Player Matchup

Jing Wei
Jing Wei
Cfiggy
Jing Wei
Level 157
God Stats
1W - 2L
1,737 SR
Queue Stats
113W - 110L
1,555 Elo+
Party 1
Loki
Loki
Indicud5336
Loki
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,595 Elo+
Party 1
King Arthur
King Arthur
Kiya23
King Arthur
Level 135
God Stats
3W - 4L
1,828 SR
Queue Stats
59W - 71L
1,489 Elo+
Party 1
Artio
Artio
Nieldilocks
Artio
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,590 Elo+
Party 1
Vulcan
Vulcan
RottenSugma
Vulcan
Level 53
God Stats
2W - 5L
1,572 SR
Queue Stats
2W - 5L
1,686 Elo+
Party 1
Team Averages
Level 120
1,628 SR
1,583 Elo+

VS

Team Averages
Level 142
1,613 SR
1,546 Elo+
Jormungandr
Jormungandr
Alexonism
Jormungandr
Level 161
God Stats
145W - 143L
1,598 SR
Queue Stats
759W - 703L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
I WoIf l
Ah Muzen Cab
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 175L
1,473 Elo+
Solo
Ra
Ra
Otonno
Ra
Level 119
God Stats
27W - 18L
1,599 SR
Queue Stats
70W - 52L
1,582 Elo+
Solo
Eset
Eset
Quickmarch
Eset
Level 129
God Stats
2W - 1L
1,587 SR
Queue Stats
117W - 77L
1,646 Elo+
Solo
Achilles
Achilles
ThomasFisterPC
Achilles
Level 144
God Stats
13W - 7L
1,782 SR
Queue Stats
215W - 196L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cfiggy
Jing Wei
16
3 / 5 / 2
9,505
594
11,106
15,754
6,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 7 / 1
7,816
489
4,516
16,253
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

King Arthur
Kiya23
King Arthur
13
0 / 4 / 0
7,556
472
9,468
18,894
12,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 5 / 3
7,068
442
5,600
21,180
17,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
9
0 / 8 / 0
5,700
356
5,056
10,469
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alexonism
Jormungandr
14
1 / 2 / 10
8,298
519
11,975
14,788
12,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
I WoIf l
Ah Muzen Cab
16
4 / 2 / 4
9,331
583
9,761
10,216
4,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
16
13 / 1 / 4
10,437
652
18,669
9,001
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 2
9,370
586
10,403
12,833
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
16
4 / 0 / 4
10,245
640
13,752
15,299
15,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
29
29
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Alexonism
Jormungandr
1
2
10
3
L
Jing Wei
Cfiggy
Jing Wei
3
5
2
0.8
W
Ah Muzen Cab
I WoIf l
Ah Muzen Cab
4
2
4
3
L
3
7
1
0.5
L
King Arthur
Kiya23
King Arthur
0
4
0
0
L
1
5
3
0.5
W
Ra
13
1
4
15
W
7
2
2
4
L
Vulcan
0
8
0
0
W
Achilles
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,746
Damage
64,560
82,550
Taken
62,137
46,018
Mitigated
42,220
20,933
Healing
22,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Alexonism
Jormungandr
11,975
4,912
0
3,997
14,788
12,694
421
3,485
11,303
66,350
2,791
L
Jing Wei
Cfiggy
Jing Wei
11,106
8,554
0
5,515
15,754
6,728
624
5,249
10,505
0
85,502
W
Ah Muzen Cab
I WoIf l
Ah Muzen Cab
9,761
3,871
0
2,208
10,216
4,387
1,297
456
9,760
0
69,928
L
4,516
1,090
0
4,609
16,253
5,565
0
7,739
8,514
0
60,846
L
King Arthur
Kiya23
King Arthur
9,468
206
0
3,437
18,894
12,586
0
5,833
13,061
0
61,367
L
5,600
1,074
571
6,310
21,180
17,802
0
13,556
7,436
23,281
0
W
Ra
18,669
2,375
1,475
4,761
9,001
4,644
1,002
3,460
5,541
79,753
1,238
W
10,403
1,466
499
5,527
12,833
5,012
48
1,482
11,351
82,866
674
L
Vulcan
5,056
914
83
408
10,469
3,337
0
9,015
1,349
28,542
0
W
Achilles
13,752
3,380
0
4,341
15,299
15,483
707
1,773
13,526
4,431
78,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,645
Gold Earned
47,681
427
Minions Killed
595
0
Camps Cleared
0
1,431,711
Distance Traveled
1,446,499
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,298
519
98
6
0
273,132
1
L
Jing Wei
9,505
594
158
10
0
284,062
0
W
Ah Muzen Cab
9,331
583
112
7
0
282,774
2
L
Loki
7,816
489
95
6
0
331,478
0
L
King Arthur
7,556
472
110
7
0
275,113
1
L
Artio
7,068
442
36
2
0
303,784
0
W
Ra
10,437
652
138
9
0
291,487
0
W
Eset
9,370
586
111
7
0
330,007
6
L
Vulcan
5,700
356
28
2
0
237,274
0
W
Achilles
10,245
640
136
9
0
269,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role