Player Matchup

Shiva
Shiva
 
Shiva
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
TristanSu
Cu Chulainn
Level 104
God Stats
11W - 10L
1,280 SR
Queue Stats
526W - 523L
1,549 Elo+
Solo
Chernobog
Chernobog
Uwe666b
Chernobog
Level 182
God Stats
2W - 3L
1,273 SR
Queue Stats
342W - 328L
1,545 Elo+
Solo
Chronos
Chronos
VRACH
Chronos
Level 154
God Stats
3W - 6L
1,619 SR
Queue Stats
594W - 577L
1,541 Elo+
Solo
Team Averages
Level 152
1,434 SR
1,527 Elo+

VS

Team Averages
Level 145
1,512 SR
1,556 Elo+
Mercury
Mercury
Hoesi
Mercury
Level 158
God Stats
2W - 6L
1,500 SR
Queue Stats
206W - 227L
1,518 Elo+
Solo
Khepri
Khepri
Sarkofaq
Khepri
Level 142
God Stats
1W - 1L
1,331 SR
Queue Stats
116W - 110L
1,556 Elo+
Solo
Aphrodite
Aphrodite
Weedgit
Aphrodite
Level 156
God Stats
2W - 0L
1,701 SR
Queue Stats
90W - 63L
1,618 Elo+
Solo
Nut
Nut
Yokami403
Nut
Level 145
God Stats
4W - 2L
1,536 SR
Queue Stats
216W - 218L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
jeliuzumaki
Sun Wukong
Level 125
God Stats
2W - 1L
1,492 SR
Queue Stats
194W - 175L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
1 / 4 / 3
7,871
716
14,035
15,285
19,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
 
Yemoja
14
0 / 1 / 5
7,828
712
4,376
7,368
7,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cu Chulainn
TristanSu
Cu Chulainn
11
0 / 5 / 6
7,022
638
6,841
13,477
15,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
Uwe666b
Chernobog
16
4 / 1 / 1
8,773
798
10,981
11,692
6,583
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Chronos
VRACH
Chronos
14
2 / 4 / 4
7,881
716
8,311
11,167
7,461
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hoesi
Mercury
15
3 / 2 / 7
9,057
823
11,287
10,109
8,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Sarkofaq
Khepri
15
4 / 2 / 8
9,024
820
5,097
12,823
14,597
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
Weedgit
Aphrodite
14
2 / 2 / 8
8,017
729
9,472
7,540
5,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 0 / 7
9,046
822
13,694
9,985
6,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sun Wukong
jeliuzumaki
Sun Wukong
15
2 / 2 / 11
8,412
765
13,865
14,525
17,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
7
Kills
15
15
Deaths
8
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
4
3
0.63
L
Yemoja
 
Yemoja
0
1
5
2.5
W
Mercury
Hoesi
Mercury
3
2
7
3.25
W
Khepri
Sarkofaq
Khepri
4
2
8
4
L
Cu Chulainn
TristanSu
Cu Chulainn
0
5
6
0.6
L
Chernobog
Uwe666b
Chernobog
4
1
1
4.5
L
Chronos
VRACH
Chronos
2
4
4
1
W
Aphrodite
Weedgit
Aphrodite
2
2
8
3
W
4
0
7
7.5
W
Sun Wukong
jeliuzumaki
Sun Wukong
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,544
Damage
53,415
58,989
Taken
54,982
55,543
Mitigated
52,480
23,602
Healing
23,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
14,035
1,183
1,577
3,102
15,285
19,151
0
5,088
10,197
0
21,987
L
Yemoja
 
Yemoja
4,376
1,141
11,508
2,112
7,368
7,220
75
1,773
5,595
7,794
0
W
Mercury
Hoesi
Mercury
11,287
2,149
1,639
2,296
10,109
8,117
0
1,389
8,586
0
22,331
W
Khepri
Sarkofaq
Khepri
5,097
396
2,397
2,246
12,823
14,597
44
2,902
9,408
12,668
0
L
Cu Chulainn
TristanSu
Cu Chulainn
6,841
688
929
1,454
13,477
15,128
0
2,537
10,940
0
11,296
L
Chernobog
Uwe666b
Chernobog
10,981
6,353
0
1,769
11,692
6,583
720
2,551
9,141
0
33,268
L
Chronos
VRACH
Chronos
8,311
1,892
0
1,151
11,167
7,461
0
2,620
8,547
20,447
0
W
Aphrodite
Weedgit
Aphrodite
9,472
1,236
6,557
3,414
7,540
5,905
216
1,838
5,365
23,374
0
W
13,694
8,889
0
2,508
9,985
6,494
466
3,327
6,496
0
23,683
W
Sun Wukong
jeliuzumaki
Sun Wukong
13,865
2,608
708
2,057
14,525
17,367
59
3,231
10,568
0
23,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,375
Gold Earned
43,556
128
Minions Killed
130
0
Camps Cleared
0
1,012,373
Distance Traveled
1,159,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,871
716
31
3
0
205,843
0
L
Yemoja
7,828
712
13
1
0
182,550
0
W
Mercury
9,057
823
38
3
0
259,848
0
W
Khepri
9,024
820
14
1
0
217,971
0
L
Cu Chulainn
7,022
638
8
1
0
203,451
0
L
Chernobog
8,773
798
56
5
0
190,560
0
L
Chronos
7,881
716
20
2
0
229,969
0
W
Aphrodite
8,017
729
30
3
0
224,589
0
W
Nut
9,046
822
29
3
0
223,502
0
W
Sun Wukong
8,412
765
19
2
0
233,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role