Player Matchup

Sol
Sol
 
Sol
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Riberto1996
Charon
Level 155
God Stats
3W - 5L
1,491 SR
Queue Stats
192W - 196L
1,426 Elo+
Solo
Nu Wa
Nu Wa
Rocky1stex
Nu Wa
Level 126
God Stats
72W - 44L
1,531 SR
Queue Stats
212W - 180L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
TIS_3MPIR3
Zhong Kui
Level 108
God Stats
1W - 1L
1,646 SR
Queue Stats
56W - 59L
1,474 Elo+
Solo
Arachne
Arachne
VagiVagou
Arachne
Level 129
God Stats
3W - 6L
1,453 SR
Queue Stats
64W - 54L
1,435 Elo+
Solo
Team Averages
Level 134
1,524 SR
1,464 Elo+

VS

Team Averages
Level 88
1,502 SR
1,446 Elo+
Tsukuyomi
Tsukuyomi
Darkitachi01
Tsukuyomi
Level 55
God Stats
3W - 5L
1,802 SR
Queue Stats
48W - 61L
1,321 Elo+
Solo
Xbalanque
Xbalanque
Draconetrix
Xbalanque
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
HakkyBG
Zhong Kui
Level 64
God Stats
49W - 39L
1,312 SR
Queue Stats
317W - 294L
1,453 Elo+
Solo
Sobek
Sobek
axeldu33cne
Sobek
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,520 Elo+
Solo
Tyr
Tyr
sergog200315
Tyr
Level 124
God Stats
10W - 17L
1,394 SR
Queue Stats
266W - 261L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 1 / 3
6,654
665
7,647
6,420
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
11
4 / 0 / 2
7,082
708
6,538
6,847
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nu Wa
10
2 / 2 / 4
5,567
557
5,721
5,902
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
TIS_3MPIR3
Zhong Kui
10
4 / 1 / 5
5,695
570
6,835
7,147
4,999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
VagiVagou
Arachne
11
5 / 1 / 5
6,152
615
4,531
9,885
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Darkitachi01
Tsukuyomi
10
2 / 5 / 1
5,466
547
4,669
10,992
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Draconetrix
Xbalanque
7
0 / 4 / 0
4,470
447
2,962
7,715
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
HakkyBG
Zhong Kui
10
3 / 2 / 1
6,068
607
9,213
10,214
7,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 4 / 1
4,843
484
2,541
10,237
6,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 4 / 0
5,679
568
2,960
9,068
3,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
19
Kills
5
5
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
3
5.5
L
Tsukuyomi
Darkitachi01
Tsukuyomi
2
5
1
0.5
L
Xbalanque
Draconetrix
Xbalanque
0
4
0
0
L
Zhong Kui
HakkyBG
Zhong Kui
3
2
1
1.75
W
Charon
4
0
2
5
W
Nu Wa
2
2
4
2
W
Zhong Kui
TIS_3MPIR3
Zhong Kui
4
1
5
6.5
W
Arachne
VagiVagou
Arachne
5
1
5
7.5
L
0
4
1
0.13
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,272
Damage
22,345
36,201
Taken
48,226
15,591
Mitigated
25,435
15,875
Healing
13,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,647
2,627
188
3,494
6,420
1,873
1,235
1,678
4,742
43,885
1,381
L
Tsukuyomi
Darkitachi01
Tsukuyomi
4,669
1,234
0
3,140
10,992
4,002
0
4,314
6,544
0
33,994
L
Xbalanque
Draconetrix
Xbalanque
2,962
1,140
0
1,979
7,715
2,749
0
5,057
2,658
0
27,866
L
Zhong Kui
HakkyBG
Zhong Kui
9,213
922
0
3,752
10,214
7,980
0
5,683
4,531
47,787
1,094
W
Charon
6,538
1,213
0
2,600
6,847
3,329
0
0
6,847
39,776
1,289
W
Nu Wa
5,721
2,203
0
1,750
5,902
1,953
0
3,998
1,904
25,616
556
W
Zhong Kui
TIS_3MPIR3
Zhong Kui
6,835
1,049
0
3,186
7,147
4,999
0
3,657
3,490
26,162
0
W
Arachne
VagiVagou
Arachne
4,531
3,026
0
4,657
9,885
3,437
8
2,062
7,823
0
29,179
L
2,541
409
0
2,560
10,237
6,745
0
6,228
4,009
15,465
0
L
2,960
229
0
2,430
9,068
3,959
0
4,644
3,968
0
42,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,150
Gold Earned
26,526
290
Minions Killed
294
0
Camps Cleared
0
989,941
Distance Traveled
993,742
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,654
665
72
7
0
162,080
1
L
Tsukuyomi
5,466
547
64
6
0
220,750
0
L
Xbalanque
4,470
447
44
4
0
180,136
0
L
Zhong Kui
6,068
607
87
9
0
189,471
0
W
Charon
7,082
708
87
9
0
200,331
2
W
Nu Wa
5,567
557
39
4
0
186,477
8
W
Zhong Kui
5,695
570
36
4
0
200,320
0
W
Arachne
6,152
615
56
6
0
240,733
0
L
Sobek
4,843
484
20
2
0
198,112
0
L
Tyr
5,679
568
79
8
0
205,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role