Player Matchup

Kuzenbo
Kuzenbo
Jadedee22
Kuzenbo
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 32L
1,176 Elo+
Party 1
Amaterasu
Amaterasu
Shandru
Amaterasu
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 29L
1,225 Elo+
Party 1
Bellona
Bellona
Spatulaa07
Bellona
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,492 Elo+
Party 2
Chiron
Chiron
lilzbee
Chiron
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 14L
1,492 Elo+
Party 2
Chaac
Chaac
shaony
Chaac
Level 148
God Stats
6W - 5L
1,541 SR
Queue Stats
282W - 273L
1,450 Elo+
Solo
Team Averages
Level 107
1,508 SR
1,367 Elo+

VS

Team Averages
Level 96
1,666 SR
1,434 Elo+
Janus
Janus
ARZHELEN
Janus
Level 159
God Stats
3W - 1L
1,570 SR
Queue Stats
105W - 104L
1,385 Elo+
Solo
Odin
Odin
Angy-42-
Odin
Level 141
God Stats
4W - 1L
1,715 SR
Queue Stats
142W - 171L
1,425 Elo+
Solo
Sol
Sol
R3dbullshade
Sol
Level 67
God Stats
2W - 0L
1,763 SR
Queue Stats
9W - 11L
1,457 Elo+
Solo
Kumbhakarna
Kumbhakarna
RasRan
Kumbhakarna
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 115L
1,454 Elo+
Solo
Jing Wei
Jing Wei
XJuliX
Jing Wei
Level 49
God Stats
3W - 5L
1,779 SR
Queue Stats
112W - 107L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jadedee22
Kuzenbo
16
1 / 2 / 7
8,524
947
7,906
16,996
18,776
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Shandru
Amaterasu
15
5 / 3 / 3
9,006
1,001
12,567
12,512
13,929
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bellona
Spatulaa07
Bellona
12
0 / 7 / 2
6,845
761
5,308
11,557
8,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
lilzbee
Chiron
13
3 / 5 / 1
7,620
847
8,087
10,806
5,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
shaony
Chaac
11
0 / 2 / 5
7,126
792
6,517
8,984
9,117
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ARZHELEN
Janus
15
7 / 2 / 9
8,742
971
16,424
7,405
3,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
10
0 / 1 / 4
6,495
722
1,609
6,059
6,094
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

15
7 / 2 / 6
8,772
975
13,836
10,812
5,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Kumbhakarna
RasRan
Kumbhakarna
13
1 / 1 / 10
7,975
886
4,086
12,859
12,122
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Jing Wei
XJuliX
Jing Wei
15
4 / 3 / 12
8,674
964
11,967
9,701
4,351
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
9
Kills
19
19
Deaths
9
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Janus
ARZHELEN
Janus
7
2
9
5.75
W
Odin
0
1
4
2
L
Kuzenbo
Jadedee22
Kuzenbo
1
2
7
2.25
W
7
2
6
5
W
Kumbhakarna
RasRan
Kumbhakarna
1
1
10
6
L
Amaterasu
Shandru
Amaterasu
5
3
3
2.17
L
Bellona
Spatulaa07
Bellona
0
7
2
0.14
W
Jing Wei
XJuliX
Jing Wei
4
3
12
3.33
L
Chiron
lilzbee
Chiron
3
5
1
0.7
L
Chaac
shaony
Chaac
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,385
Damage
47,922
60,855
Taken
46,836
55,629
Mitigated
31,267
20,261
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ARZHELEN
Janus
16,424
640
813
555
7,405
3,676
244
1,459
5,719
29,758
544
W
Odin
1,609
346
586
810
6,059
6,094
65
774
5,045
0
3,600
L
Kuzenbo
Jadedee22
Kuzenbo
7,906
3,683
1,732
6,574
16,996
18,776
134
7,791
9,205
15,176
0
W
13,836
4,979
754
3,408
10,812
5,024
541
1,965
8,550
21,572
2,186
W
Kumbhakarna
RasRan
Kumbhakarna
4,086
227
3,072
2,892
12,859
12,122
46
2,426
9,870
5,821
0
L
Amaterasu
Shandru
Amaterasu
12,567
5,131
206
4,010
12,512
13,929
0
6,933
5,579
0
20,444
L
Bellona
Spatulaa07
Bellona
5,308
906
522
926
11,557
8,441
0
6,887
4,670
0
11,609
W
Jing Wei
XJuliX
Jing Wei
11,967
5,530
1,014
922
9,701
4,351
958
1,282
8,028
0
26,704
L
Chiron
lilzbee
Chiron
8,087
3,676
493
988
10,806
5,366
559
6,952
3,854
0
17,922
L
Chaac
shaony
Chaac
6,517
637
842
3,968
8,984
9,117
0
4,723
4,261
0
15,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,121
Gold Earned
40,658
96
Minions Killed
103
0
Camps Cleared
0
804,911
Distance Traveled
828,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,742
971
32
4
0
171,876
0
W
Odin
6,495
722
7
1
0
93,949
0
L
Kuzenbo
8,524
947
14
2
0
190,298
0
W
Sol
8,772
975
28
3
0
178,618
0
W
Kumbhakarna
7,975
886
3
0
0
204,669
0
L
Amaterasu
9,006
1,001
23
3
0
186,398
0
L
Bellona
6,845
761
17
2
0
156,201
0
W
Jing Wei
8,674
964
33
4
0
179,593
0
L
Chiron
7,620
847
30
3
0
137,876
0
L
Chaac
7,126
792
12
1
0
134,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role