Player Matchup

Ullr
Ullr
Platinum V
BiLiBiLi茶米
Ullr
Platinum V
Level 85
God Stats
1W - 1L
1,302 SR
Queue Stats
124W - 128L
1,489 MMR
Solo
Hachiman
Hachiman
Gold V
LiKeFaiL
Hachiman
Gold V
Level 157
God Stats
1W - 4L
1,322 SR
Queue Stats
55W - 41L
1,472 MMR
Solo
Bacchus
Bacchus
Gold IV
Nils Korth
Bacchus
Gold IV
Level 144
God Stats
6W - 5L
1,872 SR
Queue Stats
105W - 103L
1,471 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
TheRococoBang
Sun Wukong
Bronze III
Level 115
God Stats
1W - 0L
1,316 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
Yuka_TTV
Kukulkan
Bronze IV
Level 48
God Stats
2W - 1L
1,651 SR
Queue Stats
7W - 9L
1,464 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,493 SR
1,479 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 172
1,513 SR
1,500 MMR
Nut
Nut
Gold IV
 
Nut
Gold IV
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum V
ChopinQAQ
Guan Yu
Platinum V
Level 222
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 210L
1,508 MMR
Solo
Arachne
Arachne
Gold III
DaFiT01
Arachne
Gold III
Level 158
God Stats
15W - 15L
1,517 SR
Queue Stats
265W - 266L
1,525 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
Whit3Long5chlong
Sylvanus
Bronze IV
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,454 MMR
Solo
Janus
Janus
Gold IV
undeadnoob95
Janus
Gold IV
Level 139
God Stats
37W - 37L
1,547 SR
Queue Stats
179W - 178L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 1
3,401
680
2,235
3,435
928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
LiKeFaiL
Hachiman
6
0 / 1 / 1
3,402
680
3,005
2,854
820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
Nils Korth
Bacchus
6
1 / 1 / 0
3,749
750
2,153
4,314
3,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
TheRococoBang
Sun Wukong
7
0 / 0 / 1
3,846
769
2,375
3,157
1,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
Yuka_TTV
Kukulkan
7
0 / 0 / 0
3,487
697
360
1,862
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CharonThanatosTsukuyomiAthena

VS

Bans
CthulhuZhong KuiAgniOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
6
2 / 1 / 0
3,628
726
1,824
4,317
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Guan Yu
ChopinQAQ
Guan Yu
4
0 / 1 / 0
2,880
576
577
3,540
1,700
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arachne
DaFiT01
Arachne
6
1 / 0 / 1
3,667
733
2,134
4,328
1,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 0 / 2
3,656
731
2,142
4,362
1,814
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 1
4,107
821
1,141
1,115
341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
2
Kills
3
3
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
1
0
2
W
1
1
1
1.5
L
Guan Yu
ChopinQAQ
Guan Yu
0
1
0
0
L
Arachne
DaFiT01
Arachne
1
0
1
1.5
W
Hachiman
LiKeFaiL
Hachiman
0
1
1
0.5
W
Bacchus
Nils Korth
Bacchus
1
1
0
1
W
Sun Wukong
TheRococoBang
Sun Wukong
0
0
1
0.5
L
0
0
2
1
W
Kukulkan
Yuka_TTV
Kukulkan
0
0
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,128
Damage
7,818
15,622
Taken
17,662
6,722
Mitigated
6,610
5,433
Healing
8,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
1,824
1,252
0
1,019
4,317
1,526
0
1,111
3,206
0
15,307
W
2,235
1,053
0
626
3,435
928
0
0
3,435
0
14,663
L
Guan Yu
ChopinQAQ
Guan Yu
577
143
0
1,592
3,540
1,700
0
0
3,540
0
6,391
L
Arachne
DaFiT01
Arachne
2,134
1,319
0
1,891
4,328
1,229
0
112
4,216
0
14,324
W
Hachiman
LiKeFaiL
Hachiman
3,005
1,941
0
1,076
2,854
820
0
1,152
1,702
0
24,611
W
Bacchus
Nils Korth
Bacchus
2,153
65
0
1,970
4,314
3,274
0
956
3,358
9,762
0
W
Sun Wukong
TheRococoBang
Sun Wukong
2,375
550
0
1,011
3,157
1,177
0
0
3,157
0
26,208
L
2,142
1,051
1,279
2,004
4,362
1,814
0
930
3,432
12,430
0
W
Kukulkan
Yuka_TTV
Kukulkan
360
0
0
750
1,862
523
0
983
687
17,179
0
L
1,141
82
0
445
1,115
341
0
360
755
22,395
1,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,885
Gold Earned
17,938
172
Minions Killed
143
0
Camps Cleared
0
532,779
Distance Traveled
507,932
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
3,628
726
34
7
0
94,639
0
W
Ullr
3,401
680
36
7
0
115,105
0
L
Guan Yu
2,880
576
17
3
0
67,113
0
L
Arachne
3,667
733
27
5
0
129,926
0
W
Hachiman
3,402
680
47
9
0
96,966
0
W
Bacchus
3,749
750
8
2
0
119,546
2
W
Sun Wukong
3,846
769
43
9
0
104,051
1
L
Sylvanus
3,656
731
15
3
0
100,760
0
W
Kukulkan
3,487
697
38
8
0
97,111
0
L
Janus
4,107
821
50
10
0
115,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role