Player Matchup

Bacchus
Bacchus
ChronosDiff
Bacchus
Level 122
God Stats
6W - 4L
1,237 SR
Queue Stats
141W - 143L
1,483 Elo+
Solo
Tyr
Tyr
ITZANDRE918
Tyr
Level 64
God Stats
20W - 17L
1,580 SR
Queue Stats
32W - 29L
1,542 Elo+
Party 2
Ymir
Ymir
LowRezBansAll
Ymir
Level 57
God Stats
3W - 4L
1,289 SR
Queue Stats
322W - 318L
1,457 Elo+
Party 2
Ix Chel
Ix Chel
SupaFlyGuyXZ
Ix Chel
Level 138
God Stats
30W - 35L
1,394 SR
Queue Stats
509W - 479L
1,474 Elo+
Party 2
Medusa
Medusa
lmlagginFRI
Medusa
Level 144
God Stats
3W - 1L
1,836 SR
Queue Stats
145W - 141L
1,531 Elo+
Party 2
Team Averages
Level 105
1,467 SR
1,497 Elo+

VS

Team Averages
Level 104
1,548 SR
1,511 Elo+
Cu Chulainn
Cu Chulainn
Su King Kahk
Cu Chulainn
Level 152
God Stats
1W - 3L
1,799 SR
Queue Stats
56W - 51L
1,516 Elo+
Party 3
Nu Wa
Nu Wa
ThanaOfficialTv
Nu Wa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,532 Elo+
Party 1
Arachne
Arachne
TheClutchWin
Arachne
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
93W - 72L
1,511 Elo+
Party 1
Artio
Artio
Unmei no Hi
Artio
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 70L
1,503 Elo+
Party 3
Ishtar
Ishtar
j_amiel
Ishtar
Level 138
God Stats
3W - 3L
1,440 SR
Queue Stats
97W - 108L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChronosDiff
Bacchus
10
3 / 0 / 8
6,876
573
7,911
9,813
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 3 / 2
5,785
482
5,134
12,126
6,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 2
6,494
541
5,303
11,579
6,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ix Chel
SupaFlyGuyXZ
Ix Chel
13
8 / 0 / 4
7,762
647
9,710
3,376
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
12
4 / 1 / 5
7,005
584
8,884
8,635
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Su King Kahk
Cu Chulainn
13
2 / 1 / 2
7,801
650
8,552
12,666
7,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 5 / 1
6,056
505
3,356
7,774
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
TheClutchWin
Arachne
10
3 / 5 / 0
6,045
504
7,846
12,582
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

10
1 / 1 / 1
6,328
527
2,570
11,477
8,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ishtar
j_amiel
Ishtar
11
0 / 6 / 0
5,820
485
3,946
9,722
3,824
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
18
Kills
7
7
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ChronosDiff
Bacchus
3
0
8
7
W
1
3
2
0.67
W
2
3
2
1
L
Cu Chulainn
Su King Kahk
Cu Chulainn
2
1
2
3
W
Ix Chel
SupaFlyGuyXZ
Ix Chel
8
0
4
10
L
1
5
1
0.3
L
Arachne
TheClutchWin
Arachne
3
5
0
0.6
L
1
1
1
1.5
L
Ishtar
j_amiel
Ishtar
0
6
0
0
W
Medusa
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,942
Damage
26,270
45,529
Taken
54,221
26,421
Mitigated
26,818
10,727
Healing
13,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ChronosDiff
Bacchus
7,911
1,090
0
3,382
9,813
8,102
0
1,408
8,225
30,029
0
W
5,134
696
0
1,664
12,126
6,407
0
309
11,737
0
34,722
W
5,303
2,041
0
1,098
11,579
6,998
0
601
10,900
63,711
0
L
Cu Chulainn
Su King Kahk
Cu Chulainn
8,552
2,356
0
4,937
12,666
7,070
41
1,706
10,892
0
64,312
W
Ix Chel
SupaFlyGuyXZ
Ix Chel
9,710
865
1,391
924
3,376
1,304
0
1,469
1,629
45,392
2,236
L
3,356
1,006
0
1,250
7,774
2,697
0
5,549
1,943
23,022
0
L
Arachne
TheClutchWin
Arachne
7,846
6,214
0
2,921
12,582
4,519
0
7,170
5,160
0
34,971
L
2,570
383
145
2,286
11,477
8,708
0
4,918
6,349
16,118
0
L
Ishtar
j_amiel
Ishtar
3,946
2,000
0
1,818
9,722
3,824
0
2,223
7,457
0
46,835
W
Medusa
8,884
3,001
0
2,268
8,635
3,610
98
1,445
7,112
0
56,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,922
Gold Earned
32,050
381
Minions Killed
299
0
Camps Cleared
0
1,223,961
Distance Traveled
1,159,243
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,876
573
47
4
0
266,149
2
W
Tyr
5,785
482
67
6
0
257,622
0
W
Ymir
6,494
541
103
9
0
208,944
0
L
Cu Chulainn
7,801
650
105
9
0
230,101
0
W
Ix Chel
7,762
647
98
8
0
266,576
0
L
Nu Wa
6,056
505
40
3
0
200,595
0
L
Arachne
6,045
504
58
5
0
278,018
0
L
Artio
6,328
527
20
2
0
237,891
4
L
Ishtar
5,820
485
76
6
0
212,638
0
W
Medusa
7,005
584
66
6
0
224,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role