Player Matchup

Ah Puch
Ah Puch
Coolaidrizz
Ah Puch
Level 186
God Stats
6W - 3L
1,370 SR
Queue Stats
661W - 698L
1,476 Elo+
Solo
Kukulkan
Kukulkan
HelloJello123
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 158L
1,535 Elo+
Party 2
Pele
Pele
LILSaVaGe392
Pele
Level 160
God Stats
4W - 2L
1,303 SR
Queue Stats
202W - 219L
1,493 Elo+
Solo
Nike
Nike
SeismicGaming
Nike
Level 123
God Stats
2W - 2L
1,650 SR
Queue Stats
37W - 29L
1,560 Elo+
Party 2
Nox
Nox
Zavazula
Nox
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 116L
1,527 Elo+
Party 2
Team Averages
Level 126
1,465 SR
1,518 Elo+

VS

Team Averages
Level 138
1,490 SR
1,518 Elo+
Nut
Nut
 
Nut
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
BangustheDwarf
Agni
Level 126
God Stats
0W - 6L
1,284 SR
Queue Stats
220W - 211L
1,490 Elo+
Solo
Zeus
Zeus
Marshal Ghosty
Zeus
Level 129
God Stats
7W - 2L
1,719 SR
Queue Stats
427W - 436L
1,495 Elo+
Solo
Persephone
Persephone
Mykenike
Persephone
Level 156
God Stats
4W - 5L
1,449 SR
Queue Stats
125W - 118L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Coolaidrizz
Ah Puch
16
1 / 1 / 11
8,813
801
14,184
6,685
2,799
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
HelloJello123
Kukulkan
18
2 / 1 / 10
10,329
939
8,853
7,052
3,320
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
6 / 4 / 3
9,245
840
7,919
10,938
5,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 5
8,687
790
8,951
10,424
11,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 2 / 8
8,710
792
4,576
7,161
7,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
4 / 3 / 3
8,354
759
6,500
8,487
3,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
 
Cliodhna
14
2 / 4 / 4
8,301
755
2,508
11,661
8,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

15
1 / 3 / 4
7,852
714
8,443
8,285
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 5
8,685
790
7,355
9,660
3,490
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Persephone
Mykenike
Persephone
14
0 / 3 / 6
8,414
765
8,169
8,272
3,060
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
17
Kills
11
11
Deaths
17
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
4
3
3
1.83
L
Cliodhna
 
Cliodhna
2
4
4
1
L
1
3
4
1
W
Ah Puch
Coolaidrizz
Ah Puch
1
1
11
6.5
W
Kukulkan
HelloJello123
Kukulkan
2
1
10
7
W
6
4
3
1.88
L
4
4
5
1.63
L
Persephone
Mykenike
Persephone
0
3
6
1
W
5
3
5
2.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,483
Damage
32,975
42,260
Taken
46,365
30,009
Mitigated
21,630
15,444
Healing
11,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
6,500
4,104
1,638
1,023
8,487
3,514
0
6,109
2,378
0
17,842
L
Cliodhna
 
Cliodhna
2,508
229
1,211
1,043
11,661
8,051
0
5,499
6,032
0
5,377
L
8,443
257
1,405
1,307
8,285
3,515
0
5,773
2,288
13,553
310
W
Ah Puch
Coolaidrizz
Ah Puch
14,184
100
661
2,359
6,685
2,799
395
4,957
1,728
24,715
0
W
Kukulkan
HelloJello123
Kukulkan
8,853
112
2,612
2,388
7,052
3,320
1,262
3,852
3,200
31,204
653
W
7,919
1,356
428
2,361
10,938
5,290
102
5,478
5,460
0
19,421
L
7,355
519
678
735
9,660
3,490
0
5,611
3,873
16,220
787
L
Persephone
Mykenike
Persephone
8,169
243
648
1,725
8,272
3,060
0
4,827
3,298
28,124
0
W
8,951
161
489
1,583
10,424
11,306
0
5,061
5,363
1,003
12,783
W
4,576
77
1,440
1,123
7,161
7,294
308
4,241
2,920
8,848
1,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,784
Gold Earned
41,606
140
Minions Killed
136
0
Camps Cleared
0
1,070,575
Distance Traveled
998,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,354
759
26
2
0
163,908
0
L
Cliodhna
8,301
755
7
1
0
219,397
0
L
Agni
7,852
714
21
2
0
200,980
0
W
Ah Puch
8,813
801
29
3
0
231,191
0
W
Kukulkan
10,329
939
67
6
0
229,994
0
W
Pele
9,245
840
21
2
0
208,054
0
L
Zeus
8,685
790
30
3
0
204,353
0
L
Persephone
8,414
765
52
5
0
209,838
0
W
Nike
8,687
790
8
1
0
220,069
0
W
Nox
8,710
792
15
1
0
181,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role