Player Matchup

Ix Chel
Ix Chel
MUSSELDINO
Ix Chel
Level 143
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 28L
1,722 Elo+
Party 1
Shiva
Shiva
MagicIguana
Shiva
Level 92
God Stats
10W - 0L
1,911 SR
Queue Stats
57W - 53L
1,641 Elo+
Party 1
Anhur
Anhur
Tyree2Short
Anhur
Level 76
God Stats
4W - 0L
1,739 SR
Queue Stats
17W - 4L
1,861 Elo+
Party 1
Team Averages
Level 104
1,716 SR
1,741 Elo+

VS

Team Averages
Level 101
1,715 SR
1,416 Elo+
Bacchus
Bacchus
 
Bacchus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Dralex9593
Xbalanque
Level 106
God Stats
1W - 1L
1,746 SR
Queue Stats
3W - 15L
1,199 Elo+
Solo
Scylla
Scylla
JakeOnPc
Scylla
Level 141
God Stats
2W - 1L
1,898 SR
Queue Stats
17W - 18L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MUSSELDINO
Ix Chel
12
2 / 1 / 10
7,238
905
7,223
5,161
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 2 / 7
6,987
873
6,878
10,267
7,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 0 / 6
8,188
1,024
6,489
8,572
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 5 / 1
6,076
760
5,760
12,207
10,991
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Dralex9593
Xbalanque
10
0 / 4 / 3
5,667
708
3,074
6,586
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
JakeOnPc
Scylla
10
0 / 3 / 0
5,429
679
4,052
4,814
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
2
3
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
1
0.5
L
Xbalanque
Dralex9593
Xbalanque
0
4
3
0.38
L
Scylla
JakeOnPc
Scylla
0
3
0
0
W
Ix Chel
MUSSELDINO
Ix Chel
2
1
10
7
W
4
2
7
3.75
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,590
Damage
12,886
24,000
Taken
23,607
17,010
Mitigated
14,363
9,540
Healing
2,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,760
459
132
1,238
12,207
10,991
0
4,877
6,496
8,835
1,665
L
Xbalanque
Dralex9593
Xbalanque
3,074
1,305
0
603
6,586
1,942
0
1,430
4,982
0
10,348
L
Scylla
JakeOnPc
Scylla
4,052
292
0
496
4,814
1,430
0
843
3,627
22,716
0
W
Ix Chel
MUSSELDINO
Ix Chel
7,223
1,656
1,386
2,171
5,161
2,265
760
2,725
2,426
28,262
0
W
6,878
1,258
300
3,423
10,267
7,498
437
2,672
7,585
0
18,256
W
6,489
3,041
0
2,260
8,572
7,247
807
3,903
4,650
0
27,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,413
Gold Earned
17,172
114
Minions Killed
75
0
Camps Cleared
0
475,282
Distance Traveled
398,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,076
760
13
2
0
155,699
0
L
Xbalanque
5,667
708
17
2
0
121,402
0
L
Scylla
5,429
679
45
6
0
121,815
0
W
Ix Chel
7,238
905
53
7
0
156,392
0
W
Shiva
6,987
873
22
3
0
164,445
0
W
Anhur
8,188
1,024
39
5
0
154,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role