Player Matchup

Erlang Shen
Erlang Shen
AlanLeinhart
Erlang Shen
Level 143
God Stats
26W - 33L
1,512 SR
Queue Stats
218W - 230L
1,456 Elo+
Solo
Sobek
Sobek
Halfr1canHero
Sobek
Level 158
God Stats
0W - 2L
1,547 SR
Queue Stats
53W - 44L
1,507 Elo+
Party 4
Zhong Kui
Zhong Kui
SyneBot
Zhong Kui
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,568 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XxLaUnDrYMaNxX
Ah Muzen Cab
Level 148
God Stats
3W - 2L
1,893 SR
Queue Stats
45W - 40L
1,499 Elo+
Party 4
Kuzenbo
Kuzenbo
arizonaACR
Kuzenbo
Level 104
God Stats
1W - 2L
1,489 SR
Queue Stats
15W - 12L
1,630 Elo+
Party 2
Team Averages
Level 142
1,588 SR
1,532 Elo+

VS

Team Averages
Level 109
1,533 SR
1,513 Elo+
Nut
Nut
 
Nut
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
 
Ix Chel
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Jrewzy
Hercules
Level 141
God Stats
3W - 0L
1,759 SR
Queue Stats
60W - 52L
1,603 Elo+
Party 1
Ra
Ra
SaltyGamer345
Ra
Level 24
God Stats
3W - 2L
1,404 SR
Queue Stats
41W - 32L
1,476 Elo+
Party 3
Kuzenbo
Kuzenbo
jdm_evo_08
Kuzenbo
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 50L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlanLeinhart
Erlang Shen
3
1 / 1 / 0
3,868
387
402
1,346
495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 0
5,861
586
4,936
9,424
7,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
SyneBot
Zhong Kui
10
1 / 1 / 0
5,514
551
4,797
4,551
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
XxLaUnDrYMaNxX
Ah Muzen Cab
10
0 / 2 / 0
4,843
484
2,820
7,952
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
arizonaACR
Kuzenbo
8
0 / 0 / 0
5,300
530
2,194
8,493
6,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 2 / 2
6,105
611
4,643
7,257
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ix Chel
 
Ix Chel
10
0 / 0 / 2
5,993
599
4,279
4,068
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
Jrewzy
Hercules
12
2 / 0 / 2
6,198
620
4,601
7,132
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 0 / 0
6,176
618
2,223
4,660
2,490
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Kuzenbo
jdm_evo_08
Kuzenbo
11
0 / 1 / 1
5,802
580
4,577
8,315
5,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
3
Kills
5
5
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
2
2
0.5
W
Ix Chel
 
Ix Chel
0
0
2
1
L
Erlang Shen
AlanLeinhart
Erlang Shen
1
1
0
1
L
1
1
0
1
W
Hercules
Jrewzy
Hercules
2
0
2
3
W
3
0
0
3
L
Zhong Kui
SyneBot
Zhong Kui
1
1
0
1
L
Ah Muzen Cab
XxLaUnDrYMaNxX
Ah Muzen Cab
0
2
0
0
L
Kuzenbo
arizonaACR
Kuzenbo
0
0
0
0
W
Kuzenbo
jdm_evo_08
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,149
Damage
20,323
31,766
Taken
31,432
20,860
Mitigated
15,746
9,117
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
4,643
3,631
0
2,578
7,257
2,735
220
4,076
3,181
0
45,895
W
Ix Chel
 
Ix Chel
4,279
388
100
759
4,068
1,387
351
52
4,016
36,408
1,826
L
Erlang Shen
AlanLeinhart
Erlang Shen
402
223
0
0
1,346
495
0
115
1,231
0
5,147
L
4,936
423
0
4,188
9,424
7,863
0
3,863
4,847
29,698
2,848
W
Hercules
Jrewzy
Hercules
4,601
1,289
0
1,549
7,132
3,812
0
53
7,079
0
58,996
W
2,223
269
643
1,983
4,660
2,490
239
2,353
2,307
19,684
460
L
Zhong Kui
SyneBot
Zhong Kui
4,797
1,497
0
2,036
4,551
2,946
0
127
4,369
38,451
12,496
L
Ah Muzen Cab
XxLaUnDrYMaNxX
Ah Muzen Cab
2,820
595
0
862
7,952
2,869
0
3,287
4,127
0
36,018
L
Kuzenbo
arizonaACR
Kuzenbo
2,194
1,249
0
2,031
8,493
6,687
15
1,920
6,428
18,236
0
W
Kuzenbo
jdm_evo_08
Kuzenbo
4,577
1,355
0
1,557
8,315
5,322
7
3,880
3,592
25,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,386
Gold Earned
30,274
240
Minions Killed
360
0
Camps Cleared
0
859,083
Distance Traveled
1,038,594
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,105
611
100
10
0
178,443
1
W
Ix Chel
5,993
599
82
8
0
188,542
0
L
Erlang Shen
3,868
387
10
1
0
61,172
0
L
Sobek
5,861
586
68
7
0
179,013
1
W
Hercules
6,198
620
104
10
0
238,615
0
W
Ra
6,176
618
30
3
0
221,982
0
L
Zhong Kui
5,514
551
91
9
0
203,061
3
L
Ah Muzen Cab
4,843
484
49
5
0
198,700
2
L
Kuzenbo
5,300
530
22
2
0
217,137
3
W
Kuzenbo
5,802
580
44
4
0
211,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role