Player Matchup

Terra
Terra
Anshai
Terra
Level 50
God Stats
3W - 7L
1,500 SR
Queue Stats
67W - 62L
1,526 Elo+
Party 2
Vulcan
Vulcan
GR_Posidon
Vulcan
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 49L
1,508 Elo+
Party 3
Medusa
Medusa
Lagger99
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,437 Elo+
Party 2
Bakasura
Bakasura
Nosferatu_Tepes
Bakasura
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
bilias2007
Cu Chulainn
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,513 Elo+
Party 3
Team Averages
Level 75
1,500 SR
1,491 Elo+

VS

Team Averages
Level 153
1,510 SR
1,452 Elo+
Hachiman
Hachiman
CShields
Hachiman
Level 144
God Stats
6W - 10L
1,518 SR
Queue Stats
222W - 194L
1,561 Elo+
Solo
Susano
Susano
Emdolomite
Susano
Level 164
God Stats
3W - 10L
1,374 SR
Queue Stats
106W - 102L
1,528 Elo+
Solo
Ravana
Ravana
HinzurSonne
Ravana
Level 143
God Stats
5W - 3L
1,127 SR
Queue Stats
114W - 112L
1,299 Elo+
Party 1
Cthulhu
Cthulhu
Vortex Vain
Cthulhu
Level 142
God Stats
7W - 7L
1,800 SR
Queue Stats
461W - 452L
1,513 Elo+
Solo
Yu Huang
Yu Huang
fluffi95
Yu Huang
Level 171
God Stats
6W - 3L
1,731 SR
Queue Stats
289W - 287L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Anshai
Terra
8
0 / 0 / 0
5,218
474
1,637
8,735
3,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
GR_Posidon
Vulcan
9
0 / 2 / 0
5,072
461
3,587
5,541
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Lagger99
Medusa
10
1 / 4 / 0
5,708
519
4,670
7,536
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
10
0 / 2 / 0
5,276
480
1,445
10,749
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
bilias2007
Cu Chulainn
11
1 / 1 / 0
5,840
531
3,888
10,970
7,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CShields
Hachiman
13
1 / 0 / 3
6,853
623
6,926
7,352
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Emdolomite
Susano
11
4 / 1 / 2
6,442
586
6,183
8,001
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
12
1 / 0 / 3
6,447
586
5,675
4,816
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Vortex Vain
Cthulhu
12
1 / 1 / 0
7,201
655
5,585
6,414
5,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
fluffi95
Yu Huang
12
2 / 0 / 1
7,077
643
3,580
3,699
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
9
9
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Terra
Anshai
Terra
0
0
0
0
W
Hachiman
CShields
Hachiman
1
0
3
2.5
W
Susano
Emdolomite
Susano
4
1
2
5
L
Vulcan
GR_Posidon
Vulcan
0
2
0
0
W
Ravana
1
0
3
2.5
L
Medusa
Lagger99
Medusa
1
4
0
0.25
L
Bakasura
0
2
0
0
W
Cthulhu
Vortex Vain
Cthulhu
1
1
0
1
L
Cu Chulainn
bilias2007
Cu Chulainn
1
1
0
1
W
Yu Huang
fluffi95
Yu Huang
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,227
Damage
27,949
43,531
Taken
30,282
18,742
Mitigated
16,010
10,721
Healing
13,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Anshai
Terra
1,637
471
919
2,557
8,735
3,595
0
975
7,760
14,082
0
W
Hachiman
CShields
Hachiman
6,926
2,716
0
4,582
7,352
2,894
213
741
6,611
0
57,859
W
Susano
Emdolomite
Susano
6,183
1,652
0
2,112
8,001
3,881
269
1,765
6,236
0
29,416
L
Vulcan
GR_Posidon
Vulcan
3,587
1,200
0
1,284
5,541
1,720
0
1,581
3,960
33,987
0
W
Ravana
5,675
1,971
0
4,100
4,816
2,204
0
1,495
3,286
0
52,699
L
Medusa
Lagger99
Medusa
4,670
1,495
0
1,226
7,536
2,027
0
0
7,536
0
38,352
L
Bakasura
1,445
982
0
2,045
10,749
4,349
0
996
9,753
0
33,487
W
Cthulhu
Vortex Vain
Cthulhu
5,585
287
74
1,844
6,414
5,763
0
0
6,414
42,176
1,014
L
Cu Chulainn
bilias2007
Cu Chulainn
3,888
386
0
2,690
10,970
7,051
0
4,670
5,488
0
36,648
W
Yu Huang
fluffi95
Yu Huang
3,580
440
0
975
3,699
1,268
432
1,223
2,436
53,901
946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,114
Gold Earned
34,020
279
Minions Killed
411
0
Camps Cleared
0
1,088,987
Distance Traveled
1,155,460
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,218
474
27
2
0
229,440
0
W
Hachiman
6,853
623
99
9
0
213,981
0
W
Susano
6,442
586
40
4
0
245,426
0
L
Vulcan
5,072
461
52
5
0
201,664
3
W
Ravana
6,447
586
89
8
0
255,872
1
L
Medusa
5,708
519
47
4
0
209,731
0
L
Bakasura
5,276
480
81
7
0
231,546
0
W
Cthulhu
7,201
655
81
7
0
229,401
6
L
Cu Chulainn
5,840
531
72
7
0
216,606
0
W
Yu Huang
7,077
643
102
9
0
210,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role