Player Matchup

Apollo
Apollo
 
Apollo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
HaAurHa_
Arachne
Level 84
God Stats
6W - 6L
1,242 SR
Queue Stats
214W - 221L
1,483 Elo+
Party 1
Chang'e
Chang'e
Portos18
Chang'e
Level 101
God Stats
14W - 12L
1,472 SR
Queue Stats
259W - 253L
1,548 Elo+
Party 3
Cthulhu
Cthulhu
TPS Whiter
Cthulhu
Level 80
God Stats
28W - 20L
1,555 SR
Queue Stats
160W - 165L
1,505 Elo+
Party 3
Team Averages
Level 106
1,454 SR
1,507 Elo+

VS

Team Averages
Level 83
1,593 SR
1,497 Elo+
Ullr
Ullr
DemoFox
Ullr
Level 68
God Stats
1W - 3L
1,386 SR
Queue Stats
277W - 250L
1,481 Elo+
Party 2
Sun Wukong
Sun Wukong
MYSTER-_-BUENO
Sun Wukong
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
380W - 368L
1,460 Elo+
Solo
Ra
Ra
Peconomie
Ra
Level 27
God Stats
9W - 8L
1,577 SR
Queue Stats
69W - 74L
1,436 Elo+
Party 2
Mercury
Mercury
RoomMush
Mercury
Level 68
God Stats
1W - 2L
1,901 SR
Queue Stats
88W - 70L
1,518 Elo+
Solo
Nu Wa
Nu Wa
Waga_Wa_Kaminari
Nu Wa
Level 98
God Stats
10W - 5L
1,600 SR
Queue Stats
41W - 26L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
11 / 0 / 1
6,564
656
9,859
4,378
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
 
Tyr
9
1 / 0 / 8
5,255
526
4,297
8,185
6,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
HaAurHa_
Arachne
10
3 / 0 / 5
5,518
552
4,767
8,907
3,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Portos18
Chang'e
10
1 / 1 / 2
5,809
581
2,896
5,049
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TPS Whiter
Cthulhu
11
1 / 1 / 1
5,656
566
5,584
10,998
6,984
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DemoFox
Ullr
6
0 / 6 / 0
4,268
427
3,863
8,942
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
MYSTER-_-BUENO
Sun Wukong
11
1 / 1 / 0
6,678
668
5,970
9,595
5,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
1 / 3 / 0
5,049
505
2,761
4,401
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
RoomMush
Mercury
7
0 / 1 / 1
4,537
454
2,489
8,870
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 6 / 0
4,685
469
2,669
8,432
2,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
17
Kills
2
2
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
11
0
1
11.5
W
Tyr
 
Tyr
1
0
8
5
L
Ullr
DemoFox
Ullr
0
6
0
0
W
Arachne
HaAurHa_
Arachne
3
0
5
5.5
L
Sun Wukong
MYSTER-_-BUENO
Sun Wukong
1
1
0
1
L
1
3
0
0.33
W
Chang'e
Portos18
Chang'e
1
1
2
2
L
Mercury
RoomMush
Mercury
0
1
1
0.5
W
Cthulhu
TPS Whiter
Cthulhu
1
1
1
1.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,403
Damage
17,752
37,517
Taken
40,240
20,407
Mitigated
14,461
13,455
Healing
9,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,859
5,968
0
3,319
4,378
1,605
252
696
3,682
0
43,315
W
Tyr
 
Tyr
4,297
428
0
1,353
8,185
6,415
179
1,248
6,937
0
21,820
L
Ullr
DemoFox
Ullr
3,863
1,836
0
366
8,942
2,775
0
0
8,757
0
21,254
W
Arachne
HaAurHa_
Arachne
4,767
3,359
0
2,990
8,907
3,612
0
1,379
7,528
0
33,926
L
Sun Wukong
MYSTER-_-BUENO
Sun Wukong
5,970
1,512
0
2,787
9,595
5,259
0
5,533
4,062
0
54,435
L
2,761
381
0
540
4,401
1,465
0
1,523
2,650
29,730
0
W
Chang'e
Portos18
Chang'e
2,896
400
307
1,767
5,049
1,791
0
2,036
3,013
33,468
2,156
L
Mercury
RoomMush
Mercury
2,489
1,228
0
4,296
8,870
2,599
0
943
7,803
0
22,635
W
Cthulhu
TPS Whiter
Cthulhu
5,584
1,355
0
3,719
10,998
6,984
0
71
10,927
42,657
322
L
2,669
1,422
533
1,097
8,432
2,363
0
0
8,196
13,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,802
Gold Earned
25,217
296
Minions Killed
248
0
Camps Cleared
0
1,025,905
Distance Traveled
940,989
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,564
656
50
5
0
181,722
0
W
Tyr
5,255
526
40
4
0
206,738
2
L
Ullr
4,268
427
34
3
0
169,419
0
W
Arachne
5,518
552
52
5
0
256,454
0
L
Sun Wukong
6,678
668
95
10
0
187,146
0
L
Ra
5,049
505
53
5
0
187,182
0
W
Chang'e
5,809
581
84
8
0
196,659
4
L
Mercury
4,537
454
48
5
0
231,560
0
W
Cthulhu
5,656
566
70
7
0
184,332
0
L
Nu Wa
4,685
469
18
2
0
165,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role