Player Matchup

Osiris
Osiris
Platinum I
 
Osiris
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 62
1,500 SR
1,400 MMR
Baron Samedi
Baron Samedi
Bronze III
ip1blo_
Baron Samedi
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
3 / 0 / 0
11,602
1,055
6,409
8,175
6,454
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
Ao KuangBellonaSurtrChironHera

VS

Bans
GilgameshHou YiKuzenboSkadiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ip1blo_
Baron Samedi
13
0 / 3 / 0
8,347
759
3,695
9,066
4,657
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
0
3
L
Baron Samedi
ip1blo_
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,409
Damage
3,695
8,175
Taken
9,066
6,454
Mitigated
4,657
3,227
Healing
2,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,409
1,798
0
3,227
8,175
6,454
1,396
4,184
3,991
0
70,682
L
Baron Samedi
ip1blo_
Baron Samedi
3,695
525
0
2,759
9,066
4,657
0
312
8,754
34,463
392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,602
Gold Earned
8,347
137
Minions Killed
58
9
Camps Cleared
2
215,473
Distance Traveled
181,337
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,602
1,055
137
12
9
215,473
0
L
Baron Samedi
8,347
759
58
5
2
181,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role