Player Matchup

Geb
Geb
 
Geb
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AvatharToushen
Zhong Kui
Level 62
God Stats
2W - 1L
1,718 SR
Queue Stats
57W - 61L
1,549 Elo+
Solo
Baba Yaga
Baba Yaga
Reagan_implacave
Baba Yaga
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 296L
1,492 Elo+
Solo
Awilix
Awilix
jimmy223344
Awilix
Level 106
God Stats
11W - 18L
1,386 SR
Queue Stats
137W - 146L
1,510 Elo+
Solo
Ullr
Ullr
matrixxp
Ullr
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 44L
1,483 Elo+
Solo
Team Averages
Level 124
1,521 SR
1,507 Elo+

VS

Team Averages
Level 125
1,569 SR
1,530 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Gremista
Vamana
Level 156
God Stats
9W - 5L
1,907 SR
Queue Stats
130W - 139L
1,585 Elo+
Solo
Janus
Janus
KiiLeeRJJ
Janus
Level 106
God Stats
4W - 6L
1,392 SR
Queue Stats
63W - 54L
1,539 Elo+
Solo
Loki
Loki
fullseka
Loki
Level 106
God Stats
146W - 128L
1,545 SR
Queue Stats
192W - 182L
1,497 Elo+
Solo
Cthulhu
Cthulhu
yLeviathan
Cthulhu
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 21L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 0 / 2
7,361
491
6,827
14,531
11,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
AvatharToushen
Zhong Kui
15
0 / 1 / 0
9,121
608
6,608
11,003
8,285
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Baba Yaga
14
0 / 1 / 0
8,264
551
2,809
5,196
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
11
1 / 2 / 1
6,681
445
5,373
8,275
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
12
1 / 1 / 2
7,119
475
9,112
11,647
5,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 3 / 0
6,524
435
7,149
10,920
4,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
Gremista
Vamana
13
1 / 0 / 0
7,571
505
7,156
12,052
9,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
KiiLeeRJJ
Janus
16
1 / 0 / 2
8,525
568
3,518
7,790
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
13
1 / 0 / 2
6,973
465
2,344
8,030
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
yLeviathan
Cthulhu
12
1 / 1 / 1
7,268
485
9,725
13,507
11,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
5
5
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
2
3
L
Neith
 
Neith
1
3
0
0.33
W
Zhong Kui
AvatharToushen
Zhong Kui
0
1
0
0
L
Vamana
Gremista
Vamana
1
0
0
1
L
Janus
KiiLeeRJJ
Janus
1
0
2
2
W
Baba Yaga
0
1
0
0
L
Loki
1
0
2
2
W
Awilix
1
2
1
0.75
W
Ullr
1
1
2
2
L
Cthulhu
yLeviathan
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,729
Damage
29,892
50,652
Taken
52,299
30,330
Mitigated
32,131
18,403
Healing
18,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,827
684
602
6,304
14,531
11,131
33
4,280
10,164
33,607
0
L
Neith
 
Neith
7,149
2,642
0
2,131
10,920
4,441
709
2,516
8,404
0
40,421
W
Zhong Kui
AvatharToushen
Zhong Kui
6,608
1,147
0
7,311
11,003
8,285
332
0
10,162
77,412
7,125
L
Vamana
Gremista
Vamana
7,156
2,772
0
4,362
12,052
9,612
0
5,038
7,014
0
53,756
L
Janus
KiiLeeRJJ
Janus
3,518
168
0
1,250
7,790
3,278
0
4,047
3,743
73,188
1,545
W
Baba Yaga
2,809
253
0
1,081
5,196
1,982
0
2,859
2,128
67,197
1,450
L
Loki
2,344
325
0
5,648
8,030
2,934
0
228
7,802
0
56,541
W
Awilix
5,373
2,500
0
465
8,275
3,741
0
1,206
7,012
0
37,231
W
Ullr
9,112
2,196
0
2,640
11,647
5,191
588
4,564
7,083
0
58,316
L
Cthulhu
yLeviathan
Cthulhu
9,725
1,002
2,050
2,928
13,507
11,866
0
3,832
9,675
41,802
488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,546
Gold Earned
36,861
468
Minions Killed
448
0
Camps Cleared
0
1,483,912
Distance Traveled
1,515,657
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,361
491
38
3
0
312,232
0
L
Neith
6,524
435
73
5
0
275,271
0
W
Zhong Kui
9,121
608
157
10
0
267,102
4
L
Vamana
7,571
505
90
6
0
258,671
2
L
Janus
8,525
568
146
10
0
302,879
2
W
Baba Yaga
8,264
551
133
9
0
279,852
0
L
Loki
6,973
465
93
6
0
371,078
0
W
Awilix
6,681
445
51
3
0
336,183
0
W
Ullr
7,119
475
89
6
0
288,543
0
L
Cthulhu
7,268
485
46
3
0
307,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role