Player Matchup

Baron Samedi
Baron Samedi
FiireFlaame
Baron Samedi
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 170L
1,544 Elo+
Party 3
Thanatos
Thanatos
KelpyG6
Thanatos
Level 103
God Stats
2W - 2L
1,594 SR
Queue Stats
19W - 9L
1,668 Elo+
Party 1
Ares
Ares
TKG XGorilla
Ares
Level 69
God Stats
16W - 15L
1,548 SR
Queue Stats
287W - 266L
1,527 Elo+
Party 3
Vamana
Vamana
VacheronConstant
Vamana
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 100L
1,362 Elo+
Solo
Ullr
Ullr
mrlKILLER97
Ullr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 53L
1,544 Elo+
Party 1
Team Averages
Level 87
1,528 SR
1,529 Elo+

VS

Team Averages
Level 103
1,478 SR
1,480 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
DoubleDee707
Hel
Level 144
God Stats
1W - 2L
1,154 SR
Queue Stats
240W - 230L
1,540 Elo+
Party 2
Bake Kujira
Bake Kujira
Nandothamc
Bake Kujira
Level 165
God Stats
6W - 4L
1,639 SR
Queue Stats
188W - 183L
1,468 Elo+
Solo
Nemesis
Nemesis
SITHK777
Nemesis
Level 34
God Stats
1W - 1L
1,309 SR
Queue Stats
15W - 22L
1,351 Elo+
Solo
Skadi
Skadi
thewillist
Skadi
Level 125
God Stats
3W - 0L
1,791 SR
Queue Stats
42W - 44L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FiireFlaame
Baron Samedi
11
3 / 1 / 0
5,801
580
3,743
5,582
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Thanatos
KelpyG6
Thanatos
11
1 / 2 / 2
5,268
527
4,191
9,756
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 1 / 1
5,058
506
3,000
8,233
6,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
0 / 2 / 0
3,866
387
1,262
4,359
1,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 2 / 0
4,079
408
3,623
6,349
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 1 / 1
5,885
589
4,129
3,871
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 3
5,703
570
4,632
7,200
4,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bake Kujira
Nandothamc
Bake Kujira
10
4 / 0 / 0
6,629
663
4,842
7,170
6,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
SITHK777
Nemesis
9
1 / 3 / 1
5,338
534
2,227
6,420
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
10
2 / 1 / 2
5,583
558
5,780
6,274
2,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
6
Kills
8
8
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
1
1
0.5
W
1
1
3
2.5
L
Baron Samedi
FiireFlaame
Baron Samedi
3
1
0
3
L
Thanatos
KelpyG6
Thanatos
1
2
2
1
W
Bake Kujira
Nandothamc
Bake Kujira
4
0
0
4
W
Nemesis
SITHK777
Nemesis
1
3
1
0.5
L
2
1
1
2.5
L
0
2
0
0
L
0
2
0
0
W
Skadi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,819
Damage
21,610
34,279
Taken
30,935
16,529
Mitigated
17,245
14,602
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,129
175
0
140
3,871
1,599
0
2,109
1,762
44,391
748
W
4,632
344
1,954
3,182
7,200
4,862
0
1,859
5,341
18,165
2,176
L
Baron Samedi
FiireFlaame
Baron Samedi
3,743
284
43
2,287
5,582
2,463
0
3,727
1,815
34,379
2,115
L
Thanatos
KelpyG6
Thanatos
4,191
964
0
8,827
9,756
3,635
0
3,368
6,190
0
39,420
W
Bake Kujira
Nandothamc
Bake Kujira
4,842
2,445
0
625
7,170
6,185
0
914
6,256
33,879
1,705
W
Nemesis
SITHK777
Nemesis
2,227
958
0
1,647
6,420
2,352
218
1,148
5,272
0
31,126
L
3,000
269
0
1,551
8,233
6,078
0
2,226
5,967
14,447
0
L
1,262
523
0
1,315
4,359
1,647
0
1,494
2,525
0
10,515
L
3,623
1,873
0
579
6,349
2,706
0
1,707
4,642
0
20,630
W
Skadi
5,780
2,504
0
774
6,274
2,247
24
515
5,759
0
38,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,072
Gold Earned
29,138
192
Minions Killed
273
0
Camps Cleared
0
796,150
Distance Traveled
945,228
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,885
589
75
8
0
183,063
0
W
Hel
5,703
570
25
3
0
204,976
0
L
Baron Samedi
5,801
580
64
6
0
172,028
3
L
Thanatos
5,268
527
68
7
0
201,998
0
W
Bake Kujira
6,629
663
57
6
0
174,641
0
W
Nemesis
5,338
534
50
5
0
199,202
0
L
Ares
5,058
506
16
2
0
196,013
2
L
Vamana
3,866
387
18
2
0
72,915
0
L
Ullr
4,079
408
26
3
0
153,196
0
W
Skadi
5,583
558
66
7
0
183,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role