Player Matchup

Ymir
Ymir
DannUwU
Ymir
Level 39
God Stats
0W - 1L
1,610 SR
Queue Stats
8W - 20L
1,472 Elo+
Party 3
Ra
Ra
EvangelineC
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,397 Elo+
Party 1
Da Ji
Da Ji
PR0DIJYGAM3
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,472 Elo+
Party 3
Vulcan
Vulcan
asuma222
Vulcan
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 42L
1,573 Elo+
Party 1
Kumbhakarna
Kumbhakarna
eliteWunWun
Kumbhakarna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,502 Elo+
Solo
Team Averages
Level 79
1,522 SR
1,483 Elo+

VS

Team Averages
Level 78
1,536 SR
1,436 Elo+
Janus
Janus
ChetUbetcha95
Janus
Level 103
God Stats
2W - 1L
1,752 SR
Queue Stats
149W - 135L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
ViiBaCi
Sylvanus
Level 64
God Stats
1W - 0L
1,231 SR
Queue Stats
14W - 20L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
YungTuPaco
Kuzenbo
Level 65
God Stats
1W - 1L
1,255 SR
Queue Stats
3W - 2L
1,238 Elo+
Party 2
Chiron
Chiron
descabeludo5ever
Chiron
Level 141
God Stats
22W - 19L
1,644 SR
Queue Stats
575W - 607L
1,468 Elo+
Solo
Anubis
Anubis
doitharder
Anubis
Level 19
God Stats
3W - 0L
1,799 SR
Queue Stats
23W - 29L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DannUwU
Ymir
13
0 / 6 / 4
8,006
667
6,363
18,525
17,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 7 / 4
8,557
713
11,453
13,925
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 6 / 2
7,909
659
7,902
12,959
6,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
asuma222
Vulcan
14
0 / 6 / 3
7,833
653
14,783
10,527
4,170
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
eliteWunWun
Kumbhakarna
16
3 / 2 / 4
9,339
778
8,607
23,849
15,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 8
10,652
888
17,551
6,563
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
ViiBaCi
Sylvanus
14
1 / 1 / 15
8,699
725
6,137
13,163
13,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kuzenbo
YungTuPaco
Kuzenbo
17
1 / 1 / 19
10,126
844
7,764
13,906
18,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
10 / 2 / 11
10,617
885
22,819
13,213
7,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
doitharder
Anubis
16
7 / 3 / 12
9,783
815
16,193
10,268
5,299
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
92
9
Kills
27
27
Deaths
9
17
Assists
65
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
L
Ymir
DannUwU
Ymir
0
6
4
0.33
L
3
7
4
0.71
L
3
6
2
0.67
W
Sylvanus
ViiBaCi
Sylvanus
1
1
15
8.5
W
Kuzenbo
YungTuPaco
Kuzenbo
1
1
19
10.5
L
Vulcan
asuma222
Vulcan
0
6
3
0.25
W
10
2
11
7.75
W
Anubis
doitharder
Anubis
7
3
12
4.33
L
Kumbhakarna
eliteWunWun
Kumbhakarna
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,108
Damage
70,464
79,785
Taken
57,113
49,587
Mitigated
47,937
23,216
Healing
27,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,551
1,181
430
330
6,563
3,481
487
5,102
1,400
43,460
872
L
Ymir
DannUwU
Ymir
6,363
827
0
1,324
18,525
17,886
0
9,261
8,432
9,226
1,327
L
11,453
1,198
2,198
3,602
13,925
5,111
0
6,353
7,261
16,338
0
L
7,902
1,344
60
1,519
12,959
6,857
0
7,737
4,799
0
13,393
W
Sylvanus
ViiBaCi
Sylvanus
6,137
2,157
6,274
4,524
13,163
13,718
56
10,525
2,358
7,330
1,940
W
Kuzenbo
YungTuPaco
Kuzenbo
7,764
3,429
2,973
2,975
13,906
18,356
51
8,796
4,892
12,166
292
L
Vulcan
asuma222
Vulcan
14,783
6,578
86
294
10,527
4,170
0
6,890
3,449
32,553
520
W
22,819
4,227
2,816
3,065
13,213
7,083
595
8,200
4,921
0
41,149
W
Anubis
doitharder
Anubis
16,193
381
1,053
3,054
10,268
5,299
253
7,268
3,000
24,021
1,956
L
Kumbhakarna
eliteWunWun
Kumbhakarna
8,607
730
2,999
11,134
23,849
15,563
0
12,848
10,025
18,985
117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,644
Gold Earned
49,877
111
Minions Killed
153
0
Camps Cleared
0
1,020,996
Distance Traveled
1,081,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,652
888
72
6
0
228,043
0
L
Ymir
8,006
667
15
1
0
192,374
0
L
Ra
8,557
713
20
2
0
204,282
0
L
Da Ji
7,909
659
12
1
0
189,429
0
W
Sylvanus
8,699
725
17
1
0
198,748
0
W
Kuzenbo
10,126
844
6
1
0
236,410
0
L
Vulcan
7,833
653
45
4
0
227,464
0
W
Chiron
10,617
885
34
3
0
210,301
0
W
Anubis
9,783
815
24
2
0
207,575
0
L
Kumbhakarna
9,339
778
19
2
0
207,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role