Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
 
Eset
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Rawln2
Sylvanus
Level 25
God Stats
4W - 1L
1,693 SR
Queue Stats
62W - 51L
1,537 Elo+
Party 1
Achilles
Achilles
dark_coast77002
Achilles
Level 29
God Stats
1W - 2L
1,304 SR
Queue Stats
201W - 168L
1,573 Elo+
Party 3
Team Averages
Level 79
1,499 SR
1,522 Elo+

VS

Team Averages
Level 100
1,652 SR
1,441 Elo+
Atlas
Atlas
IonicPilot
Atlas
Level 105
God Stats
1W - 5L
1,344 SR
Queue Stats
155W - 148L
1,480 Elo+
Solo
Chronos
Chronos
SUPPERKILLER22
Chronos
Level 127
God Stats
1W - 1L
1,827 SR
Queue Stats
203W - 198L
1,526 Elo+
Party 4
Odin
Odin
num1knucklehead
Odin
Level 72
God Stats
0W - 1L
1,543 SR
Queue Stats
84W - 76L
1,551 Elo+
Party 4
Izanami
Izanami
oOMarcoO
Izanami
Level 99
God Stats
1W - 1L
1,852 SR
Queue Stats
22W - 22L
1,483 Elo+
Party 2
Ne Zha
Ne Zha
xF Delaroz
Ne Zha
Level 98
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 8L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 5
5,934
593
5,575
5,221
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eset
 
Eset
11
3 / 2 / 1
5,912
591
6,379
6,206
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
 
Fenrir
11
4 / 1 / 2
5,907
591
4,351
7,297
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Rawln2
Sylvanus
10
3 / 2 / 3
5,356
536
4,780
7,819
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
11
4 / 1 / 1
6,609
661
4,779
7,840
5,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
1 / 3 / 2
5,434
543
2,984
7,646
5,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 3 / 1
5,592
559
2,755
7,273
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
4,967
497
1,974
8,207
3,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
oOMarcoO
Izanami
10
2 / 3 / 1
5,723
572
4,193
7,374
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
xF Delaroz
Ne Zha
10
2 / 2 / 2
5,620
562
4,174
8,708
3,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
7
7
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
5
3.5
W
Eset
 
Eset
3
2
1
1.75
W
Fenrir
 
Fenrir
4
1
2
5
L
Atlas
1
3
2
0.67
W
Sylvanus
Rawln2
Sylvanus
3
2
3
2.25
L
2
3
1
0.83
W
Achilles
4
1
1
4.5
L
0
4
0
0
L
Izanami
oOMarcoO
Izanami
2
3
1
0.83
L
Ne Zha
xF Delaroz
Ne Zha
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,864
Damage
16,080
34,383
Taken
39,208
17,217
Mitigated
16,788
10,442
Healing
7,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,575
1,584
0
1,586
5,221
2,003
0
1,818
3,403
0
42,859
W
Eset
 
Eset
6,379
833
167
1,740
6,206
2,059
0
1,250
4,778
37,063
809
W
Fenrir
 
Fenrir
4,351
1,009
0
1,417
7,297
3,324
0
443
6,789
0
47,094
L
Atlas
2,984
1,411
0
1,664
7,646
5,366
0
1,589
5,783
14,536
639
W
Sylvanus
Rawln2
Sylvanus
4,780
934
582
2,568
7,819
4,244
0
1,828
5,883
23,936
1,777
L
2,755
192
0
1,579
7,273
2,220
0
4,061
2,636
28,656
1,258
W
Achilles
4,779
869
0
2,382
7,840
5,587
0
0
7,840
0
39,210
L
1,974
607
0
640
8,207
3,162
0
0
8,207
0
30,607
L
Izanami
oOMarcoO
Izanami
4,193
2,763
0
1,600
7,374
2,722
0
1,343
5,747
0
40,329
L
Ne Zha
xF Delaroz
Ne Zha
4,174
1,192
0
1,621
8,708
3,318
0
2,533
5,979
0
32,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,718
Gold Earned
27,336
323
Minions Killed
268
0
Camps Cleared
0
986,922
Distance Traveled
981,738
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,934
593
69
7
0
191,591
0
W
Eset
5,912
591
57
6
0
175,597
0
W
Fenrir
5,907
591
70
7
0
250,104
0
L
Atlas
5,434
543
23
2
0
201,156
1
W
Sylvanus
5,356
536
47
5
0
182,049
0
L
Chronos
5,592
559
63
6
0
187,327
0
W
Achilles
6,609
661
80
8
0
187,581
1
L
Odin
4,967
497
50
5
0
184,108
0
L
Izanami
5,723
572
80
8
0
182,906
1
L
Ne Zha
5,620
562
52
5
0
226,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role