Player Matchup

Kuzenbo
Kuzenbo
Platinum I
 
Kuzenbo
Platinum I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Gvnhr
Ah Muzen Cab
Platinum I
Level 107
God Stats
32W - 15L
1,802 SR
Queue Stats
64W - 43L
1,916 MMR
Party 2
Agni
Agni
Diamond V
acidmllk
Agni
Diamond V
Level 140
God Stats
18W - 12L
1,810 SR
Queue Stats
85W - 64L
1,974 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,704 SR
1,797 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,715 SR
1,814 MMR
Danzaburou
Danzaburou
Platinum III
ChokeGod1999
Danzaburou
Platinum III
Level 108
God Stats
30W - 16L
1,688 SR
Queue Stats
45W - 36L
1,814 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
FleshCannon70
Baron Samedi
Platinum III
Level 106
God Stats
24W - 14L
1,721 SR
Queue Stats
45W - 36L
1,814 MMR
Party 1
Osiris
Osiris
Platinum III
JonBoneJones
Osiris
Platinum III
Level 118
God Stats
3W - 3L
1,735 SR
Queue Stats
47W - 36L
1,814 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
4 / 1 / 9
9,012
819
6,855
10,102
13,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Gvnhr
Ah Muzen Cab
15
5 / 5 / 9
9,692
881
9,646
11,032
4,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
15
6 / 1 / 9
9,674
879
14,943
8,028
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
CharonAchillesThothNe ZhaAnhur

VS

Bans
BacchusXbalanqueSobekMartichorasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChokeGod1999
Danzaburou
13
2 / 5 / 3
8,721
793
4,925
10,848
4,266
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
FleshCannon70
Baron Samedi
13
3 / 5 / 2
8,079
734
5,393
13,031
5,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
12
2 / 5 / 3
7,910
719
10,577
13,758
13,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
15
Kills
7
7
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
1
9
8.5
L
Danzaburou
ChokeGod1999
Danzaburou
2
5
3
0.7
L
Baron Samedi
FleshCannon70
Baron Samedi
3
5
2
0.8
W
Ah Muzen Cab
Gvnhr
Ah Muzen Cab
5
5
9
1.9
L
Osiris
2
5
3
0.7
W
Agni
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,444
Damage
20,895
29,162
Taken
37,637
21,897
Mitigated
23,067
2,849
Healing
7,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,855
2,647
0
1,551
10,102
13,651
311
2,205
7,562
13,143
2,047
L
Danzaburou
ChokeGod1999
Danzaburou
4,925
2,195
0
1,543
10,848
4,266
252
5,191
5,106
0
38,870
L
Baron Samedi
FleshCannon70
Baron Samedi
5,393
564
285
2,741
13,031
5,207
0
8,007
4,210
24,153
1,165
W
Ah Muzen Cab
Gvnhr
Ah Muzen Cab
9,646
2,733
0
588
11,032
4,879
2,196
2,216
8,275
0
43,527
L
Osiris
10,577
2,009
0
2,561
13,758
13,594
0
5,233
7,566
0
25,086
W
Agni
14,943
708
0
710
8,028
3,367
684
757
6,989
31,792
692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,378
Gold Earned
24,710
136
Minions Killed
166
0
Camps Cleared
0
662,782
Distance Traveled
585,242
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,012
819
14
1
0
225,567
0
L
Danzaburou
8,721
793
83
8
0
183,934
1
L
Baron Samedi
8,079
734
46
4
0
180,746
2
W
Ah Muzen Cab
9,692
881
74
7
0
210,600
1
L
Osiris
7,910
719
37
3
0
220,562
0
W
Agni
9,674
879
48
4
0
226,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role