Player Matchup

Sobek
Sobek
M4V3R1CKB0SS
Sobek
Level 154
God Stats
2W - 0L
1,847 SR
Queue Stats
40W - 32L
1,523 Elo+
Party 1
Bakasura
Bakasura
TTChopper6288
Bakasura
Level 141
God Stats
8W - 5L
1,500 SR
Queue Stats
35W - 31L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
VIETCONLORAX
Ah Puch
Level 143
God Stats
10W - 4L
1,722 SR
Queue Stats
25W - 27L
1,424 Elo+
Party 1
Team Averages
Level 146
1,690 SR
1,480 Elo+

VS

Team Averages
Level 156
1,669 SR
1,518 Elo+
Bastet
Bastet
Andjy94
Bastet
Level 155
God Stats
38W - 26L
1,654 SR
Queue Stats
588W - 599L
1,492 Elo+
Solo
Chaac
Chaac
DARK DIAMOND844
Chaac
Level 159
God Stats
4W - 4L
1,789 SR
Queue Stats
490W - 516L
1,518 Elo+
Solo
Anubis
Anubis
Undeadarmy1975
Anubis
Level 154
God Stats
15W - 10L
1,565 SR
Queue Stats
79W - 70L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
8,707
792
5,862
11,607
12,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
TTChopper6288
Bakasura
15
6 / 2 / 6
9,619
874
14,235
10,888
5,779
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
VIETCONLORAX
Ah Puch
12
3 / 4 / 4
8,505
773
6,938
9,282
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Andjy94
Bastet
12
3 / 4 / 2
7,843
713
7,639
10,472
4,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 5 / 3
8,269
752
8,967
14,101
12,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 4 / 4
7,458
678
5,603
9,449
3,694
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
12
Kills
7
7
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
Andjy94
Bastet
3
4
2
1
L
3
5
3
0.9
W
3
1
6
6
W
Bakasura
TTChopper6288
Bakasura
6
2
6
4.5
L
1
4
4
0.75
W
Ah Puch
VIETCONLORAX
Ah Puch
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,035
Damage
22,209
31,777
Taken
34,022
21,476
Mitigated
20,228
5,526
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Andjy94
Bastet
7,639
2,189
0
917
10,472
4,321
0
3,798
5,855
0
28,581
L
8,967
1,725
0
3,250
14,101
12,213
0
4,517
7,769
0
27,145
W
5,862
241
0
1,543
11,607
12,361
395
2,834
8,713
14,053
1,391
W
Bakasura
TTChopper6288
Bakasura
14,235
8,176
0
3,593
10,888
5,779
378
2,168
8,670
0
32,923
L
5,603
89
0
2,664
9,449
3,694
0
3,177
4,955
22,682
0
W
Ah Puch
VIETCONLORAX
Ah Puch
6,938
36
0
390
9,282
3,336
220
668
8,598
28,303
253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,831
Gold Earned
23,570
138
Minions Killed
100
0
Camps Cleared
0
619,606
Distance Traveled
544,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,843
713
32
3
0
209,072
0
L
Chaac
8,269
752
25
2
0
189,998
0
W
Sobek
8,707
792
24
2
0
207,681
0
W
Bakasura
9,619
874
67
6
0
234,592
0
L
Anubis
7,458
678
43
4
0
145,529
0
W
Ah Puch
8,505
773
47
4
0
177,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role