Player Matchup

Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
CousinBoom
Lancelot
Level 103
God Stats
8W - 11L
1,332 SR
Queue Stats
259W - 233L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
MACV SOG v009
Cu Chulainn
Level 139
God Stats
11W - 7L
1,594 SR
Queue Stats
57W - 65L
1,368 Elo+
Solo
Aphrodite
Aphrodite
PhilboBaggins92
Aphrodite
Level 82
God Stats
13W - 9L
1,753 SR
Queue Stats
266W - 250L
1,474 Elo+
Party 1
Janus
Janus
alex143250
Janus
Level 114
God Stats
26W - 24L
1,442 SR
Queue Stats
367W - 366L
1,475 Elo+
Solo
Team Averages
Level 113
1,524 SR
1,468 Elo+

VS

Team Averages
Level 55
1,534 SR
1,416 Elo+
Cernunnos
Cernunnos
Arpita14
Cernunnos
Level 61
God Stats
2W - 1L
1,794 SR
Queue Stats
60W - 67L
1,383 Elo+
Solo
Hercules
Hercules
JNOA562
Hercules
Level 95
God Stats
0W - 3L
1,406 SR
Queue Stats
96W - 116L
1,403 Elo+
Solo
Anhur
Anhur
POISONOUSTOAD44
Anhur
Level 8
God Stats
1W - 2L
1,504 SR
Queue Stats
5W - 4L
1,599 Elo+
Party 2
Thanatos
Thanatos
ZéPekenio
Thanatos
Level 40
God Stats
3W - 3L
1,463 SR
Queue Stats
5W - 6L
1,165 Elo+
Solo
Kukulkan
Kukulkan
num1knucklehead
Kukulkan
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 76L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 0 / 0
6,440
585
5,119
5,958
2,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
CousinBoom
Lancelot
12
7 / 0 / 1
7,079
644
6,406
9,556
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
MACV SOG v009
Cu Chulainn
13
3 / 0 / 0
7,599
691
5,481
7,023
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
PhilboBaggins92
Aphrodite
10
0 / 0 / 3
5,295
481
4,012
7,124
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
10
2 / 4 / 4
6,520
593
6,833
6,090
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arpita14
Cernunnos
10
0 / 1 / 0
5,475
498
2,944
6,549
2,106
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
JNOA562
Hercules
8
0 / 1 / 1
5,166
470
2,882
9,548
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 2 / 1
6,240
567
4,314
9,767
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
ZéPekenio
Thanatos
9
2 / 4 / 0
5,252
477
5,273
9,331
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
8
1 / 5 / 2
5,225
475
4,034
6,219
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
13
Kills
4
4
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
0
1
L
Cernunnos
Arpita14
Cernunnos
0
1
0
0
W
Lancelot
CousinBoom
Lancelot
7
0
1
7.5
L
Hercules
JNOA562
Hercules
0
1
1
0.5
W
Cu Chulainn
MACV SOG v009
Cu Chulainn
3
0
0
3
L
1
2
1
0.75
W
Aphrodite
PhilboBaggins92
Aphrodite
0
0
3
1.5
L
Thanatos
ZéPekenio
Thanatos
2
4
0
0.5
W
Janus
2
4
4
1
L
Kukulkan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,851
Damage
19,447
35,751
Taken
41,414
15,176
Mitigated
16,014
14,878
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,119
2,739
0
1,390
5,958
2,241
0
0
5,958
0
52,676
L
Cernunnos
Arpita14
Cernunnos
2,944
1,173
0
1,855
6,549
2,106
0
990
5,519
0
42,148
W
Lancelot
CousinBoom
Lancelot
6,406
1,381
0
4,485
9,556
3,977
126
1,502
8,054
0
44,730
L
Hercules
JNOA562
Hercules
2,882
520
0
3,361
9,548
5,370
0
3,571
5,895
0
11,177
W
Cu Chulainn
MACV SOG v009
Cu Chulainn
5,481
409
0
1,057
7,023
3,138
22
0
7,023
0
62,928
L
4,314
2,145
0
3,977
9,767
3,179
0
1,377
8,200
0
54,758
W
Aphrodite
PhilboBaggins92
Aphrodite
4,012
446
3,012
4,809
7,124
4,066
0
715
6,409
21,116
812
L
Thanatos
ZéPekenio
Thanatos
5,273
1,840
0
3,324
9,331
3,437
0
1,706
7,543
0
18,504
W
Janus
6,833
532
0
125
6,090
1,754
123
1,749
4,341
35,544
1,326
L
Kukulkan
4,034
551
0
500
6,219
1,922
0
2,185
3,734
20,622
68

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,933
Gold Earned
27,358
375
Minions Killed
249
0
Camps Cleared
0
1,210,423
Distance Traveled
1,038,922
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,440
585
91
8
0
212,777
2
L
Cernunnos
5,475
498
76
7
0
206,001
0
W
Lancelot
7,079
644
81
7
0
284,453
0
L
Hercules
5,166
470
13
1
0
235,354
2
W
Cu Chulainn
7,599
691
103
9
0
246,716
4
L
Anhur
6,240
567
90
8
0
236,222
1
W
Aphrodite
5,295
481
31
3
0
248,391
1
L
Thanatos
5,252
477
33
3
0
221,232
0
W
Janus
6,520
593
69
6
0
218,086
2
L
Kukulkan
5,225
475
37
3
0
140,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role