Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AtreusDeEsparta
Shiva
Level 107
God Stats
5W - 4L
1,502 SR
Queue Stats
41W - 30L
1,523 Elo+
Solo
Sylvanus
Sylvanus
FakeBin
Sylvanus
Level 46
God Stats
2W - 0L
1,731 SR
Queue Stats
54W - 54L
1,497 Elo+
Solo
Ganesha
Ganesha
Painbow Sprnklz
Ganesha
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 146L
1,421 Elo+
Solo
Charon
Charon
woaiwuhu
Charon
Level 26
God Stats
15W - 5L
1,469 SR
Queue Stats
449W - 477L
1,384 Elo+
Solo
Team Averages
Level 92
1,540 SR
1,465 Elo+

VS

Team Averages
Level 100
1,560 SR
1,477 Elo+
Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Diablitosenpai
Nu Wa
Level 118
God Stats
3W - 3L
1,488 SR
Queue Stats
146W - 169L
1,427 Elo+
Solo
Freya
Freya
UmbraCustos
Freya
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,476 Elo+
Solo
Mulan
Mulan
dishonoredfox
Mulan
Level 88
God Stats
3W - 3L
1,812 SR
Queue Stats
118W - 151L
1,447 Elo+
Solo
Kali
Kali
reapercrone1
Kali
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 34L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 1 / 7
6,129
1,226
3,848
2,773
1,037
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 7
5,516
1,103
6,878
6,206
5,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
FakeBin
Sylvanus
12
4 / 1 / 6
6,787
1,357
5,060
7,164
7,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
0 / 1 / 10
5,743
1,149
2,893
5,089
4,262
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charon
woaiwuhu
Charon
11
4 / 2 / 4
6,428
1,286
6,222
5,285
2,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 3 / 2
5,360
1,072
1,815
8,652
6,071
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 5
5,594
1,119
6,173
5,031
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
3 / 3 / 1
5,975
1,195
3,705
5,828
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 2 / 2
5,545
1,109
6,321
8,904
7,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

1
0 / 0 / 0
1,344
269
0
0
0

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
10
Kills
6
7
Deaths
10
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
7
5.5
L
Horus
 
Horus
1
3
2
0.67
W
0
2
7
1.75
L
0
2
5
1.25
W
Sylvanus
FakeBin
Sylvanus
4
1
6
7
W
0
1
10
5
L
3
3
1
1.17
L
2
2
2
1.5
L
0
0
0
0
W
Charon
woaiwuhu
Charon
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,901
Damage
18,014
26,517
Taken
28,415
21,060
Mitigated
17,941
10,022
Healing
9,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,848
2,224
1,110
258
2,773
1,037
1,238
1,209
1,324
0
10,783
L
Horus
 
Horus
1,815
771
3,024
3,147
8,652
6,071
0
4,530
4,122
0
3,210
W
6,878
403
208
232
6,206
5,136
406
1,611
4,361
0
13,253
L
6,173
1,558
244
723
5,031
2,064
0
1,920
3,111
12,486
0
W
Sylvanus
FakeBin
Sylvanus
5,060
1,077
2,993
2,541
7,164
7,702
0
2,612
4,126
6,921
2,652
W
2,893
285
230
878
5,089
4,262
138
1,607
3,120
10,936
0
L
3,705
1,161
158
1,222
5,828
2,674
0
2,892
2,936
7,456
309
L
6,321
1,040
485
876
8,904
7,132
0
3,982
4,922
0
9,154
L
0
0
0
0
0
0
0
0
0
0
0
W
Charon
woaiwuhu
Charon
6,222
518
690
882
5,285
2,923
518
1,391
3,760
13,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,603
Gold Earned
23,818
70
Minions Killed
39
0
Camps Cleared
0
483,872
Distance Traveled
426,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,129
1,226
25
5
0
92,789
0
L
Horus
5,360
1,072
3
1
0
102,534
0
W
Shiva
5,516
1,103
12
2
0
91,959
0
L
Nu Wa
5,594
1,119
18
4
0
104,982
0
W
Sylvanus
6,787
1,357
13
3
0
96,254
0
W
Ganesha
5,743
1,149
0
0
0
104,315
0
L
Freya
5,975
1,195
6
1
0
102,933
0
L
Mulan
5,545
1,109
12
2
0
115,708
0
L
Kali
1,344
269
0
0
0
0
0
W
Charon
6,428
1,286
20
4
0
98,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role