Player Matchup

Olorun
Olorun
DBZALLDAY_96
Olorun
Level 67
God Stats
381W - 389L
1,441 SR
Queue Stats
381W - 389L
1,407 Elo+
Solo
Achilles
Achilles
DjPhantomFlare
Achilles
Level 41
God Stats
1W - 0L
1,738 SR
Queue Stats
43W - 62L
1,417 Elo+
Solo
Cthulhu
Cthulhu
KelpyG6
Cthulhu
Level 103
God Stats
3W - 0L
1,796 SR
Queue Stats
19W - 9L
1,632 Elo+
Party 2
Horus
Horus
OllllDaffi
Horus
Level 157
God Stats
12W - 6L
1,714 SR
Queue Stats
76W - 63L
1,570 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mrlKILLER97
Ah Muzen Cab
Level 117
God Stats
5W - 0L
1,500 SR
Queue Stats
72W - 53L
1,515 Elo+
Party 2
Team Averages
Level 97
1,638 SR
1,508 Elo+

VS

Team Averages
Level 109
1,627 SR
1,499 Elo+
Tiamat
Tiamat
Dmason54
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 175L
1,456 Elo+
Party 1
Freya
Freya
Lexi-13ST
Freya
Level 122
God Stats
0W - 1L
1,695 SR
Queue Stats
102W - 100L
1,538 Elo+
Party 3
Achilles
Achilles
deadpool9329
Achilles
Level 108
God Stats
0W - 5L
1,745 SR
Queue Stats
449W - 401L
1,477 Elo+
Party 1
Tyr
Tyr
loup-11
Tyr
Level 154
God Stats
4W - 3L
1,697 SR
Queue Stats
136W - 134L
1,536 Elo+
Party 3
Cliodhna
Cliodhna
lszanyi
Cliodhna
Level 74
God Stats
4W - 2L
1,500 SR
Queue Stats
155W - 134L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
3 / 0 / 2
7,465
679
5,469
4,971
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
12
3 / 0 / 2
6,920
629
4,243
7,429
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
KelpyG6
Cthulhu
10
2 / 2 / 7
6,384
580
7,257
10,011
7,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
13
5 / 2 / 2
6,777
616
6,690
11,300
6,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
mrlKILLER97
Ah Muzen Cab
10
7 / 1 / 2
6,473
588
8,803
7,808
3,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dmason54
Tiamat
10
0 / 3 / 2
5,925
539
3,822
7,335
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Lexi-13ST
Freya
10
2 / 6 / 1
5,825
530
5,117
9,288
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
deadpool9329
Achilles
9
0 / 5 / 0
5,424
493
2,510
10,625
8,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyr
9
1 / 3 / 1
5,284
480
5,459
10,897
7,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cliodhna
lszanyi
Cliodhna
11
2 / 3 / 2
5,879
534
7,103
9,564
4,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
20
Kills
5
5
Deaths
20
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
0
2
4
W
Achilles
3
0
2
4
L
Tiamat
Dmason54
Tiamat
0
3
2
0.33
W
Cthulhu
KelpyG6
Cthulhu
2
2
7
2.75
L
Freya
Lexi-13ST
Freya
2
6
1
0.42
W
Horus
5
2
2
3
L
Achilles
deadpool9329
Achilles
0
5
0
0
L
Tyr
1
3
1
0.5
L
Cliodhna
lszanyi
Cliodhna
2
3
2
1
W
Ah Muzen Cab
mrlKILLER97
Ah Muzen Cab
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,462
Damage
24,011
41,519
Taken
47,709
23,172
Mitigated
27,703
11,790
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,469
3,102
0
3,042
4,971
1,893
1,707
0
4,971
54,104
1,567
W
Achilles
4,243
932
0
3,037
7,429
3,599
32
2,358
5,071
0
42,046
L
Tiamat
Dmason54
Tiamat
3,822
782
0
1,390
7,335
4,327
0
0
7,335
34,962
0
W
Cthulhu
KelpyG6
Cthulhu
7,257
1,794
0
2,314
10,011
7,914
0
2,879
7,132
27,610
0
L
Freya
Lexi-13ST
Freya
5,117
1,896
0
1,436
9,288
3,298
0
2,982
6,306
21,493
1,801
W
Horus
6,690
4,387
192
2,149
11,300
6,559
0
1,933
9,367
0
59,321
L
Achilles
deadpool9329
Achilles
2,510
726
0
1,925
10,625
8,405
0
5,130
5,495
0
39,278
L
Tyr
5,459
762
0
2,935
10,897
7,461
88
3,179
7,718
0
29,943
L
Cliodhna
lszanyi
Cliodhna
7,103
1,853
0
441
9,564
4,212
0
1,257
8,307
0
35,558
W
Ah Muzen Cab
mrlKILLER97
Ah Muzen Cab
8,803
4,278
0
1,056
7,808
3,207
0
1,627
6,181
0
33,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,019
Gold Earned
28,337
361
Minions Killed
299
0
Camps Cleared
0
1,108,584
Distance Traveled
1,053,538
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,465
679
103
9
0
189,639
4
W
Achilles
6,920
629
90
8
0
267,876
0
L
Tiamat
5,925
539
82
7
0
220,532
1
W
Cthulhu
6,384
580
34
3
0
202,366
1
L
Freya
5,825
530
39
4
0
187,758
4
W
Horus
6,777
616
93
8
0
249,097
0
L
Achilles
5,424
493
66
6
0
176,366
0
L
Tyr
5,284
480
50
5
0
226,922
0
L
Cliodhna
5,879
534
62
6
0
241,960
0
W
Ah Muzen Cab
6,473
588
41
4
0
199,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role