Player Matchup

Bellona
Bellona
BOOMERANG-PR
Bellona
Level 156
God Stats
5W - 4L
1,590 SR
Queue Stats
87W - 107L
1,408 Elo+
Solo
Janus
Janus
CKL1520
Janus
Level 171
God Stats
11W - 17L
1,600 SR
Queue Stats
49W - 62L
1,428 Elo+
Solo
Terra
Terra
RevenantXCVI
Terra
Level 155
God Stats
52W - 48L
1,432 SR
Queue Stats
146W - 123L
1,475 Elo+
Solo
Loki
Loki
marquitos1097
Loki
Level 85
God Stats
10W - 8L
1,155 SR
Queue Stats
193W - 206L
1,476 Elo+
Solo
Danzaburou
Danzaburou
scroogex
Danzaburou
Level 149
God Stats
1W - 2L
1,315 SR
Queue Stats
91W - 81L
1,502 Elo+
Solo
Team Averages
Level 143
1,419 SR
1,458 Elo+

VS

Team Averages
Level 90
1,597 SR
1,433 Elo+
Bellona
Bellona
Diddac
Bellona
Level 125
God Stats
129W - 123L
1,496 SR
Queue Stats
496W - 478L
1,479 Elo+
Solo
Sol
Sol
JairustheVirus24
Sol
Level 70
God Stats
4W - 3L
1,788 SR
Queue Stats
168W - 142L
1,452 Elo+
Solo
Medusa
Medusa
Royovac
Medusa
Level 158
God Stats
18W - 10L
1,754 SR
Queue Stats
529W - 460L
1,610 Elo+
Solo
Ne Zha
Ne Zha
iUsoru
Ne Zha
Level 49
God Stats
4W - 2L
1,447 SR
Queue Stats
53W - 44L
1,307 Elo+
Solo
Ra
Ra
xXxXICExXx
Ra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BOOMERANG-PR
Bellona
13
0 / 2 / 1
7,810
459
4,092
15,385
14,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
CKL1520
Janus
13
2 / 7 / 1
7,811
459
7,286
11,706
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 2 / 0
5,565
327
1,828
3,362
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 0 / 1
7,486
440
3,253
10,876
4,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
scroogex
Danzaburou
14
5 / 5 / 1
8,745
514
16,375
15,416
6,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Diddac
Bellona
17
3 / 2 / 1
10,840
638
5,217
16,470
11,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
1 / 1 / 1
10,239
602
8,038
9,883
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
Royovac
Medusa
17
10 / 1 / 2
10,498
618
18,547
17,116
7,594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
iUsoru
Ne Zha
13
2 / 2 / 6
7,932
467
4,996
10,079
4,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 7
7,465
439
1,467
6,989
3,253
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
8
Kills
16
16
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
BOOMERANG-PR
Bellona
0
2
1
0.25
L
Janus
CKL1520
Janus
2
7
1
0.36
W
Bellona
Diddac
Bellona
3
2
1
1.75
W
1
1
1
1.5
L
0
2
0
0
W
Medusa
Royovac
Medusa
10
1
2
11
W
Ne Zha
iUsoru
Ne Zha
2
2
6
2.5
L
1
0
1
1.5
L
Danzaburou
scroogex
Danzaburou
5
5
1
1.1
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,834
Damage
38,265
56,745
Taken
60,537
32,294
Mitigated
30,028
6,557
Healing
26,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BOOMERANG-PR
Bellona
4,092
1,705
72
2,239
15,385
14,654
0
6,246
9,139
0
55,825
L
Janus
CKL1520
Janus
7,286
79
0
312
11,706
3,730
0
189
11,517
49,229
0
W
Bellona
Diddac
Bellona
5,217
1,494
0
6,707
16,470
11,184
4,403
1,676
14,526
0
88,145
W
8,038
4,074
0
5,705
9,883
3,880
2,291
642
9,241
92,160
5,346
L
1,828
515
0
950
3,362
2,303
0
0
3,362
10,765
2,026
W
Medusa
Royovac
Medusa
18,547
9,555
0
5,354
17,116
7,594
1,067
3,366
13,750
0
86,478
W
Ne Zha
iUsoru
Ne Zha
4,996
2,188
0
3,824
10,079
4,117
0
816
9,263
0
34,882
L
3,253
581
83
1,211
10,876
4,811
0
455
10,421
0
44,228
L
Danzaburou
scroogex
Danzaburou
16,375
6,021
0
1,690
15,416
6,796
0
2,254
13,077
0
69,862
W
1,467
152
1,466
3,534
6,989
3,253
111
1,996
4,993
20,700
778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,417
Gold Earned
46,974
358
Minions Killed
527
0
Camps Cleared
0
1,394,876
Distance Traveled
1,645,756
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,810
459
103
6
0
335,229
2
L
Janus
7,811
459
69
4
0
327,832
1
W
Bellona
10,840
638
156
9
0
341,927
0
W
Sol
10,239
602
158
9
0
297,862
1
L
Terra
5,565
327
28
2
0
89,272
0
W
Medusa
10,498
618
132
8
0
363,768
4
W
Ne Zha
7,932
467
46
3
0
400,970
0
L
Loki
7,486
440
65
4
0
361,724
0
L
Danzaburou
8,745
514
93
5
0
280,819
1
W
Ra
7,465
439
35
2
0
241,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role