Player Matchup

Merlin
Merlin
N0vacado
Merlin
Level 148
God Stats
1W - 0L
1,284 SR
Queue Stats
36W - 28L
1,549 Elo+
Party 4
Ganesha
Ganesha
Omegaluladon
Ganesha
Level 187
God Stats
3W - 9L
1,465 SR
Queue Stats
366W - 398L
1,501 Elo+
Party 3
Kumbhakarna
Kumbhakarna
U-O-N-E-O_1989
Kumbhakarna
Level 241
God Stats
5W - 6L
1,279 SR
Queue Stats
531W - 566L
1,510 Elo+
Party 3
Guan Yu
Guan Yu
Warriors Blade
Guan Yu
Level 123
God Stats
2W - 0L
1,734 SR
Queue Stats
22W - 19L
1,519 Elo+
Party 4
Raijin
Raijin
ricohero97
Raijin
Level 124
God Stats
1W - 0L
1,287 SR
Queue Stats
23W - 26L
1,513 Elo+
Party 4
Team Averages
Level 165
1,410 SR
1,518 Elo+

VS

Team Averages
Level 123
1,450 SR
1,553 Elo+
Kali
Kali
 
Kali
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Atronical
Janus
Level 154
God Stats
1W - 1L
1,244 SR
Queue Stats
24W - 26L
1,481 Elo+
Party 2
Nut
Nut
Jameston2304
Nut
Level 158
God Stats
0W - 1L
1,506 SR
Queue Stats
17W - 9L
1,724 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Phantomsayin
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,503 Elo+
Party 1
Ix Chel
Ix Chel
SirNeaaa
Ix Chel
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 92L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
N0vacado
Merlin
17
4 / 1 / 15
10,009
834
10,143
8,770
5,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Omegaluladon
Ganesha
17
0 / 3 / 24
10,163
847
10,366
17,846
26,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kumbhakarna
U-O-N-E-O_1989
Kumbhakarna
16
6 / 4 / 13
10,368
864
6,489
20,974
24,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
7 / 2 / 10
10,239
853
10,518
17,869
16,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Raijin
ricohero97
Raijin
17
8 / 2 / 12
10,901
908
16,004
12,935
7,337
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
1 / 5 / 6
8,289
691
7,090
11,436
4,561
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Atronical
Janus
16
4 / 5 / 4
9,443
787
10,262
9,953
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

13
2 / 6 / 5
7,906
659
17,895
12,306
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Phantomsayin
Cu Chulainn
17
4 / 3 / 5
9,499
792
14,858
13,170
13,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
SirNeaaa
Ix Chel
12
0 / 6 / 2
7,297
608
5,169
11,333
3,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
33
25
Kills
11
12
Deaths
25
74
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
5
6
0.8
L
Janus
Atronical
Janus
4
5
4
1.2
L
2
6
5
0.75
W
Merlin
N0vacado
Merlin
4
1
15
11.5
W
Ganesha
Omegaluladon
Ganesha
0
3
24
4
L
Cu Chulainn
Phantomsayin
Cu Chulainn
4
3
5
2.17
L
Ix Chel
SirNeaaa
Ix Chel
0
6
2
0.17
W
Kumbhakarna
U-O-N-E-O_1989
Kumbhakarna
6
4
13
3.13
W
7
2
10
6
W
Raijin
ricohero97
Raijin
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,520
Damage
55,274
78,394
Taken
58,198
79,299
Mitigated
30,614
30,338
Healing
15,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,090
2,353
543
2,267
11,436
4,561
506
6,689
4,747
0
13,433
L
Janus
Atronical
Janus
10,262
278
573
853
9,953
4,105
200
7,945
2,008
24,575
380
L
17,895
6,543
989
1,109
12,306
4,761
0
10,454
1,852
0
26,925
W
Merlin
N0vacado
Merlin
10,143
361
1,138
2,157
8,770
5,015
2,219
445
8,285
27,431
0
W
Ganesha
Omegaluladon
Ganesha
10,366
329
796
2,392
17,846
26,362
386
4,297
13,193
18,564
704
L
Cu Chulainn
Phantomsayin
Cu Chulainn
14,858
1,646
740
2,620
13,170
13,328
0
7,928
5,242
0
24,202
L
Ix Chel
SirNeaaa
Ix Chel
5,169
1,067
3,664
2,213
11,333
3,859
0
9,340
1,993
9,653
0
W
Kumbhakarna
U-O-N-E-O_1989
Kumbhakarna
6,489
619
2,800
3,208
20,974
24,021
188
2,689
17,959
12,959
475
W
10,518
1,441
6,067
5,549
17,869
16,564
2,360
4,881
12,571
0
19,851
W
Raijin
ricohero97
Raijin
16,004
1,863
3,216
3,015
12,935
7,337
3,345
1,713
11,116
33,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,680
Gold Earned
42,434
145
Minions Killed
109
0
Camps Cleared
0
1,115,896
Distance Traveled
1,061,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,289
691
17
1
0
238,285
0
L
Janus
9,443
787
47
4
0
228,668
0
L
Nut
7,906
659
14
1
0
177,504
0
W
Merlin
10,009
834
38
3
0
235,698
0
W
Ganesha
10,163
847
1
0
0
198,630
0
L
Cu Chulainn
9,499
792
23
2
0
238,804
0
L
Ix Chel
7,297
608
8
1
0
177,746
0
W
Kumbhakarna
10,368
864
28
2
0
215,068
0
W
Guan Yu
10,239
853
27
2
0
249,487
0
W
Raijin
10,901
908
51
4
0
217,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role