Player Matchup

Erlang Shen
Erlang Shen
ChiefJ3
Erlang Shen
Level 106
God Stats
9W - 5L
1,805 SR
Queue Stats
78W - 73L
1,435 Elo+
Party 2
Artemis
Artemis
Skiburr
Artemis
Level 126
God Stats
10W - 6L
1,919 SR
Queue Stats
128W - 120L
1,508 Elo+
Solo
Fenrir
Fenrir
Vortexxity
Fenrir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 60L
1,445 Elo+
Party 2
Sol
Sol
micharoy
Sol
Level 68
God Stats
10W - 10L
1,317 SR
Queue Stats
81W - 67L
1,441 Elo+
Party 2
Ares
Ares
twizzberry
Ares
Level 55
God Stats
1W - 5L
1,269 SR
Queue Stats
34W - 27L
1,474 Elo+
Party 2
Team Averages
Level 93
1,562 SR
1,461 Elo+

VS

Team Averages
Level 109
1,352 SR
1,442 Elo+
Ullr
Ullr
 
Ullr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
D0CS FIXBX
King Arthur
Level 47
God Stats
17W - 15L
1,288 SR
Queue Stats
268W - 269L
1,412 Elo+
Party 3
Bastet
Bastet
DarthQuan6
Bastet
Level 126
God Stats
19W - 19L
1,348 SR
Queue Stats
258W - 259L
1,406 Elo+
Party 1
Merlin
Merlin
UrBoiRay5811
Merlin
Level 93
God Stats
1W - 1L
1,166 SR
Queue Stats
84W - 90L
1,415 Elo+
Party 3
Cerberus
Cerberus
temp-407120
Cerberus
Level 129
God Stats
20W - 21L
1,461 SR
Queue Stats
188W - 174L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChiefJ3
Erlang Shen
7
1 / 1 / 0
3,799
543
987
5,152
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Skiburr
Artemis
5
0 / 1 / 0
3,435
491
2,730
3,666
941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Vortexxity
Fenrir
10
2 / 0 / 0
4,780
683
2,067
4,925
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 1
3,499
500
599
2,523
735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 2 / 0
3,583
512
878
6,144
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
1 / 0 / 1
4,098
585
2,730
3,308
1,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
D0CS FIXBX
King Arthur
7
1 / 2 / 0
4,408
630
3,459
5,462
3,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
DarthQuan6
Bastet
9
1 / 0 / 2
4,686
669
1,340
4,532
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
9
1 / 1 / 0
4,682
669
2,370
3,351
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
temp-407120
Cerberus
8
1 / 0 / 1
3,879
554
3,639
4,874
2,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
5
6
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
1
1.5
L
Erlang Shen
ChiefJ3
Erlang Shen
1
1
0
1
W
King Arthur
D0CS FIXBX
King Arthur
1
2
0
0.5
W
Bastet
DarthQuan6
Bastet
1
0
2
2
L
Artemis
Skiburr
Artemis
0
1
0
0
W
Merlin
1
1
0
1
L
Fenrir
Vortexxity
Fenrir
2
0
0
2
L
0
2
1
0.25
W
Cerberus
temp-407120
Cerberus
1
0
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,261
Damage
13,538
22,410
Taken
21,527
9,476
Mitigated
9,084
6,112
Healing
8,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,730
1,304
0
1,053
3,308
1,044
0
176
3,132
0
22,959
L
Erlang Shen
ChiefJ3
Erlang Shen
987
421
0
1,482
5,152
3,027
0
84
5,068
0
12,027
W
King Arthur
D0CS FIXBX
King Arthur
3,459
360
0
750
5,462
3,144
0
0
5,462
157
22,740
W
Bastet
DarthQuan6
Bastet
1,340
541
0
3,322
4,532
1,364
0
0
4,532
0
28,987
L
Artemis
Skiburr
Artemis
2,730
1,056
0
378
3,666
941
0
1,395
2,053
0
19,285
W
Merlin
2,370
692
0
1,000
3,351
1,041
243
599
2,752
26,091
0
L
Fenrir
Vortexxity
Fenrir
2,067
460
0
3,238
4,925
1,910
0
820
4,105
0
31,108
L
599
568
0
124
2,523
735
0
1,550
973
4,520
0
W
Cerberus
temp-407120
Cerberus
3,639
85
174
1,950
4,874
2,491
0
702
4,172
19,474
0
L
878
151
0
890
6,144
2,863
0
1,732
4,118
7,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,096
Gold Earned
21,753
125
Minions Killed
240
0
Camps Cleared
0
597,971
Distance Traveled
720,303
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,098
585
48
7
0
134,768
0
L
Erlang Shen
3,799
543
18
3
0
131,511
0
W
King Arthur
4,408
630
37
5
0
133,498
1
W
Bastet
4,686
669
53
8
0
157,911
0
L
Artemis
3,435
491
22
3
0
136,404
0
W
Merlin
4,682
669
49
7
0
126,089
2
L
Fenrir
4,780
683
66
9
0
155,523
0
L
Sol
3,499
500
4
1
0
49,092
0
W
Cerberus
3,879
554
53
8
0
168,037
0
L
Ares
3,583
512
15
2
0
125,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role