Player Matchup

Kukulkan
Kukulkan
FIRSTCHAMPION
Kukulkan
Level 168
God Stats
43W - 36L
1,487 SR
Queue Stats
768W - 745L
1,517 Elo+
Solo
Charybdis
Charybdis
Lycorís
Charybdis
Level 33
God Stats
23W - 14L
1,517 SR
Queue Stats
40W - 36L
1,456 Elo+
Party 1
Bacchus
Bacchus
killerben474
Bacchus
Level 30
God Stats
4W - 0L
1,811 SR
Queue Stats
68W - 86L
1,489 Elo+
Solo
Lancelot
Lancelot
Ästral
Lancelot
Level 40
God Stats
28W - 20L
1,578 SR
Queue Stats
40W - 36L
1,456 Elo+
Party 1
Ne Zha
Ne Zha
ざきかん
Ne Zha
Level 143
God Stats
9W - 13L
1,506 SR
Queue Stats
44W - 49L
1,787 Elo+
Solo
Team Averages
Level 83
1,580 SR
1,541 Elo+

VS

Team Averages
Level 116
1,465 SR
1,470 Elo+
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DankerKarma73
Ix Chel
Level 154
God Stats
0W - 3L
1,214 SR
Queue Stats
41W - 53L
1,462 Elo+
Party 2
Chaac
Chaac
Therealsnake985
Chaac
Level 49
God Stats
6W - 10L
1,536 SR
Queue Stats
53W - 61L
1,421 Elo+
Solo
Awilix
Awilix
TypeAlphaSoul
Awilix
Level 155
God Stats
1W - 2L
1,575 SR
Queue Stats
22W - 30L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FIRSTCHAMPION
Kukulkan
12
2 / 0 / 6
6,972
1,394
7,518
1,163
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Lycorís
Charybdis
12
3 / 1 / 6
7,029
1,406
7,661
4,556
1,846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
killerben474
Bacchus
12
1 / 2 / 7
6,974
1,395
4,309
7,111
7,848
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
Ästral
Lancelot
12
4 / 1 / 5
7,388
1,478
6,410
6,150
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
11
0 / 0 / 7
6,136
1,227
4,015
6,643
2,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Team 1 Tickets

376

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 2 / 4
6,280
1,256
4,785
7,326
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
 
Sylvanus
10
0 / 0 / 0
5,387
1,077
0
0
0
Ix Chel
11
1 / 3 / 3
6,583
1,317
5,969
7,620
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 2
6,071
1,214
6,135
12,025
8,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 2 / 0
7,059
1,412
5,429
7,107
2,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
10
Kills
4
4
Deaths
10
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
4
1
L
Sylvanus
 
Sylvanus
0
0
0
0
L
Ix Chel
1
3
3
0.83
W
Kukulkan
FIRSTCHAMPION
Kukulkan
2
0
6
5
W
Charybdis
Lycorís
Charybdis
3
1
6
6
L
0
3
2
0.33
L
3
2
0
1.5
W
Bacchus
killerben474
Bacchus
1
2
7
2.25
W
Lancelot
Ästral
Lancelot
4
1
5
6.5
W
Ne Zha
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,913
Damage
22,318
25,623
Taken
34,078
16,851
Mitigated
17,806
3,991
Healing
3,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,785
1,735
0
349
7,326
3,024
0
3,011
4,315
0
13,161
L
Sylvanus
 
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
5,969
1,120
782
572
7,620
3,369
0
3,657
3,963
17,192
708
W
Kukulkan
FIRSTCHAMPION
Kukulkan
7,518
439
0
0
1,163
458
0
0
1,081
31,693
0
W
Charybdis
Lycorís
Charybdis
7,661
4,251
0
586
4,556
1,846
0
1,080
3,434
0
14,943
L
6,135
1,088
0
1,327
12,025
8,630
0
4,190
7,835
0
17,846
L
5,429
1,780
0
0
7,107
2,783
0
969
6,138
0
16,190
W
Bacchus
killerben474
Bacchus
4,309
644
0
775
7,111
7,848
0
2,067
4,965
7,872
0
W
Lancelot
Ästral
Lancelot
6,410
2,629
0
526
6,150
4,068
0
1,554
4,477
0
12,677
W
Ne Zha
4,015
1,009
0
2,104
6,643
2,631
0
867
5,651
0
12,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,499
Gold Earned
31,380
119
Minions Killed
107
4
Camps Cleared
5
586,543
Distance Traveled
435,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,280
1,256
19
4
1
106,293
0
L
Sylvanus
5,387
1,077
0
0
0
0
0
L
Ix Chel
6,583
1,317
34
7
1
106,734
0
W
Kukulkan
6,972
1,394
63
13
0
114,865
0
W
Charybdis
7,029
1,406
24
5
1
105,277
0
L
Chaac
6,071
1,214
27
5
1
98,364
0
L
Awilix
7,059
1,412
27
5
2
123,809
0
W
Bacchus
6,974
1,395
8
2
1
120,467
0
W
Lancelot
7,388
1,478
8
2
1
110,998
0
W
Ne Zha
6,136
1,227
16
3
1
134,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role