Player Matchup

Olorun
Olorun
D3xt3p
Olorun
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 35L
1,504 Elo+
Party 1
Ymir
Ymir
MPeacekeeper
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,525 Elo+
Party 1
Chiron
Chiron
TheSoulSaver
Chiron
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,823 Elo+
Solo
Yu Huang
Yu Huang
ikterus
Yu Huang
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,527 Elo+
Party 1
Hera
Hera
moralesrdrgz
Hera
Level 89
God Stats
2W - 0L
1,704 SR
Queue Stats
116W - 117L
1,508 Elo+
Solo
Team Averages
Level 113
1,541 SR
1,577 Elo+

VS

Team Averages
Level 100
1,571 SR
1,451 Elo+
Hercules
Hercules
Kris sienka
Hercules
Level 143
God Stats
1W - 2L
1,634 SR
Queue Stats
70W - 87L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
ML x TOWLEY
Sun Wukong
Level 129
God Stats
3W - 6L
1,598 SR
Queue Stats
257W - 263L
1,434 Elo+
Solo
He Bo
He Bo
Youarefirup
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,309 Elo+
Solo
Artio
Artio
kellzyaba
Artio
Level 118
God Stats
3W - 4L
1,519 SR
Queue Stats
261W - 268L
1,558 Elo+
Solo
Jormungandr
Jormungandr
xMOCx9082
Jormungandr
Level 86
God Stats
3W - 4L
1,604 SR
Queue Stats
288W - 280L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
D3xt3p
Olorun
15
4 / 1 / 14
8,523
775
18,089
9,170
5,808
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 1 / 13
8,444
768
6,247
14,252
14,561
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
16
11 / 1 / 11
9,811
892
17,827
12,849
7,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
ikterus
Yu Huang
14
2 / 2 / 13
8,361
760
15,446
9,634
5,031
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
3 / 1 / 17
8,812
801
15,135
9,209
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kris sienka
Hercules
12
2 / 5 / 3
7,280
662
8,271
16,458
19,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sun Wukong
ML x TOWLEY
Sun Wukong
13
0 / 5 / 3
6,881
626
10,414
23,164
20,320
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
1 / 5 / 2
7,908
719
7,415
9,737
4,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Artio
kellzyaba
Artio
14
0 / 5 / 5
7,952
723
3,201
15,293
16,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
xMOCx9082
Jormungandr
15
3 / 2 / 3
8,370
761
12,930
14,486
12,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
22
22
Kills
6
6
Deaths
22
68
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Olorun
D3xt3p
Olorun
4
1
14
11
L
Hercules
Kris sienka
Hercules
2
5
3
0.7
L
Sun Wukong
ML x TOWLEY
Sun Wukong
0
5
3
0.3
W
2
1
13
8.5
W
Chiron
11
1
11
16.5
L
1
5
2
0.4
W
Yu Huang
ikterus
Yu Huang
2
2
13
4.25
L
Artio
kellzyaba
Artio
0
5
5
0.5
W
3
1
17
11.5
L
Jormungandr
xMOCx9082
Jormungandr
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,744
Damage
42,231
55,114
Taken
79,138
37,683
Mitigated
73,460
21,836
Healing
26,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
D3xt3p
Olorun
18,089
10,494
4,211
2,258
9,170
5,808
1,078
3,083
5,953
26,981
843
L
Hercules
Kris sienka
Hercules
8,271
547
1,988
5,845
16,458
19,779
0
11,206
5,252
0
11,554
L
Sun Wukong
ML x TOWLEY
Sun Wukong
10,414
1,756
575
7,816
23,164
20,320
0
16,026
7,138
0
13,863
W
6,247
1,028
943
3,191
14,252
14,561
0
6,294
7,690
11,442
394
W
Chiron
17,827
7,063
3,368
3,425
12,849
7,206
768
4,590
7,943
0
29,756
L
7,415
453
541
618
9,737
4,066
0
6,825
2,912
17,169
603
W
Yu Huang
ikterus
Yu Huang
15,446
2,182
1,770
1,043
9,634
5,031
839
3,317
5,866
26,387
1,016
L
Artio
kellzyaba
Artio
3,201
105
1,419
2,489
15,293
16,472
0
11,496
3,797
8,129
0
W
15,135
4,847
433
1,194
9,209
5,077
911
4,437
4,520
26,735
0
L
Jormungandr
xMOCx9082
Jormungandr
12,930
1,772
75
5,261
14,486
12,823
0
8,777
5,709
33,087
58

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,951
Gold Earned
38,391
115
Minions Killed
77
0
Camps Cleared
0
1,065,647
Distance Traveled
1,037,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,523
775
22
2
0
191,255
0
L
Hercules
7,280
662
4
0
0
213,431
0
L
Sun Wukong
6,881
626
4
0
0
226,233
0
W
Ymir
8,444
768
13
1
0
214,747
0
W
Chiron
9,811
892
23
2
0
220,031
0
L
He Bo
7,908
719
24
2
0
205,195
0
W
Yu Huang
8,361
760
25
2
0
221,396
0
L
Artio
7,952
723
10
1
0
217,454
0
W
Hera
8,812
801
32
3
0
218,218
0
L
Jormungandr
8,370
761
35
3
0
175,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role