Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
CHEAZLEY_cre68
Xing Tian
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 10L
1,192 Elo+
Solo
Cernunnos
Cernunnos
ChocoMacho_00
Cernunnos
Level 154
God Stats
6W - 5L
1,342 SR
Queue Stats
318W - 303L
1,505 Elo+
Solo
Anubis
Anubis
IPlayThisF0rFun
Anubis
Level 57
God Stats
4W - 4L
1,793 SR
Queue Stats
23W - 27L
1,474 Elo+
Solo
Team Averages
Level 115
1,527 SR
1,434 Elo+

VS

Team Averages
Level 41
1,548 SR
1,402 Elo+
Izanami
Izanami
AlexWolfX3
Izanami
Level 24
God Stats
18W - 17L
1,481 SR
Queue Stats
67W - 77L
1,388 Elo+
Party 1
Zhong Kui
Zhong Kui
Lufeiro666
Zhong Kui
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,322 Elo+
Solo
Thanatos
Thanatos
TobyLG7935
Thanatos
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 238L
1,492 Elo+
Party 1
Ymir
Ymir
gfearzly
Ymir
Level 55
God Stats
0W - 3L
1,503 SR
Queue Stats
217W - 176L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
zgrhnktm
Sun Wukong
Level 45
God Stats
7W - 10L
1,757 SR
Queue Stats
82W - 108L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
4 / 0 / 5
9,411
627
11,404
10,308
10,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
 
Nu Wa
14
2 / 0 / 5
8,261
551
7,481
6,648
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
CHEAZLEY_cre68
Xing Tian
12
2 / 0 / 6
8,007
534
5,511
12,238
8,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
ChocoMacho_00
Cernunnos
12
2 / 0 / 3
7,348
490
7,738
7,474
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 3 / 6
8,312
554
13,034
12,406
6,118
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexWolfX3
Izanami
12
0 / 0 / 1
7,155
477
5,591
7,007
2,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Lufeiro666
Zhong Kui
12
2 / 4 / 1
7,340
489
7,842
11,626
9,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
TobyLG7935
Thanatos
11
0 / 4 / 2
6,243
416
4,279
13,430
5,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
10
0 / 5 / 3
6,347
423
6,429
17,646
13,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
zgrhnktm
Sun Wukong
12
1 / 5 / 0
6,778
452
6,145
14,732
9,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
18
Kills
3
3
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
5
6.5
W
Nu Wa
 
Nu Wa
2
0
5
4.5
L
Izanami
AlexWolfX3
Izanami
0
0
1
0.5
W
Xing Tian
CHEAZLEY_cre68
Xing Tian
2
0
6
5
W
Cernunnos
ChocoMacho_00
Cernunnos
2
0
3
3.5
W
8
3
6
3.67
L
Zhong Kui
Lufeiro666
Zhong Kui
2
4
1
0.63
L
Thanatos
TobyLG7935
Thanatos
0
4
2
0.25
L
Ymir
0
5
3
0.3
L
Sun Wukong
zgrhnktm
Sun Wukong
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,168
Damage
30,286
49,074
Taken
64,441
30,722
Mitigated
40,353
16,571
Healing
13,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,404
902
0
1,255
10,308
10,840
68
944
8,814
0
75,333
W
Nu Wa
 
Nu Wa
7,481
2,120
309
1,531
6,648
2,586
456
3,611
3,037
62,927
847
L
Izanami
AlexWolfX3
Izanami
5,591
4,226
0
1,149
7,007
2,646
0
3,653
3,354
0
58,340
W
Xing Tian
CHEAZLEY_cre68
Xing Tian
5,511
341
2,229
4,568
12,238
8,264
78
2,673
9,425
26,138
0
W
Cernunnos
ChocoMacho_00
Cernunnos
7,738
4,134
0
1,394
7,474
2,914
1,439
3,129
4,301
0
54,652
W
13,034
1,013
0
5,285
12,406
6,118
0
3,594
8,722
50,517
0
L
Zhong Kui
Lufeiro666
Zhong Kui
7,842
997
0
3,405
11,626
9,160
0
5,628
5,998
52,925
1,485
L
Thanatos
TobyLG7935
Thanatos
4,279
807
0
5,365
13,430
5,312
0
4,626
8,804
0
45,022
L
Ymir
6,429
1,150
0
1,567
17,646
13,314
0
7,669
9,977
32,046
480
L
Sun Wukong
zgrhnktm
Sun Wukong
6,145
1,440
0
1,718
14,732
9,921
0
4,450
10,282
0
42,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,339
Gold Earned
33,863
421
Minions Killed
390
0
Camps Cleared
0
1,365,882
Distance Traveled
1,378,061
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,411
627
134
9
0
282,997
1
W
Nu Wa
8,261
551
105
7
0
253,791
9
L
Izanami
7,155
477
110
7
0
267,234
0
W
Xing Tian
8,007
534
26
2
0
303,415
0
W
Cernunnos
7,348
490
85
6
0
230,825
0
W
Anubis
8,312
554
71
5
0
294,854
0
L
Zhong Kui
7,340
489
97
6
0
246,325
0
L
Thanatos
6,243
416
65
4
0
310,400
0
L
Ymir
6,347
423
44
3
0
281,158
0
L
Sun Wukong
6,778
452
74
5
0
272,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role