Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Cesar092002
Thanatos
Level 109
God Stats
18W - 22L
1,402 SR
Queue Stats
549W - 514L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
ElTuetue204
Nu Wa
Level 128
God Stats
8W - 13L
1,748 SR
Queue Stats
458W - 444L
1,503 Elo+
Party 2
Medusa
Medusa
Syumi
Medusa
Level 89
God Stats
17W - 17L
1,498 SR
Queue Stats
88W - 99L
1,415 Elo+
Party 3
Neith
Neith
alexis777uwu64
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 83
1,530 SR
1,482 Elo+

VS

Team Averages
Level 66
1,353 SR
1,557 Elo+
Erlang Shen
Erlang Shen
InternetCam
Erlang Shen
Level 78
God Stats
1W - 1L
1,203 SR
Queue Stats
4W - 2L
1,559 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SadAndSweaty
Morgan Le Fay
Level 63
God Stats
6W - 1L
1,283 SR
Queue Stats
295W - 260L
1,454 Elo+
Solo
Jing Wei
Jing Wei
SnakezDH
Jing Wei
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,686 Elo+
Party 1
Anubis
Anubis
Superplayer2023
Anubis
Level 66
God Stats
40W - 32L
1,481 SR
Queue Stats
157W - 158L
1,461 Elo+
Solo
Surtr
Surtr
SwingOrBeSwungg
Surtr
Level 63
God Stats
2W - 2L
1,298 SR
Queue Stats
16W - 7L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 3 / 1
5,440
495
3,427
9,617
9,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Cesar092002
Thanatos
10
2 / 5 / 0
5,646
513
4,494
11,074
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 1
5,955
541
4,253
7,191
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Syumi
Medusa
10
2 / 2 / 1
5,740
522
4,545
8,261
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 5 / 0
4,737
431
1,399
6,903
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
InternetCam
Erlang Shen
12
7 / 1 / 3
6,781
616
7,010
11,051
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SadAndSweaty
Morgan Le Fay
12
3 / 0 / 3
6,417
583
3,417
3,262
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
SnakezDH
Jing Wei
11
2 / 0 / 2
6,244
568
4,340
5,779
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 4 / 4
6,410
583
7,847
9,088
3,830
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 5
6,732
612
7,798
6,457
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
6
Kills
19
19
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
1
0.5
L
Thanatos
Cesar092002
Thanatos
2
5
0
0.4
L
1
4
1
0.38
W
Erlang Shen
InternetCam
Erlang Shen
7
1
3
8.5
W
Morgan Le Fay
SadAndSweaty
Morgan Le Fay
3
0
3
4.5
W
Jing Wei
SnakezDH
Jing Wei
2
0
2
3
W
4
4
4
1.5
W
3
1
5
5.5
L
Medusa
Syumi
Medusa
2
2
1
1.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,118
Damage
30,412
43,046
Taken
35,637
20,489
Mitigated
14,462
11,077
Healing
16,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,427
459
0
2,017
9,617
9,351
0
2,387
7,230
17,351
0
L
Thanatos
Cesar092002
Thanatos
4,494
1,881
0
5,002
11,074
4,489
0
2,039
9,035
0
43,320
L
4,253
1,764
0
250
7,191
1,812
496
3,461
3,730
39,766
1,356
W
Erlang Shen
InternetCam
Erlang Shen
7,010
4,505
0
5,896
11,051
4,720
117
1,977
9,074
0
41,171
W
Morgan Le Fay
SadAndSweaty
Morgan Le Fay
3,417
329
0
508
3,262
1,148
0
1,360
1,902
44,760
2,999
W
Jing Wei
SnakezDH
Jing Wei
4,340
3,156
0
3,097
5,779
2,159
47
1,485
4,294
0
36,157
W
7,847
301
0
3,888
9,088
3,830
0
1,726
7,362
44,744
0
W
7,798
3,956
0
3,231
6,457
2,605
277
1,131
5,326
651
42,222
L
Medusa
Syumi
Medusa
4,545
1,457
0
3,350
8,261
2,795
0
3,212
5,049
0
38,710
L
1,399
543
0
458
6,903
2,042
0
236
6,667
0
22,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,518
Gold Earned
32,584
270
Minions Killed
320
0
Camps Cleared
0
990,674
Distance Traveled
1,094,393
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,440
495
23
2
0
207,311
6
L
Thanatos
5,646
513
70
6
0
225,586
0
L
Nu Wa
5,955
541
72
7
0
194,613
0
W
Erlang Shen
6,781
616
55
5
0
227,076
0
W
Morgan Le Fay
6,417
583
84
8
0
226,418
0
W
Jing Wei
6,244
568
60
5
0
209,035
0
W
Anubis
6,410
583
63
6
0
221,447
2
W
Surtr
6,732
612
58
5
0
210,417
0
L
Medusa
5,740
522
65
6
0
186,491
0
L
Neith
4,737
431
40
4
0
176,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role