Player Matchup

Arachne
Arachne
Bradley826
Arachne
Level 128
God Stats
21W - 10L
1,606 SR
Queue Stats
98W - 84L
1,561 Elo+
Solo
Hachiman
Hachiman
JglerKing
Hachiman
Level 35
God Stats
8W - 6L
1,158 SR
Queue Stats
90W - 87L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
bolarbear
Cthulhu
Level 29
God Stats
51W - 40L
1,381 SR
Queue Stats
61W - 60L
1,351 Elo+
Party 2
Anubis
Anubis
gamerhalo21
Anubis
Level 108
God Stats
4W - 1L
1,744 SR
Queue Stats
138W - 123L
1,615 Elo+
Solo
Chronos
Chronos
kainaluboy808
Chronos
Level 137
God Stats
79W - 60L
1,618 SR
Queue Stats
1,237W - 1,195L
1,483 Elo+
Solo
Team Averages
Level 87
1,501 SR
1,485 Elo+

VS

Team Averages
Level 49
1,493 SR
1,408 Elo+
Ares
Ares
Hexalle
Ares
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 1
Bakasura
Bakasura
Spagtoot
Bakasura
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 1
Izanami
Izanami
Waberwa
Izanami
Level 39
God Stats
0W - 2L
1,330 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 1
Bake Kujira
Bake Kujira
Zer0100
Bake Kujira
Level 16
God Stats
2W - 3L
1,636 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 1
Hel
Hel
ohheytom69
Hel
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 27L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bradley826
Arachne
11
3 / 0 / 4
6,111
611
5,920
8,364
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
JglerKing
Hachiman
10
2 / 0 / 2
5,391
539
4,837
3,994
1,285
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
bolarbear
Cthulhu
10
0 / 0 / 3
5,559
556
5,067
6,224
4,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
12
5 / 1 / 0
6,331
633
3,383
3,880
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
11
1 / 0 / 2
6,193
619
5,185
5,349
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hexalle
Ares
8
0 / 2 / 0
4,738
474
1,353
7,869
5,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Spagtoot
Bakasura
10
0 / 1 / 0
5,015
502
3,748
8,482
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Waberwa
Izanami
9
0 / 1 / 0
4,830
483
3,302
5,453
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
Zer0100
Bake Kujira
8
0 / 3 / 0
5,056
506
2,817
8,018
6,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 0
5,185
519
1,769
6,858
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
11
Kills
1
1
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bradley826
Arachne
3
0
4
5
L
Ares
Hexalle
Ares
0
2
0
0
W
Hachiman
JglerKing
Hachiman
2
0
2
3
L
Bakasura
Spagtoot
Bakasura
0
1
0
0
L
Izanami
Waberwa
Izanami
0
1
0
0
L
Bake Kujira
Zer0100
Bake Kujira
0
3
0
0
W
Cthulhu
bolarbear
Cthulhu
0
0
3
1.5
W
Anubis
5
1
0
5
W
Chronos
1
0
2
2
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,392
Damage
12,989
27,811
Taken
36,680
12,190
Mitigated
19,626
10,912
Healing
9,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bradley826
Arachne
5,920
3,994
0
4,604
8,364
3,257
0
602
7,642
0
49,787
L
Ares
Hexalle
Ares
1,353
64
0
2,175
7,869
5,481
0
2,529
5,340
10,372
0
W
Hachiman
JglerKing
Hachiman
4,837
2,391
0
1,853
3,994
1,285
288
509
3,380
0
39,119
L
Bakasura
Spagtoot
Bakasura
3,748
2,635
0
1,995
8,482
3,890
0
779
7,703
0
32,193
L
Izanami
Waberwa
Izanami
3,302
2,746
0
2,026
5,453
1,932
0
2,178
3,275
0
36,700
L
Bake Kujira
Zer0100
Bake Kujira
2,817
1,298
0
1,739
8,018
6,327
0
4,577
2,964
24,429
2,909
W
Cthulhu
bolarbear
Cthulhu
5,067
315
56
984
6,224
4,285
162
808
5,229
22,027
0
W
Anubis
3,383
86
0
750
3,880
1,528
0
969
2,567
43,169
886
W
Chronos
5,185
2,125
0
2,665
5,349
1,835
0
2,495
2,854
39,271
1,454
L
1,769
87
207
1,227
6,858
1,996
0
3,052
3,806
22,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,585
Gold Earned
24,824
321
Minions Killed
273
0
Camps Cleared
0
929,740
Distance Traveled
988,143
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,111
611
75
8
0
204,672
0
L
Ares
4,738
474
15
2
0
189,977
0
W
Hachiman
5,391
539
64
6
0
174,238
1
L
Bakasura
5,015
502
82
8
0
227,206
2
L
Izanami
4,830
483
66
7
0
189,924
0
L
Bake Kujira
5,056
506
53
5
0
206,036
0
W
Cthulhu
5,559
556
23
2
0
194,762
0
W
Anubis
6,331
633
78
8
0
169,301
2
W
Chronos
6,193
619
81
8
0
186,767
0
L
Hel
5,185
519
57
6
0
175,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role