Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
COV1LL
Bacchus
Level 101
God Stats
1W - 1L
1,784 SR
Queue Stats
21W - 40L
1,298 Elo+
Solo
Izanami
Izanami
Spegatiosoup
Izanami
Level 21
God Stats
6W - 7L
1,639 SR
Queue Stats
51W - 51L
1,502 Elo+
Party 2
Charybdis
Charybdis
YungRichNoah
Charybdis
Level 70
God Stats
13W - 15L
1,384 SR
Queue Stats
66W - 54L
1,313 Elo+
Solo
Thoth
Thoth
archrw
Thoth
Level 67
God Stats
4W - 4L
1,577 SR
Queue Stats
235W - 234L
1,541 Elo+
Party 2
Team Averages
Level 68
1,577 SR
1,431 Elo+

VS

Team Averages
Level 96
1,365 SR
1,353 Elo+
Athena
Athena
 
Athena
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BOXEDMONEYY
Danzaburou
Level 64
God Stats
1W - 2L
1,196 SR
Queue Stats
32W - 51L
1,296 Elo+
Solo
Pele
Pele
senpai_111
Pele
Level 46
God Stats
42W - 42L
1,494 SR
Queue Stats
135W - 129L
1,368 Elo+
Party 1
Terra
Terra
vG TanGo
Terra
Level 119
God Stats
7W - 7L
1,523 SR
Queue Stats
85W - 109L
1,309 Elo+
Party 3
Agni
Agni
xShiiFTx
Agni
Level 127
God Stats
3W - 12L
1,114 SR
Queue Stats
78W - 93L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 3 / 0
5,243
437
2,042
8,196
2,908
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
COV1LL
Bacchus
8
1 / 4 / 1
5,631
469
4,621
11,784
12,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Spegatiosoup
Izanami
9
0 / 2 / 2
5,295
441
6,125
6,826
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
YungRichNoah
Charybdis
12
0 / 2 / 0
6,626
552
4,125
4,677
1,751
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
archrw
Thoth
12
0 / 2 / 0
6,480
540
2,979
5,103
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
7 / 0 / 2
7,113
593
7,770
8,950
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
BOXEDMONEYY
Danzaburou
10
1 / 1 / 7
6,130
511
5,113
5,877
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
2 / 0 / 2
6,680
557
3,960
7,832
3,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Terra
vG TanGo
Terra
10
1 / 1 / 4
6,130
511
4,954
10,824
6,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Agni
12
2 / 0 / 0
6,680
557
1,721
5,969
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
13
13
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
0
0.33
W
Athena
 
Athena
7
0
2
8
W
Danzaburou
BOXEDMONEYY
Danzaburou
1
1
7
4.5
L
Bacchus
COV1LL
Bacchus
1
4
1
0.38
L
Izanami
Spegatiosoup
Izanami
0
2
2
0.5
L
Charybdis
YungRichNoah
Charybdis
0
2
0
0
L
Thoth
archrw
Thoth
0
2
0
0
W
2
0
2
3
W
Terra
vG TanGo
Terra
1
1
4
3
W
Agni
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,892
Damage
23,518
36,586
Taken
39,452
21,638
Mitigated
18,892
10,507
Healing
14,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,042
228
0
3,905
8,196
2,908
0
1,935
6,261
0
27,644
W
Athena
 
Athena
7,770
1,857
0
5,083
8,950
5,099
12
908
8,002
51,579
0
W
Danzaburou
BOXEDMONEYY
Danzaburou
5,113
2,286
0
2,334
5,877
2,344
0
1,963
3,914
0
35,248
L
Bacchus
COV1LL
Bacchus
4,621
364
0
2,630
11,784
12,363
0
4,918
6,866
17,783
808
L
Izanami
Spegatiosoup
Izanami
6,125
3,786
0
2,013
6,826
2,534
0
3,774
3,052
0
44,802
L
Charybdis
YungRichNoah
Charybdis
4,125
2,428
0
1,682
4,677
1,751
0
0
4,677
0
51,565
L
Thoth
archrw
Thoth
2,979
116
0
277
5,103
2,082
0
3,429
1,674
43,096
870
W
3,960
472
0
1,398
7,832
3,028
385
125
7,707
0
51,102
W
Terra
vG TanGo
Terra
4,954
1,049
508
3,415
10,824
6,633
0
1,778
9,046
19,695
4,086
W
Agni
1,721
463
0
1,787
5,969
1,788
0
2,277
3,340
43,541
1,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,275
Gold Earned
32,733
315
Minions Killed
329
0
Camps Cleared
0
1,062,190
Distance Traveled
1,172,048
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,243
437
48
4
0
265,097
0
W
Athena
7,113
593
76
6
0
296,663
0
W
Danzaburou
6,130
511
59
5
0
207,360
0
L
Bacchus
5,631
469
25
2
0
203,446
0
L
Izanami
5,295
441
71
6
0
189,849
0
L
Charybdis
6,626
552
82
7
0
211,928
0
L
Thoth
6,480
540
89
7
0
191,870
0
W
Pele
6,680
557
79
7
0
219,219
0
W
Terra
6,130
511
25
2
0
229,501
4
W
Agni
6,680
557
90
8
0
219,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role