Player Matchup

Sol
Sol
M4V3R1CKB0SS
Sol
Level 154
God Stats
7W - 3L
1,747 SR
Queue Stats
40W - 32L
1,536 Elo+
Party 1
Bakasura
Bakasura
TTChopper6288
Bakasura
Level 141
God Stats
8W - 5L
1,841 SR
Queue Stats
35W - 31L
1,508 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VIETCONLORAX
Kumbhakarna
Level 143
God Stats
2W - 2L
1,742 SR
Queue Stats
25W - 27L
1,443 Elo+
Party 1
Team Averages
Level 146
1,777 SR
1,496 Elo+

VS

Team Averages
Level 135
1,391 SR
1,480 Elo+
King Arthur
King Arthur
DammitPinky
King Arthur
Level 141
God Stats
21W - 27L
1,174 SR
Queue Stats
156W - 164L
1,443 Elo+
Party 2
Terra
Terra
DivineBeast9
Terra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 95L
1,542 Elo+
Party 2
Zhong Kui
Zhong Kui
SniffTheCrease
Zhong Kui
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 166L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 15
10,784
899
14,607
9,485
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bakasura
TTChopper6288
Bakasura
16
17 / 3 / 5
11,906
992
25,124
13,103
7,782
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
VIETCONLORAX
Kumbhakarna
11
0 / 2 / 15
8,666
722
2,655
8,457
7,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DammitPinky
King Arthur
13
4 / 7 / 0
9,632
803
10,737
18,287
20,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 8 / 2
7,175
598
5,185
17,964
15,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
SniffTheCrease
Zhong Kui
12
2 / 8 / 1
8,521
710
7,271
13,065
9,278
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
23
Kills
6
6
Deaths
23
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DammitPinky
King Arthur
4
7
0
0.57
L
0
8
2
0.13
W
6
1
15
13.5
L
Zhong Kui
SniffTheCrease
Zhong Kui
2
8
1
0.31
W
Bakasura
TTChopper6288
Bakasura
17
3
5
6.5
W
Kumbhakarna
VIETCONLORAX
Kumbhakarna
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,386
Damage
23,193
31,045
Taken
49,316
18,580
Mitigated
45,680
11,122
Healing
4,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DammitPinky
King Arthur
10,737
785
0
470
18,287
20,484
0
6,757
9,307
0
33,696
L
5,185
1,219
244
1,819
17,964
15,918
0
6,242
9,252
12,378
153
W
14,607
5,621
0
5,611
9,485
3,680
2,179
2,795
6,486
52,552
1,128
L
Zhong Kui
SniffTheCrease
Zhong Kui
7,271
160
0
1,905
13,065
9,278
0
4,026
7,671
35,006
0
W
Bakasura
TTChopper6288
Bakasura
25,124
13,807
0
5,172
13,103
7,782
956
4,807
7,998
0
50,824
W
Kumbhakarna
VIETCONLORAX
Kumbhakarna
2,655
266
0
339
8,457
7,118
124
3,971
4,155
11,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,356
Gold Earned
25,328
146
Minions Killed
105
0
Camps Cleared
0
562,240
Distance Traveled
515,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,632
803
42
4
0
199,964
0
L
Terra
7,175
598
14
1
0
179,355
0
W
Sol
10,784
899
66
6
0
194,176
0
L
Zhong Kui
8,521
710
49
4
0
136,082
0
W
Bakasura
11,906
992
69
6
0
224,035
0
W
Kumbhakarna
8,666
722
11
1
0
144,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role