Player Matchup

Fafnir
Fafnir
DoubleHellix
Fafnir
Level 151
God Stats
1W - 4L
1,477 SR
Queue Stats
20W - 18L
1,604 Elo+
Solo
Cupid
Cupid
HeLovesTe7as
Cupid
Level 105
God Stats
0W - 4L
1,305 SR
Queue Stats
16W - 16L
1,620 Elo+
Party 2
Ra
Ra
TrainSt4tion616
Ra
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 19L
1,589 Elo+
Party 2
Team Averages
Level 120
1,427 SR
1,604 Elo+

VS

Team Averages
Level 157
1,489 SR
1,553 Elo+
Neith
Neith
Ajja192
Neith
Level 156
God Stats
13W - 11L
1,579 SR
Queue Stats
49W - 45L
1,504 Elo+
Party 1
Bellona
Bellona
CynicallyGoose
Bellona
Level 158
God Stats
5W - 4L
1,387 SR
Queue Stats
63W - 76L
1,505 Elo+
Solo
Ra
Ra
tiny237
Ra
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 40L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 0 / 5
9,364
669
6,584
15,664
23,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 4
8,218
587
5,007
8,789
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 4 / 1
9,544
682
9,751
10,335
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ajja192
Neith
16
2 / 1 / 2
10,213
730
9,672
6,260
2,852
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 3 / 4
9,615
687
8,119
16,099
15,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 4
10,083
720
9,894
9,773
4,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
6
Kills
5
6
Deaths
6
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Ajja192
Neith
2
1
2
3
W
1
3
4
1
L
Fafnir
1
0
5
3.5
L
1
2
4
1.5
L
4
4
1
1.13
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,342
Damage
27,685
34,788
Taken
32,132
32,218
Mitigated
22,698
8,502
Healing
7,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ajja192
Neith
9,672
5,381
0
1,573
6,260
2,852
1,967
3,218
3,042
0
49,264
W
8,119
1,297
0
886
16,099
15,467
235
8,090
7,946
0
31,695
L
Fafnir
6,584
1,993
0
3,631
15,664
23,351
0
3,437
11,793
24,206
817
L
5,007
2,198
231
2,105
8,789
3,923
169
3,103
5,670
0
19,286
L
9,751
1,279
1,207
1,328
10,335
4,944
21
2,413
7,873
38,893
0
W
9,894
1,009
1,697
2,958
9,773
4,379
737
4,902
4,871
55,907
1,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,126
Gold Earned
29,911
132
Minions Killed
200
0
Camps Cleared
0
638,530
Distance Traveled
767,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,213
730
81
6
0
236,136
0
W
Bellona
9,615
687
34
2
0
284,046
0
L
Fafnir
9,364
669
26
2
0
242,634
0
L
Cupid
8,218
587
33
2
0
171,233
0
L
Ra
9,544
682
73
5
0
224,663
0
W
Ra
10,083
720
85
6
0
247,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role