Player Matchup

Sol
Sol
JamesBaxtuh
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,891 Elo+
Party 1
Guan Yu
Guan Yu
MisterBertt
Guan Yu
Level 143
God Stats
4W - 3L
1,500 SR
Queue Stats
245W - 117L
1,865 Elo+
Party 1
Hercules
Hercules
VastLife
Hercules
Level 154
God Stats
24W - 12L
1,582 SR
Queue Stats
186W - 107L
1,721 Elo+
Party 1
Team Averages
Level 105
1,527 SR
1,825 Elo+

VS

Team Averages
Level 53
1,692 SR
1,566 Elo+
Charon
Charon
Skylord-1303
Charon
Level 28
God Stats
8W - 3L
1,869 SR
Queue Stats
37W - 48L
1,434 Elo+
Party 2
Yemoja
Yemoja
Yuuummmp_0
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,592 Elo+
Party 2
Atlas
Atlas
hhopskotch
Atlas
Level 63
God Stats
125W - 113L
1,709 SR
Queue Stats
136W - 124L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 4
10,018
835
16,618
9,506
4,040
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Guan Yu
MisterBertt
Guan Yu
15
3 / 0 / 10
9,227
769
10,017
11,924
14,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
VastLife
Hercules
14
3 / 1 / 8
9,370
781
8,604
13,454
11,500
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 5 / 0
7,154
596
6,076
12,857
5,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
Yuuummmp_0
Yemoja
12
1 / 3 / 0
7,328
611
4,227
11,846
6,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Atlas
11
0 / 5 / 0
7,052
588
6,567
17,626
15,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
13
Kills
1
1
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
W
Guan Yu
MisterBertt
Guan Yu
3
0
10
8
L
Charon
0
5
0
0
W
Hercules
VastLife
Hercules
3
1
8
7
L
Yemoja
Yuuummmp_0
Yemoja
1
3
0
0.33
L
Atlas
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,239
Damage
16,870
34,884
Taken
42,329
29,875
Mitigated
27,789
18,341
Healing
9,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,618
8,982
0
4,870
9,506
4,040
2,065
4,649
4,779
74,794
9,605
W
Guan Yu
MisterBertt
Guan Yu
10,017
1,974
2,393
6,135
11,924
14,335
258
6,177
5,234
0
24,156
L
Charon
6,076
945
0
480
12,857
5,887
0
4,577
7,891
27,261
851
W
Hercules
VastLife
Hercules
8,604
1,352
0
4,943
13,454
11,500
563
4,348
8,662
0
24,333
L
Yemoja
Yuuummmp_0
Yemoja
4,227
1,152
4,158
2,853
11,846
6,609
58
4,071
7,399
17,369
0
L
Atlas
6,567
1,995
0
2,351
17,626
15,293
0
6,660
10,483
18,621
1,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,615
Gold Earned
21,534
170
Minions Killed
101
0
Camps Cleared
0
718,471
Distance Traveled
645,324
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,018
835
122
10
0
226,541
1
W
Guan Yu
9,227
769
17
1
0
241,326
0
L
Charon
7,154
596
41
3
0
213,087
0
W
Hercules
9,370
781
31
3
0
250,604
0
L
Yemoja
7,328
611
30
3
0
212,356
0
L
Atlas
7,052
588
30
3
0
219,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role