Player Matchup

Merlin
Merlin
 
Merlin
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BLACK J0KER 18
Atlas
Level 189
God Stats
1W - 3L
1,566 SR
Queue Stats
33W - 30L
1,592 Elo+
Party 2
Loki
Loki
Zypherrz
Loki
Level 36
God Stats
7W - 1L
1,500 SR
Queue Stats
72W - 72L
1,281 Elo+
Party 1
Martichoras
Martichoras
ftELJH
Martichoras
Level 28
God Stats
0W - 3L
1,267 SR
Queue Stats
73W - 74L
1,307 Elo+
Party 1
Bellona
Bellona
ibugzbunnyii
Bellona
Level 158
God Stats
2W - 2L
1,385 SR
Queue Stats
27W - 26L
1,589 Elo+
Party 2
Team Averages
Level 90
1,444 SR
1,454 Elo+

VS

Team Averages
Level 137
1,683 SR
1,501 Elo+
Surtr
Surtr
HimmyHendriix
Surtr
Level 167
God Stats
14W - 8L
1,551 SR
Queue Stats
271W - 247L
1,574 Elo+
Solo
Nu Wa
Nu Wa
OneWingAngel2816
Nu Wa
Level 150
God Stats
2W - 0L
1,700 SR
Queue Stats
76W - 94L
1,463 Elo+
Party 3
Cernunnos
Cernunnos
XDGEZ
Cernunnos
Level 106
God Stats
4W - 3L
1,773 SR
Queue Stats
86W - 102L
1,459 Elo+
Party 3
Poseidon
Poseidon
XxLazyPotatoxX98
Poseidon
Level 116
God Stats
6W - 2L
1,675 SR
Queue Stats
89W - 95L
1,485 Elo+
Party 3
Hun Batz
Hun Batz
mexloko9
Hun Batz
Level 146
God Stats
2W - 1L
1,719 SR
Queue Stats
84W - 71L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 0
6,119
612
2,080
4,168
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

6
0 / 3 / 0
4,545
455
3,292
10,226
5,905
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
8
0 / 3 / 0
4,610
461
2,338
8,242
2,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Martichoras
ftELJH
Martichoras
9
0 / 0 / 0
4,761
476
3,031
7,433
2,914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
ibugzbunnyii
Bellona
10
0 / 3 / 0
5,552
555
6,909
11,553
11,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,636
664
8,731
13,008
12,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
2 / 0 / 3
5,529
553
7,348
4,486
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
XDGEZ
Cernunnos
11
1 / 0 / 2
5,866
587
5,686
5,294
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 0
6,608
661
2,793
4,541
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hun Batz
mexloko9
Hun Batz
11
0 / 0 / 3
5,572
557
2,445
6,738
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
10
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
0
3
0
0
W
4
0
1
4.5
W
2
0
3
3.5
W
Cernunnos
XDGEZ
Cernunnos
1
0
2
2
W
3
0
0
3
L
Loki
0
3
0
0
L
Martichoras
ftELJH
Martichoras
0
0
0
0
L
Bellona
ibugzbunnyii
Bellona
0
3
0
0
W
Hun Batz
mexloko9
Hun Batz
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,650
Damage
27,003
41,622
Taken
34,067
24,729
Mitigated
19,654
12,987
Healing
16,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,080
80
0
1,319
4,168
1,495
0
2,037
2,031
44,286
0
L
3,292
1,248
929
3,066
10,226
5,905
0
3,802
6,340
16,070
0
W
8,731
2,922
0
4,615
13,008
12,493
24
86
12,922
1,430
45,420
W
7,348
3,077
407
1,377
4,486
1,376
56
1,798
2,688
33,496
707
W
Cernunnos
XDGEZ
Cernunnos
5,686
2,981
0
3,489
5,294
1,898
224
1,117
4,177
0
39,001
W
2,793
680
0
1,695
4,541
1,456
0
1,534
2,613
52,289
2,384
L
Loki
2,338
597
0
2,273
8,242
2,681
0
1,472
6,638
0
29,261
L
Martichoras
ftELJH
Martichoras
3,031
878
0
2,848
7,433
2,914
0
1,821
5,572
0
34,858
L
Bellona
ibugzbunnyii
Bellona
6,909
1,394
0
2,552
11,553
11,734
0
1,208
10,345
0
46,390
W
Hun Batz
mexloko9
Hun Batz
2,445
284
0
4,726
6,738
2,431
0
411
6,295
0
38,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,587
Gold Earned
30,211
301
Minions Killed
355
0
Camps Cleared
0
1,041,560
Distance Traveled
1,056,002
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,119
612
94
9
0
188,981
0
L
Atlas
4,545
455
15
2
0
219,305
3
W
Surtr
6,636
664
64
6
0
191,414
1
W
Nu Wa
5,529
553
33
3
0
199,410
4
W
Cernunnos
5,866
587
83
8
0
188,076
2
W
Poseidon
6,608
661
107
11
0
218,766
5
L
Loki
4,610
461
45
5
0
239,074
0
L
Martichoras
4,761
476
54
5
0
217,768
0
L
Bellona
5,552
555
93
9
0
176,432
1
W
Hun Batz
5,572
557
68
7
0
258,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role