Player Matchup

King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Abomyzation23
Kuzenbo
Silver II
Level 48
God Stats
18W - 14L
1,722 SR
Queue Stats
54W - 71L
1,217 MMR
Solo
Ah Puch
Ah Puch
Gold IV
IamElii
Ah Puch
Gold IV
Level 143
God Stats
18W - 13L
1,282 SR
Queue Stats
228W - 220L
1,281 MMR
Solo
Skadi
Skadi
Silver IV
deadpool_busta28
Skadi
Silver IV
Level 79
God Stats
2W - 1L
1,272 SR
Queue Stats
17W - 26L
1,176 MMR
Solo
Thor
Thor
Gold IV
no5mok3rav
Thor
Gold IV
Level 127
God Stats
3W - 5L
1,863 SR
Queue Stats
159W - 155L
1,289 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,528 SR
1,293 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,477 SR
1,296 MMR
Erlang Shen
Erlang Shen
Silver V
 
Erlang Shen
Silver V
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold V
Cande Ande
Ix Chel
Gold V
Level 87
God Stats
3W - 4L
1,508 SR
Queue Stats
52W - 61L
1,281 MMR
Solo
Neith
Neith
Silver I
Quan2theflang
Neith
Silver I
Level 138
God Stats
56W - 47L
1,664 SR
Queue Stats
448W - 448L
1,255 MMR
Solo
Hun Batz
Hun Batz
Silver II
SCharlesG
Hun Batz
Silver II
Level 129
God Stats
1W - 2L
1,326 SR
Queue Stats
135W - 141L
1,173 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
mrkingpreetyboy
Jormungandr
Bronze IV
Level 95
God Stats
3W - 6L
1,389 SR
Queue Stats
16W - 37L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
5
1 / 1 / 0
3,534
707
2,234
3,940
2,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
5
0 / 0 / 0
3,613
723
756
2,507
1,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
IamElii
Ah Puch
8
1 / 0 / 2
4,315
863
2,123
1,530
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
3,261
652
767
1,177
294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
3 / 0 / 0
4,070
814
1,428
3,432
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ne ZhaBake KujiraThanatosAthena

VS

Bans
ArachneCharonAo KuangNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
0 / 0 / 0
3,377
675
1,127
3,736
2,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Cande Ande
Ix Chel
6
0 / 3 / 0
3,373
675
581
3,631
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
2,479
496
0
0
0
Hun Batz
SCharlesG
Hun Batz
7
0 / 0 / 0
3,421
684
370
3,202
1,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
mrkingpreetyboy
Jormungandr
6
0 / 2 / 1
3,489
698
1,128
3,853
2,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
5
Kills
0
1
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
0
1
L
Erlang Shen
 
Erlang Shen
0
0
0
0
W
Kuzenbo
0
0
0
0
L
Ix Chel
Cande Ande
Ix Chel
0
3
0
0
W
Ah Puch
IamElii
Ah Puch
1
0
2
2
L
0
0
0
0
L
Hun Batz
SCharlesG
Hun Batz
0
0
0
0
W
0
0
0
0
L
Jormungandr
mrkingpreetyboy
Jormungandr
0
2
1
0.25
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,308
Damage
3,206
12,586
Taken
14,422
6,059
Mitigated
6,650
5,567
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,234
809
0
1,014
3,940
2,493
0
1,101
2,839
942
11,217
L
Erlang Shen
 
Erlang Shen
1,127
202
0
1,678
3,736
2,287
0
756
2,980
0
12,511
W
Kuzenbo
756
312
0
1,565
2,507
1,734
14
0
2,507
8,323
0
L
Ix Chel
Cande Ande
Ix Chel
581
0
0
802
3,631
1,118
0
1,817
1,814
15,914
0
W
Ah Puch
IamElii
Ah Puch
2,123
0
0
882
1,530
499
0
581
949
26,794
671
L
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
SCharlesG
Hun Batz
370
0
0
1,007
3,202
1,191
0
306
2,896
0
20,959
W
767
272
0
250
1,177
294
6
0
1,177
0
18,969
L
Jormungandr
mrkingpreetyboy
Jormungandr
1,128
315
0
1,423
3,853
2,054
0
0
3,649
15,115
0
W
1,428
365
0
1,856
3,432
1,039
0
27
3,405
0
19,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,793
Gold Earned
16,139
166
Minions Killed
136
0
Camps Cleared
0
521,425
Distance Traveled
427,673
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,534
707
23
5
0
109,670
0
L
Erlang Shen
3,377
675
17
3
0
101,632
0
W
Kuzenbo
3,613
723
8
2
0
98,565
0
L
Ix Chel
3,373
675
42
8
0
105,598
0
W
Ah Puch
4,315
863
50
10
0
101,879
0
L
Neith
2,479
496
0
0
0
0
0
L
Hun Batz
3,421
684
42
8
0
125,342
0
W
Skadi
3,261
652
47
9
0
88,995
0
L
Jormungandr
3,489
698
35
7
0
95,101
1
W
Thor
4,070
814
38
8
0
122,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role