
71W - 87L
1,197 MMR
Solo
Surtr
Surtr
Gold V
ODC Wa ge
Surtr
Gold V
Level 105
God Stats
5W - 8L
1,930 SR
Queue Stats
106W - 121L
1,276 MMR
Solo
Arachne
Arachne
Bronze IV
ToastedFlowers
Arachne
Bronze IV
Level 155
God Stats
0W - 1L
1,396 SR
Queue Stats
2W - 11L
1,181 MMR
Solo
Ra
Ra
Silver I
acid Bloodz
Ra
Silver I
Level 127
God Stats
5W - 3L
1,649 SR
Queue Stats
25W - 32L
1,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
4 / 1 / 2
9,261
617
3,899
4,616
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
 
Bacchus
13
0 / 0 / 8
7,305
487
5,636
6,850
7,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Danzaburou
CanYouChillBr00
Danzaburou
15
4 / 1 / 0
9,247
616
9,121
9,878
4,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Kun9572
Bellona
14
1 / 1 / 2
8,005
534
6,488
14,012
18,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Oops_imGAY
Bastet
14
5 / 0 / 6
8,106
540
9,129
11,490
5,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Bake KujiraJanusThanatosCu Chulainn

VS

Bans
TsukuyomiAo KuangAgniJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GreasyPOTPIE
Cthulhu
10
0 / 3 / 0
6,637
442
4,451
9,392
7,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Majestic Ram
Hachiman
13
1 / 2 / 0
7,335
489
2,308
10,248
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Surtr
ODC Wa ge
Surtr
14
1 / 3 / 0
8,240
549
11,998
16,954
16,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 3 / 0
6,937
462
2,844
14,605
5,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 3 / 0
8,073
538
4,213
7,437
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
14
Kills
3
3
Deaths
14
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
1
2
5
W
Bacchus
 
Bacchus
0
0
8
4
W
Danzaburou
CanYouChillBr00
Danzaburou
4
1
0
4
L
Cthulhu
GreasyPOTPIE
Cthulhu
0
3
0
0
W
Bellona
Kun9572
Bellona
1
1
2
2
L
Hachiman
Majestic Ram
Hachiman
1
2
0
0.5
L
Surtr
ODC Wa ge
Surtr
1
3
0
0.33
W
Bastet
Oops_imGAY
Bastet
5
0
6
8
L
0
3
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,273
Damage
25,814
46,846
Taken
58,636
36,103
Mitigated
36,645
13,386
Healing
17,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,899
156
0
500
4,616
1,521
0
2,042
2,208
69,549
977
W
Bacchus
 
Bacchus
5,636
481
0
2,582
6,850
7,005
0
1,876
4,940
17,623
0
W
Danzaburou
CanYouChillBr00
Danzaburou
9,121
4,334
0
4,148
9,878
4,186
1,478
2,075
7,803
0
76,385
L
Cthulhu
GreasyPOTPIE
Cthulhu
4,451
155
72
849
9,392
7,242
0
2,099
7,176
33,886
1,089
W
Bellona
Kun9572
Bellona
6,488
2,249
0
3,788
14,012
18,226
0
3,157
10,843
0
58,231
L
Hachiman
Majestic Ram
Hachiman
2,308
1,226
0
5,106
10,248
3,693
0
1,433
8,815
0
56,385
L
Surtr
ODC Wa ge
Surtr
11,998
3,815
0
2,880
16,954
16,951
36
1,980
13,983
15,330
61,167
W
Bastet
Oops_imGAY
Bastet
9,129
1,784
0
2,368
11,490
5,165
0
1,785
9,528
0
63,572
L
2,844
1,646
0
7,357
14,605
5,730
0
1,700
12,720
0
58,554
L
4,213
50
137
1,293
7,437
3,029
0
1,893
5,336
77,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,924
Gold Earned
37,222
493
Minions Killed
529
0
Camps Cleared
0
1,601,329
Distance Traveled
1,413,628
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,261
617
144
10
0
283,821
0
W
Bacchus
7,305
487
29
2
0
337,528
8
W
Danzaburou
9,247
616
114
8
0
304,942
2
L
Cthulhu
6,637
442
58
4
0
245,443
2
W
Bellona
8,005
534
124
8
0
314,508
2
L
Hachiman
7,335
489
116
8
0
285,811
4
L
Surtr
8,240
549
122
8
0
266,360
1
W
Bastet
8,106
540
82
5
0
360,530
0
L
Arachne
6,937
462
103
7
0
286,612
0
L
Ra
8,073
538
130
9
0
329,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role