Player Matchup

Surtr
Surtr
SKG MAGIC
Surtr
Level 28
God Stats
6W - 19L
1,189 SR
Queue Stats
11W - 34L
1,143 Elo+
Party 3
Fenrir
Fenrir
SKG Mav
Fenrir
Level 89
God Stats
7W - 10L
1,324 SR
Queue Stats
92W - 108L
1,352 Elo+
Party 3
Bacchus
Bacchus
SilentWraith939
Bacchus
Level 38
God Stats
7W - 8L
1,198 SR
Queue Stats
51W - 90L
1,265 Elo+
Party 3
Skadi
Skadi
juanca1627
Skadi
Level 109
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
oxXTabbycatXxo
Nu Wa
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
190W - 190L
1,517 Elo+
Solo
Team Averages
Level 82
1,388 SR
1,355 Elo+

VS

Team Averages
Level 88
1,424 SR
1,364 Elo+
Athena
Athena
ChosenSeeker
Athena
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 42L
1,480 Elo+
Party 1
Nemesis
Nemesis
Faint_Man82
Nemesis
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,295 Elo+
Party 2
Janus
Janus
XGodzilla7X
Janus
Level 146
God Stats
6W - 2L
1,619 SR
Queue Stats
121W - 119L
1,480 Elo+
Party 1
Vamana
Vamana
ak_rose004
Vamana
Level 69
God Stats
1W - 1L
1,303 SR
Queue Stats
3W - 5L
1,211 Elo+
Party 2
Chiron
Chiron
zombiezackman
Chiron
Level 53
God Stats
2W - 0L
1,198 SR
Queue Stats
11W - 11L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
SKG MAGIC
Surtr
10
1 / 4 / 0
6,037
464
4,209
12,488
11,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
SKG Mav
Fenrir
11
3 / 4 / 0
6,222
479
5,351
11,536
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 1
6,118
471
5,057
8,947
9,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
10
0 / 2 / 1
5,650
435
4,833
6,240
1,945
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 1
6,888
530
4,911
6,160
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 2 / 3
6,534
503
2,996
11,879
10,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Faint_Man82
Nemesis
13
5 / 1 / 2
7,235
557
5,459
9,261
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 0 / 1
7,060
543
5,902
5,975
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
ak_rose004
Vamana
12
2 / 1 / 3
6,785
522
7,557
9,493
9,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 0 / 3
6,320
486
7,487
7,217
2,606
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
13
13
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
2
2
3
1.75
W
Nemesis
Faint_Man82
Nemesis
5
1
2
6
L
Surtr
SKG MAGIC
Surtr
1
4
0
0.25
L
Fenrir
SKG Mav
Fenrir
3
4
0
0.75
L
0
2
1
0.25
W
1
0
1
1.5
W
Vamana
ak_rose004
Vamana
2
1
3
3.5
L
Skadi
0
2
1
0.25
L
0
1
1
0.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,361
Damage
29,401
45,371
Taken
43,825
28,968
Mitigated
28,146
11,895
Healing
13,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
2,996
1,010
0
2,950
11,879
10,037
0
3,039
8,840
22,871
0
W
Nemesis
Faint_Man82
Nemesis
5,459
2,260
0
2,396
9,261
4,132
0
607
8,654
0
48,917
L
Surtr
SKG MAGIC
Surtr
4,209
1,983
0
2,481
12,488
11,132
0
0
11,617
496
30,401
L
Fenrir
SKG Mav
Fenrir
5,351
1,493
0
4,128
11,536
4,878
0
967
10,396
0
36,821
L
5,057
361
0
3,926
8,947
9,353
0
1,970
6,878
22,542
2,011
W
5,902
253
0
1,950
5,975
2,033
0
3,366
2,609
57,435
849
W
Vamana
ak_rose004
Vamana
7,557
3,632
0
1,424
9,493
9,338
400
563
8,930
0
43,928
L
Skadi
4,833
1,460
0
750
6,240
1,945
0
1,891
4,309
0
39,821
L
4,911
1,663
0
610
6,160
1,660
0
3,499
2,275
45,931
9,843
W
7,487
2,692
445
3,984
7,217
2,606
186
1,876
5,341
0
40,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
33,934
278
Minions Killed
339
0
Camps Cleared
0
1,231,107
Distance Traveled
1,187,318
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,534
503
31
2
0
261,929
0
W
Nemesis
7,235
557
72
6
0
243,242
0
L
Surtr
6,037
464
38
3
0
235,899
5
L
Fenrir
6,222
479
62
5
0
281,589
1
L
Bacchus
6,118
471
34
3
0
253,097
0
W
Janus
7,060
543
102
8
0
226,470
3
W
Vamana
6,785
522
70
5
0
230,558
0
L
Skadi
5,650
435
55
4
0
235,799
2
L
Nu Wa
6,888
530
89
7
0
224,723
1
W
Chiron
6,320
486
64
5
0
225,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role