Player Matchup

Chang'e
Chang'e
Autana_Hawkeye
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,445 Elo+
Party 1
Osiris
Osiris
Kazima_Hawkeye
Osiris
Level 128
God Stats
0W - 1L
1,295 SR
Queue Stats
44W - 42L
1,493 Elo+
Party 1
Serqet
Serqet
Kazu2402
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,491 Elo+
Party 1
Ishtar
Ishtar
TimaSaphir
Ishtar
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,491 Elo+
Party 1
Chernobog
Chernobog
АБДУЛБЕК
Chernobog
Level 63
God Stats
1W - 1L
1,698 SR
Queue Stats
23W - 19L
1,538 Elo+
Solo
Team Averages
Level 87
1,498 SR
1,492 Elo+

VS

Team Averages
Level 127
1,453 SR
1,474 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DioBrando331
Tiamat
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 142L
1,468 Elo+
Solo
Artemis
Artemis
HATAIIIA
Artemis
Level 121
God Stats
3W - 3L
1,498 SR
Queue Stats
172W - 159L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TaiyoBear
Morgan Le Fay
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
237W - 212L
1,483 Elo+
Solo
Ix Chel
Ix Chel
craen
Ix Chel
Level 127
God Stats
1W - 1L
1,267 SR
Queue Stats
66W - 73L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
6,934
630
2,779
12,189
8,741
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 7
7,791
708
12,357
18,154
22,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Kazu2402
Serqet
13
3 / 6 / 3
7,677
698
5,388
12,376
6,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ishtar
TimaSaphir
Ishtar
13
1 / 5 / 4
7,391
672
6,797
13,089
5,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
17
7 / 2 / 4
9,009
819
11,975
9,844
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
4 / 2 / 14
9,274
843
17,688
10,421
5,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
13
1 / 5 / 15
7,743
704
5,536
11,153
7,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
HATAIIIA
Artemis
17
6 / 0 / 12
9,595
872
16,132
8,878
4,231
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Morgan Le Fay
TaiyoBear
Morgan Le Fay
15
5 / 4 / 11
9,121
829
8,572
8,808
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
craen
Ix Chel
16
5 / 2 / 9
9,127
830
8,814
7,804
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
82
13
Kills
21
21
Deaths
13
23
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
2
14
5.5
L
0
2
5
1.25
W
Tiamat
1
5
15
1.7
W
Artemis
HATAIIIA
Artemis
6
0
12
12
L
2
6
7
0.92
L
Serqet
Kazu2402
Serqet
3
6
3
0.75
W
Morgan Le Fay
TaiyoBear
Morgan Le Fay
5
4
11
2.63
L
Ishtar
TimaSaphir
Ishtar
1
5
4
0.6
W
Ix Chel
craen
Ix Chel
5
2
9
4.75
L
Chernobog
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,296
Damage
56,742
65,652
Taken
47,064
48,485
Mitigated
25,241
24,515
Healing
18,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,688
308
473
2,274
10,421
5,022
387
730
9,261
29,273
0
L
2,779
275
6,166
5,151
12,189
8,741
0
8,524
3,665
11,440
0
W
Tiamat
5,536
480
421
638
11,153
7,646
60
776
10,202
8,146
1,155
W
Artemis
HATAIIIA
Artemis
16,132
4,644
2,818
3,336
8,878
4,231
390
411
7,873
0
25,228
L
12,357
2,828
1,362
3,150
18,154
22,218
0
9,085
9,069
0
16,398
L
Serqet
Kazu2402
Serqet
5,388
478
841
811
12,376
6,894
0
6,294
6,082
0
7,605
W
Morgan Le Fay
TaiyoBear
Morgan Le Fay
8,572
852
0
1,025
8,808
4,282
0
445
8,150
15,651
0
L
Ishtar
TimaSaphir
Ishtar
6,797
2,788
959
2,404
13,089
5,685
0
8,884
4,205
0
17,237
W
Ix Chel
craen
Ix Chel
8,814
1,382
5,344
2,056
7,804
4,060
400
417
7,094
25,559
0
L
Chernobog
11,975
4,968
590
3,081
9,844
4,947
0
7,445
2,399
0
30,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,802
Gold Earned
44,860
132
Minions Killed
116
0
Camps Cleared
0
971,377
Distance Traveled
924,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,274
843
25
2
0
191,059
0
L
Chang'e
6,934
630
27
2
0
203,710
0
W
Tiamat
7,743
704
16
1
0
192,245
0
W
Artemis
9,595
872
23
2
0
183,742
0
L
Osiris
7,791
708
5
0
0
204,198
0
L
Serqet
7,677
698
7
1
0
192,025
0
W
Morgan Le Fay
9,121
829
14
1
0
162,118
0
L
Ishtar
7,391
672
37
3
0
166,539
0
W
Ix Chel
9,127
830
38
3
0
195,405
0
L
Chernobog
9,009
819
56
5
0
204,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role