Player Matchup

Ne Zha
Ne Zha
Diamond I
 
Ne Zha
Diamond I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond III
BlasphemusRage
Kukulkan
Diamond III
Level 170
God Stats
5W - 10L
1,618 SR
Queue Stats
555W - 527L
2,179 MMR
Solo
Aphrodite
Aphrodite
Diamond V
Neibo
Aphrodite
Diamond V
Level 146
God Stats
1W - 2L
1,344 SR
Queue Stats
177W - 156L
2,158 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum III
Tragikarc
Ao Kuang
Platinum III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 24L
2,150 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,492 SR
1,897 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 179
1,653 SR
1,848 MMR
Achilles
Achilles
Diamond I
 
Achilles
Diamond I
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Charon
Charon
Masters
 
Charon
Masters
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Diamond II
 
Hercules
Diamond II
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hun Batz
Hun Batz
Masters
Excitotoxin
Hun Batz
Masters
Level 186
God Stats
5W - 3L
1,971 SR
Queue Stats
230W - 199L
2,598 MMR
Party 1
Discordia
Discordia
Diamond IV
Studsi
Discordia
Diamond IV
Level 117
God Stats
3W - 4L
1,794 SR
Queue Stats
258W - 234L
2,143 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 0 / 0
3,981
664
2,427
4,012
2,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
 
Hachiman
7
0 / 1 / 0
3,565
594
2,102
3,628
1,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
9
0 / 0 / 0
4,375
729
1,306
3,204
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Aphrodite
Neibo
Aphrodite
8
0 / 0 / 0
4,102
684
1,644
4,287
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
Tragikarc
Ao Kuang
5
0 / 2 / 0
3,194
532
1,317
4,286
1,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AthenaOdinSobekSusanoAres

VS

Bans
Maman BrigitteThothThanatosBake KujiraAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 0 / 0
4,347
725
2,499
4,568
2,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon
 
Charon
8
1 / 0 / 0
4,082
680
2,488
3,014
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
 
Hercules
6
0 / 0 / 0
3,755
626
1,407
4,074
1,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Excitotoxin
Hun Batz
7
2 / 0 / 1
4,266
711
3,528
3,516
990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Studsi
Discordia
9
0 / 0 / 2
4,713
786
1,460
2,397
797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
L
Hachiman
 
Hachiman
0
1
0
0
W
Achilles
 
Achilles
0
0
0
0
W
Charon
 
Charon
1
0
0
1
W
Hercules
 
Hercules
0
0
0
0
L
Kukulkan
0
0
0
0
W
Hun Batz
Excitotoxin
Hun Batz
2
0
1
2.5
L
Aphrodite
Neibo
Aphrodite
0
0
0
0
W
Discordia
Studsi
Discordia
0
0
2
1
L
Ao Kuang
Tragikarc
Ao Kuang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,796
Damage
11,382
19,417
Taken
17,569
6,461
Mitigated
7,435
9,287
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,427
918
0
2,032
4,012
2,006
0
1,016
2,824
0
12,868
L
Hachiman
 
Hachiman
2,102
1,271
0
1,444
3,628
1,025
0
1,056
2,328
0
25,894
W
Achilles
 
Achilles
2,499
476
0
2,962
4,568
2,633
0
1,515
2,667
0
27,047
W
Charon
 
Charon
2,488
565
0
1,500
3,014
1,115
0
0
2,926
22,226
0
W
Hercules
 
Hercules
1,407
614
0
1,938
4,074
1,900
0
0
4,074
0
11,590
L
Kukulkan
1,306
87
0
1,615
3,204
1,104
0
756
2,316
33,502
0
W
Hun Batz
Excitotoxin
Hun Batz
3,528
1,584
0
1,921
3,516
990
0
1,083
2,333
0
21,222
L
Aphrodite
Neibo
Aphrodite
1,644
309
0
2,914
4,287
1,030
0
0
4,287
22,507
0
W
Discordia
Studsi
Discordia
1,460
0
0
1,140
2,397
797
0
1,249
1,148
31,345
0
L
Ao Kuang
Tragikarc
Ao Kuang
1,317
453
0
1,282
4,286
1,296
0
460
3,714
9,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,217
Gold Earned
21,163
222
Minions Killed
234
0
Camps Cleared
0
621,643
Distance Traveled
715,168
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,981
664
11
2
0
155,837
0
L
Hachiman
3,565
594
56
9
0
108,886
0
W
Achilles
4,347
725
48
8
0
122,999
0
W
Charon
4,082
680
58
10
0
126,866
0
W
Hercules
3,755
626
15
3
0
164,051
1
L
Kukulkan
4,375
729
78
13
0
125,473
0
W
Hun Batz
4,266
711
40
7
0
166,276
0
L
Aphrodite
4,102
684
55
9
0
116,348
0
W
Discordia
4,713
786
73
12
0
134,976
2
L
Ao Kuang
3,194
532
22
4
0
115,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role