Player Matchup

Ne Zha
Ne Zha
DiIKSTAR_
Ne Zha
Level 82
God Stats
0W - 5L
1,293 SR
Queue Stats
215W - 217L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ExoNiak
Morgan Le Fay
Level 68
God Stats
4W - 5L
1,144 SR
Queue Stats
228W - 227L
1,475 Elo+
Solo
Nut
Nut
GeekMan82
Nut
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 78L
1,489 Elo+
Solo
Bacchus
Bacchus
tabarezoscar1995
Bacchus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
twytou
Jing Wei
Level 63
God Stats
4W - 8L
1,502 SR
Queue Stats
23W - 38L
1,407 Elo+
Solo
Team Averages
Level 96
1,388 SR
1,477 Elo+

VS

Team Averages
Level 134
1,507 SR
1,471 Elo+
Geb
Geb
DoubleDash927
Geb
Level 208
God Stats
2W - 2L
1,500 SR
Queue Stats
351W - 364L
1,510 Elo+
Solo
Aphrodite
Aphrodite
HeldStarfish134
Aphrodite
Level 138
God Stats
155W - 141L
1,480 SR
Queue Stats
491W - 508L
1,408 Elo+
Solo
Hel
Hel
Killerhimpro
Hel
Level 89
God Stats
11W - 8L
1,436 SR
Queue Stats
109W - 123L
1,452 Elo+
Party 1
Rama
Rama
Kr4ych
Rama
Level 89
God Stats
8W - 7L
1,534 SR
Queue Stats
131W - 134L
1,492 Elo+
Party 1
Discordia
Discordia
LiteOCE
Discordia
Level 147
God Stats
9W - 4L
1,587 SR
Queue Stats
169W - 177L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DiIKSTAR_
Ne Zha
14
2 / 4 / 4
7,790
458
7,115
14,398
6,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
ExoNiak
Morgan Le Fay
12
1 / 6 / 0
7,101
418
5,470
10,261
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 2 / 2
10,133
596
13,159
17,696
6,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 5 / 1
7,139
420
1,918
11,419
9,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
twytou
Jing Wei
12
0 / 5 / 0
6,973
410
3,262
9,712
3,091
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,266
486
5,772
12,715
12,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Aphrodite
HeldStarfish134
Aphrodite
13
2 / 2 / 9
8,857
521
4,033
7,784
3,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 0 / 5
9,832
578
14,161
10,520
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
Kr4ych
Rama
16
8 / 0 / 7
9,729
572
10,114
8,701
4,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
LiteOCE
Discordia
16
3 / 2 / 6
9,009
530
9,252
8,448
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
8
Kills
22
22
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DiIKSTAR_
Ne Zha
2
4
4
1
W
0
4
1
0.13
L
Morgan Le Fay
ExoNiak
Morgan Le Fay
1
6
0
0.17
L
4
2
2
2.5
W
Aphrodite
HeldStarfish134
Aphrodite
2
2
9
3.25
W
9
0
5
11.5
W
Rama
Kr4ych
Rama
8
0
7
11.5
W
Discordia
LiteOCE
Discordia
3
2
6
3
L
1
5
1
0.3
L
Jing Wei
twytou
Jing Wei
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,924
Damage
43,332
63,486
Taken
48,168
30,837
Mitigated
25,418
13,870
Healing
20,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DiIKSTAR_
Ne Zha
7,115
1,935
0
1,462
14,398
6,801
0
5,577
8,807
0
61,825
W
5,772
502
0
0
12,715
12,062
0
172
12,543
51,827
1,507
L
Morgan Le Fay
ExoNiak
Morgan Le Fay
5,470
252
0
722
10,261
4,424
0
6,219
4,042
44,914
0
L
13,159
10,272
0
9,322
17,696
6,818
2,333
10,800
6,363
0
89,686
W
Aphrodite
HeldStarfish134
Aphrodite
4,033
877
2,618
3,833
7,784
3,014
1,229
292
7,492
41,248
1,740
W
14,161
730
1,319
6,527
10,520
3,531
295
2,541
7,979
66,676
0
W
Rama
Kr4ych
Rama
10,114
8,075
0
4,123
8,701
4,068
1,522
2,094
6,607
0
66,631
W
Discordia
LiteOCE
Discordia
9,252
398
0
1,718
8,448
2,743
144
2,289
6,159
66,192
2,775
L
1,918
130
0
1,341
11,419
9,703
0
5,436
5,983
10,517
0
L
Jing Wei
twytou
Jing Wei
3,262
1,982
0
1,023
9,712
3,091
0
3,939
5,773
0
41,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,136
Gold Earned
45,693
378
Minions Killed
506
0
Camps Cleared
0
1,449,650
Distance Traveled
1,491,665
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,790
458
90
5
0
373,895
0
W
Geb
8,266
486
104
6
0
270,529
0
L
Morgan Le Fay
7,101
418
71
4
0
283,972
0
L
Nut
10,133
596
136
8
0
259,841
0
W
Aphrodite
8,857
521
61
4
0
268,306
0
W
Hel
9,832
578
118
7
0
327,778
0
W
Rama
9,729
572
105
6
0
319,049
2
W
Discordia
9,009
530
118
7
0
306,003
1
L
Bacchus
7,139
420
17
1
0
245,306
3
L
Jing Wei
6,973
410
64
4
0
286,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role