Player Matchup

Cerberus
Cerberus
Aavratar
Cerberus
Level 99
God Stats
6W - 6L
1,481 SR
Queue Stats
277W - 283L
1,556 Elo+
Party 4
Hou Yi
Hou Yi
BrethilS
Hou Yi
Level 84
God Stats
44W - 40L
1,543 SR
Queue Stats
430W - 426L
1,503 Elo+
Party 3
Baron Samedi
Baron Samedi
DRpipper
Baron Samedi
Level 37
God Stats
11W - 7L
1,723 SR
Queue Stats
183W - 151L
1,532 Elo+
Party 3
Merlin
Merlin
JEANCYRAN27542
Merlin
Level 126
God Stats
13W - 16L
1,537 SR
Queue Stats
240W - 292L
1,489 Elo+
Party 4
Fenrir
Fenrir
xXDarnyXx
Fenrir
Level 129
God Stats
3W - 2L
1,297 SR
Queue Stats
190W - 179L
1,524 Elo+
Solo
Team Averages
Level 95
1,516 SR
1,521 Elo+

VS

Team Averages
Level 99
1,445 SR
1,488 Elo+
Mulan
Mulan
CountBleck777
Mulan
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 145L
1,487 Elo+
Solo
Yemoja
Yemoja
SITHK777
Yemoja
Level 34
God Stats
1W - 4L
1,268 SR
Queue Stats
15W - 22L
1,377 Elo+
Party 1
Ah Puch
Ah Puch
ScrappyGotSlappy
Ah Puch
Level 29
God Stats
0W - 2L
1,268 SR
Queue Stats
15W - 20L
1,478 Elo+
Party 1
Chiron
Chiron
dashiecat
Chiron
Level 143
God Stats
3W - 3L
1,649 SR
Queue Stats
143W - 154L
1,551 Elo+
Party 2
Martichoras
Martichoras
thereaper21
Martichoras
Level 134
God Stats
1W - 1L
1,538 SR
Queue Stats
78W - 81L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aavratar
Cerberus
14
1 / 1 / 4
7,910
608
4,169
9,444
6,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
BrethilS
Hou Yi
13
5 / 0 / 1
7,406
570
4,126
5,719
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
DRpipper
Baron Samedi
12
0 / 0 / 3
7,069
544
6,255
9,424
8,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 0 / 1
7,989
615
3,553
5,598
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
xXDarnyXx
Fenrir
14
5 / 1 / 4
7,695
592
8,626
10,594
5,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,349
488
3,277
9,001
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
SITHK777
Yemoja
8
0 / 5 / 0
5,648
434
2,263
9,300
4,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 4 / 0
7,284
560
5,887
9,267
3,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
dashiecat
Chiron
14
1 / 1 / 0
7,703
593
5,404
7,191
2,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
thereaper21
Martichoras
11
0 / 1 / 0
5,882
452
4,669
8,833
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
2
2
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aavratar
Cerberus
1
1
4
3
W
Hou Yi
BrethilS
Hou Yi
5
0
1
5.5
L
0
1
2
1
W
Baron Samedi
DRpipper
Baron Samedi
0
0
3
1.5
W
1
0
1
1.5
L
Yemoja
SITHK777
Yemoja
0
5
0
0
L
1
4
0
0.25
L
Chiron
dashiecat
Chiron
1
1
0
1
L
Martichoras
thereaper21
Martichoras
0
1
0
0
W
Fenrir
xXDarnyXx
Fenrir
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,729
Damage
21,500
40,779
Taken
43,592
24,722
Mitigated
17,654
11,392
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aavratar
Cerberus
4,169
0
0
2,910
9,444
6,759
0
4,590
4,854
48,782
1,686
W
Hou Yi
BrethilS
Hou Yi
4,126
1,434
0
1,036
5,719
2,434
640
1,258
4,461
0
49,147
L
3,277
233
0
3,536
9,001
3,456
0
2,352
6,395
0
48,725
W
Baron Samedi
DRpipper
Baron Samedi
6,255
433
302
3,466
9,424
8,422
50
1,281
8,143
32,992
0
W
3,553
62
0
1,350
5,598
1,907
0
0
5,598
62,972
1,292
L
Yemoja
SITHK777
Yemoja
2,263
293
1,471
549
9,300
4,640
0
1,662
7,620
16,033
0
L
5,887
186
0
3,582
9,267
3,136
0
2,178
6,657
56,801
335
L
Chiron
dashiecat
Chiron
5,404
1,591
80
2,658
7,191
2,919
0
2,754
4,035
0
70,983
L
Martichoras
thereaper21
Martichoras
4,669
985
0
1,297
8,833
3,503
0
3,680
5,153
0
48,551
W
Fenrir
xXDarnyXx
Fenrir
8,626
2,172
0
2,328
10,594
5,200
0
946
9,648
0
55,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,069
Gold Earned
32,866
475
Minions Killed
402
0
Camps Cleared
0
1,391,156
Distance Traveled
1,185,766
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,910
608
143
11
0
276,474
1
W
Hou Yi
7,406
570
92
7
0
246,705
4
L
Mulan
6,349
488
81
6
0
308,028
0
W
Baron Samedi
7,069
544
34
3
0
254,867
1
W
Merlin
7,989
615
133
10
0
291,216
0
L
Yemoja
5,648
434
31
2
0
164,207
0
L
Ah Puch
7,284
560
93
7
0
226,668
2
L
Chiron
7,703
593
131
10
0
266,601
3
L
Martichoras
5,882
452
66
5
0
220,262
0
W
Fenrir
7,695
592
73
6
0
321,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role