Player Matchup

Cabrakan
Cabrakan
IWasJusLLyin
Cabrakan
Level 126
God Stats
2W - 0L
1,822 SR
Queue Stats
3W - 2L
1,159 Elo+
Party 3
Janus
Janus
Janonymou5
Janus
Level 127
God Stats
27W - 30L
1,481 SR
Queue Stats
146W - 148L
1,447 Elo+
Party 2
Charybdis
Charybdis
KRAK3N105
Charybdis
Level 113
God Stats
26W - 17L
1,605 SR
Queue Stats
72W - 68L
1,436 Elo+
Party 2
Thor
Thor
iSHNIPEPEW
Thor
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,490 Elo+
Party 3
Thanatos
Thanatos
mike209999
Thanatos
Level 144
God Stats
1W - 3L
1,118 SR
Queue Stats
25W - 25L
1,459 Elo+
Party 3
Team Averages
Level 131
1,505 SR
1,398 Elo+

VS

Team Averages
Level 129
1,530 SR
1,483 Elo+
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CiscoMartinezTV
Kukulkan
Level 116
God Stats
34W - 44L
1,477 SR
Queue Stats
59W - 71L
1,418 Elo+
Party 1
Aphrodite
Aphrodite
gisellecpeach
Aphrodite
Level 128
God Stats
72W - 51L
1,569 SR
Queue Stats
304W - 304L
1,523 Elo+
Solo
Fenrir
Fenrir
symisfits
Fenrir
Level 128
God Stats
3W - 7L
1,604 SR
Queue Stats
157W - 169L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IWasJusLLyin
Cabrakan
8
2 / 2 / 1
5,426
543
2,392
7,182
4,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
12
2 / 0 / 1
7,074
707
2,007
3,611
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
KRAK3N105
Charybdis
9
1 / 0 / 1
5,363
536
5,552
3,785
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 6
5,605
561
5,362
8,535
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
mike209999
Thanatos
10
5 / 0 / 1
6,140
614
6,110
7,551
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 2 / 2
4,804
480
2,744
9,978
5,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
 
Cernunnos
8
1 / 3 / 0
4,655
466
4,501
6,249
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
12
0 / 0 / 0
5,818
582
1,063
2,937
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Aphrodite
gisellecpeach
Aphrodite
9
0 / 2 / 0
5,003
500
2,824
6,281
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fenrir
symisfits
Fenrir
9
1 / 4 / 0
4,797
480
3,466
9,966
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
2
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
2
0.5
L
Cernunnos
 
Cernunnos
1
3
0
0.33
L
Kukulkan
0
0
0
0
W
Cabrakan
IWasJusLLyin
Cabrakan
2
2
1
1.25
W
Janus
2
0
1
2.5
W
Charybdis
KRAK3N105
Charybdis
1
0
1
1.5
L
Aphrodite
gisellecpeach
Aphrodite
0
2
0
0
W
1
0
6
4
W
Thanatos
mike209999
Thanatos
5
0
1
5.5
L
Fenrir
symisfits
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,423
Damage
14,598
30,664
Taken
35,411
14,188
Mitigated
13,701
14,738
Healing
13,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,744
333
0
3,249
9,978
5,147
0
1,459
8,519
17,359
0
L
Cernunnos
 
Cernunnos
4,501
2,402
0
1,580
6,249
1,838
0
828
5,421
0
25,800
L
Kukulkan
1,063
44
0
1,192
2,937
961
0
624
2,197
51,078
1,153
W
Cabrakan
IWasJusLLyin
Cabrakan
2,392
649
169
1,725
7,182
4,869
0
1,351
5,831
12,539
200
W
Janus
2,007
68
0
1,000
3,611
1,288
0
973
2,638
59,415
2,338
W
Charybdis
KRAK3N105
Charybdis
5,552
2,425
0
1,371
3,785
1,433
0
801
2,984
0
42,361
L
Aphrodite
gisellecpeach
Aphrodite
2,824
475
658
3,719
6,281
1,786
0
0
6,281
30,404
752
W
5,362
1,310
0
3,963
8,535
2,991
0
1,119
7,416
0
36,315
W
Thanatos
mike209999
Thanatos
6,110
1,562
0
6,510
7,551
3,607
0
2,332
5,219
0
37,396
L
Fenrir
symisfits
Fenrir
3,466
581
0
3,491
9,966
3,969
0
1,200
8,672
0
28,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,608
Gold Earned
25,077
328
Minions Killed
275
0
Camps Cleared
0
979,363
Distance Traveled
898,340
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,804
480
28
3
0
177,772
0
L
Cernunnos
4,655
466
40
4
0
156,876
0
L
Kukulkan
5,818
582
95
10
0
200,528
3
W
Cabrakan
5,426
543
17
2
0
186,543
0
W
Janus
7,074
707
130
13
0
207,872
0
W
Charybdis
5,363
536
75
8
0
169,847
2
L
Aphrodite
5,003
500
56
6
0
161,735
0
W
Thor
5,605
561
53
5
0
231,542
0
W
Thanatos
6,140
614
53
5
0
183,559
2
L
Fenrir
4,797
480
56
6
0
201,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role